Difference between revisions of "Transmutations"
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The '''Transmutations''' school of magic governs spells that alter the shape and nature of objects, largely with your own body. The main benefit of this school is access to a wide variety of alternate forms, each of which offers unique offensive and defensive perks (and occasionally vulnerabilities), but practitioners also gain a few utility and debilitative spells as well, particularly if they are also skilled in [[Earth Magic]]. | The '''Transmutations''' school of magic governs spells that alter the shape and nature of objects, largely with your own body. The main benefit of this school is access to a wide variety of alternate forms, each of which offers unique offensive and defensive perks (and occasionally vulnerabilities), but practitioners also gain a few utility and debilitative spells as well, particularly if they are also skilled in [[Earth Magic]]. | ||
Revision as of 19:08, 30 January 2024
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
For the current skill that utilizes forms, see Shapeshifting. For the current transmuting-themed school of magic, see Alchemy.
The Transmutations school of magic governs spells that alter the shape and nature of objects, largely with your own body. The main benefit of this school is access to a wide variety of alternate forms, each of which offers unique offensive and defensive perks (and occasionally vulnerabilities), but practitioners also gain a few utility and debilitative spells as well, particularly if they are also skilled in Earth Magic.
Contents
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
-1 | 1 | N/A | 1 | -1 | -1 | N/A | 0 | 1 | 1 | -2 | -1 | 6 | 0 | 0 | 3 | -2 | N/A | -2 | 0 | 0 | N/A | 3 | -2 | -3 | 1 | 0 |
Spells
Icon | Name | Schools | Level | Power cap |
Range | Noise | Flags | Books |
---|
Sources
- Main Texts
- Script error
- Script error
- Script error
See also
History
- Transmutations was dissolved in 0.31. The form-changing spells were reworked into talismans and the other spells were merged with Poison Magic to create Alchemy.
- 0.27 replaced Hydra Form with Storm Form. Transformations as a whole were affected by the GDR change.
- 0.26 refitted Song of Slaying (Charms) to the transmutation Wereblood.
- 0.25 removed Sticks to Snakes.
- In early versions of Stone Soup, there were many more transmutations, such as Fulsome Distillation, Evaporate, and Alter Self.
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |