Difference between revisions of "Statue"

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'''Statues''' can be found all throughout the [[Dungeon]]. Most of them are harmless, but some contain dangerous traps or actively try to kill you. While each kind of statue behaves in a unique way, they are most easily divided into inanimate statues (which are treated like [[dungeon features]]) and animated statue monsters (which aggressively attack you and can be killed in turn). Whether animate or not, all statues are completely immobile, and if a statue is capable of attacking you, the game will auto-exclude all tiles in their [[LOS]] to keep you you from accidentally wandering into danger.
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{{version026}}
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{{flavour|"I met a traveller from an antique land<br>
 +
Who said: Two vast and trunkless legs of stone<br>
 +
Stand in the desert. Near them on the sand,<br>
 +
Half sunk, a shatter'd visage lies, whose frown<br>
 +
And wrinkled lip and sneer of cold command<br>
 +
Tell that its sculptor well those passions read<br>
 +
Which yet survive, stamp'd on these lifeless things,<br>
 +
The hand that mock'd them and the heart that fed.<br>
 +
And on the pedestal these words appear:<br>
 +
'My name is Ozymandias, king of kings:<br>
 +
Look on my works, ye Mighty, and despair!'<br>
 +
Nothing beside remains: round the decay<br>
 +
Of that colossal wreck, boundless and bare,<br>
 +
The lone and level sands stretch far away.
  
All statues behave much like transparent walls, being a barrier to fire but not visibility; unlike transparent walls, they are ''not'' a barrier to [[reaching]] or [[smite]]-targeted attacks.  They are not affected by [[Dig]] or a [[wand of digging]]. Statues do not regenerate [[HP]].
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-Percy Bysshe Shelley, "Ozymandias". 1818.}}
  
==Monster Statues==
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'''Statues''' can be found all throughout the [[Dungeon]]. Most of them are harmless, but some contain dangerous traps or actively try to kill you. While each kind of statue behaves in a unique way, they are most easily divided into inanimate statues (which are treated like [[dungeon features]]) and animated statue monsters (which will attack you and can be "killed"). Whether animate or not, all statues are completely [[stationary]], and if a statue is capable of attacking you, the game will auto-exclude all tiles in their [[LOS]] to keep you from accidentally wandering into danger.
Most animate statues have elemental resistance or immunity. Some notable statues are susceptible to a [[wand of disintegration]], while the rest are unaffected.  All can be taken down by physical attacks or spells: eg, [[Lee's Rapid Deconstruction]], [[Shatter]], [[Orb of Destruction]].
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All statues behave much like transparent walls, being a barrier to ranged attacks but not visibility; unlike transparent walls, they are ''not'' a barrier to [[reaching]] or [[smite]]-targeted attacks. Remember that statues are stationary, so even if you are forced to retreat, you may come back and try again to destroy one after you've healed.
  
{{monsterlink|Archer statue}}- Shoots [[arrow]]s, has limited ammo
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==Inanimate Statues==
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Inanimate statues, while unaffected by physical attacks, are susceptible to [[wands of digging]] and [[Shatter]].
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*'''Granite statues''' come in a variety of shapes, often resembling dangerous monsters, but pose no risk; at worst they may prevent you from reaching a [[shop]] or pile of treasure.
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{{crawlquote|A stone statue whose features have long since withered away.}}
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{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
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| [[File:Statue ancient evil.png]] || [[File:Statue ancient hero.png]] || [[File:Statue angel.png]] || [[File:Statue archer.png]] || [[File:Statue axe.png]] || [[File:Statue cat.png]] || [[File:Statue centaur.png]] || [[File:Statue cerebov.png]] || [[File:Statue demonic bust.png]] || [[File:Statue dragon.png]]
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|-
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| [[File:Statue dwarf.png]] || [[File:Statue elephant.png]] || [[File:Statue hydra.png]] || [[File:Statue imp.png]] || [[File:Statue maw.png]] || [[File:Statue mermaid.png]] || [[File:Statue naga.png]] || [[File:Statue orb.png]] || [[File:Statue orb guardian.png]] || [[File:Statue polearm.png]]
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|-
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| [[File:Statue princess.png]] || [[File:Statue sigmund.png]] || [[File:Statue snail.png]] || [[File:Statue sword.png]] || [[File:Statue tengu.png]] || [[File:Statue tentacles.png]] || [[File:Statue triangle.png]] || [[File:Statue twins.png]] || [[File:Statue wraith.png]]
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|}
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*[[File:gravestone.png]] '''Gravestones''' are generally found in special vaults or [[portal]] levels (like [[Zonguldrok's Shrine]]). If they show up in the main dungeon, it's a sure sign that the [[undead]] are wandering the level.
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{{crawlquote|A nameless grave.}}
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*[[File:Orcish idol.png]] '''[[Orcish idol]]s''' are like granite statues but are dedicated to the [[orc]] god [[Beogh]].
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{{crawlquote|An idol of the orc god Beogh.}}
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*[[File:Broken pillar 1.png]] [[File:Broken pillar 2.png]] [[File:Broken pillar 3.png]] [[File:Broken pillar 4.png]] [[File:Broken pillar 5.png]] [[File:Broken pillar 6.png]] '''Broken pillars''' are decorative, but no different than regular statues.
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{{crawlquote|A ruined and crumbled stone pillar.}}
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*[[File:Golden statue.png]] [[File:Golden statue 2.png]] '''Golden statues''' can be found in some vaults, most often ones containing an [[altar]] to [[Gozag Ym Sagoz]]. They are otherwise indistinguishable from granite statues.
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{{crawlquote|A solid gold statue of a saint.}}
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*[[File:Sarcophagus.png]] '''Sarcophagi''' can be found in [[The Tomb]], [[The Crypt]], and certain special levels. Normally, they behave like granite statues. One of the Crypt arrival vaults, '''grunt_crypt_arrival_guarded_gate''', has sarcophagi that release monsters, swarming unsuspecting players.
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{{crawlquote|An ancient sarcophagus.<br>It appears to be empty. OR It is sealed shut.}}
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*[[File:Elephant statue.png]] '''Elephant-shaped statues''' are inanimate lumps of stone occasionally found in the temple on the bottom floor of the [[Lair]]. They do nothing until you kill the [[anaconda]] in the back of the temple, at which point several of them will come to life and attack you as [[dire elephant]]s. Be sure to close [[door]]s behind you as you explore; this will ensure you only face a few of them at a time.
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{{crawlquote|This worn granite statue depicts an elephant standing guard.}}
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*'''Ruined idols''' are scattered around the few remaining structures in the [[Desolation of Salt]]. They are otherwise identical to granite statues.
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{{crawlquote|A monument to the glory of a dead god. The statue has been methodically defaced; not a single distinguishing feature remains.}}
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*[[File:Iron statue.png]] '''Iron statues''' are found only in the [[Iron City of Dis]], but are no different from other statues.
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{{crawlquote|A statue of an ancient warrior, festooned with trophies from fallen victims. Some dark substance oozes from the gaps in its visor; surely it must be oil...?}}
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*[[File:Disco ball.png]] An indestructible '''weirdly glowing ball''' can be found in a disco-themed [[Pandemonium]] vault.
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{{crawlquote|A floating ball radiating with shimmering light.}}
  
{{monsterlink|Charred statue}}- Throws flames
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==Monster Statues==
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Hostile statues are rare, and most are often found as part of a [[vault]]. Most animate statues have considerable elemental resistance and/or immunity as well as complete immunity to magical effects. All can be worn down by physical damage from weapons or spells like [[Iron Shot]] or [[Orb of Destruction]]; as they are made of brittle substances, [[Lee's Rapid Deconstruction]] and [[Shatter]] are particularly effective.
  
{{monsterlink|Conjurer statue}}- Casts [[Orb of Destruction]]
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{{monsterlink|Pillar of salt}}- The consecrated remains of an unfortunate demon or undead that suffered the wrath of [[Zin]]. Will crumble to nothing shortly.
  
{{monsterlink|Diamond obelisk}}- Surrounded by a constant [[Tornado]] effect, nearly indestructible
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{{monsterlink|Block of ice}}- All that's left of a hapless creature that got in the way of a [[Glaciate]] or [[Absolute Zero]] spell; it will melt away in short order.
  
{{monsterlink|Firespitter statue}}- Uses [[Fire Magic]] to defend treasure vaults in the [[Volcano]]
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{{monsterlink|Training dummy}}- A weak, fragile statue found only in the [[Tutorial]] and a few vaults.
  
{{monsterlink|Frost covered statue}}- Throws frost
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{{monsterlink|Charred statue}}- A statue that guards an altar to [[Vehumet]]. Casts [[Throw Flame]].
  
{{monsterlink|Ice statue}}- Summons [[ice beast]]s, shoots frost and freezing clouds, vulnerable to fire
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{{monsterlink|Frost-covered statue}}- A statue that guards an altar to Vehumet. Casts [[Throw Frost]].
  
{{monsterlink|Lasher statue}}- Attacks with whip when you enter melee range
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{{monsterlink|Lightning spire}}- An arcane construct that hurls bolts of lightning at passersby. Can be summoned with [[Summon Lightning Spire]].
  
{{monsterlink|Lightning spire}}- Shoots electricity
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{{monsterlink|Ice statue}}- Commonly found in [[Ice Cave]]s, these frozen sculptures summon [[ice beast]]s and hurl powerful blasts of ice. Vulnerable to fire.
  
{{monsterlink|Orange crystal statue}}- Inflicts [[Divinations]] [[miscast effect#Divinations|miscast effects]], vulnerable to disintegration
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{{monsterlink|Orange crystal statue}}- These dangerous statues [[Shadow Creatures|summon a variety of creatures]] while keeping up a psychic assault.
  
{{monsterlink|Pillar of salt}}- The consecrated remains of demons or undead which suffered the wrath of [[Zin]].
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{{monsterlink|Obsidian statue}}- These statues [[mesmerize]] unfortunate travelers while summoning low-to-mid tier demons.
  
{{monsterlink|Roxanne}}- A statue [[unique]] with powerful [[Earth Magic]]
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{{monsterlink|Warrior statue}}- A statue armed with a melee weapon. Its builders placed it in a location where intruders are forced to walk past it.
  
{{monsterlink|Silver statue}}- Summons [[demon]]s, vulnerable to disintegration
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{{monsterlink|Lasher statue}}- [[Whip]]-wielding statues found in narrow hallways.
  
{{monsterlink|Training dummy}}- A fragile statue found only in the [[Tutorial]] and a few vaults
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{{monsterlink|Archer statue}}- Statues armed with [[bow]]s or [[longbow]]s and a generous supply of arrows. Often located behind [[bush]]es.
  
{{monsterlink|Warrior statue}}- Hits in melee with a weapon, found in a vault which forces you into melee range
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{{monsterlink|Conjurer statue}}- Magical guardian statues that hurl [[Orbs of Destruction]].
  
{{monsterlink|Wizard statue}}- Casts various spells
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{{monsterlink|Wizard statue}}- Arcane statues that cast a variety of powerful spells.
  
{{monsterlink|Zot statue}}- Brutal constructs which summon the worst of the worst
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{{monsterlink|Zot statue}}- Brutal statues found only in [[Dungeon Sprint]]. They summon in creatures found among the worst of the worst.
  
==Inanimate Statues==
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{{monsterlink|Diamond obelisk}}- Surrounded by a constant [[Tornado]], these solid pieces of diamond are virtually indestructible.
Inanimate statues, while unaffected by physical attack, are susceptible to [[wand of disintegration|disintegration]] and spells with a physical component.
 
*'''Granite statues''' come in a variety of shapes, often resembling dangerous monsters, but pose no risk; at worst they may prevent you from reaching a [[shop]] or pile of treasure.
 
*'''Orcish idols''' are like granite statues, but destroying them will annoy [[Beogh]]. When annoyed, Beogh will smite you 100% of the time if you're one of his followers, 50% of the time if you're a [[hill orc]], or 33% otherwise. Always look at the description of a statue before destroying it, just in case.
 
*'''Scorch marked granite statues''' are just like granite statues, except that they are found in areas where flame [[cloud]]s sporadically appear. They do not actually ''cause'' these clouds, so while you can destroy them, doing so accomplishes nothing toward making the area safer.
 
*'''Elephant-shaped statues''' are inanimate lumps of stone occasionally found in the temple of [[Lair]]:8. They do nothing until you venture into the treasure vault in the back of the temple, at which point several of them will come to life and attack you as [[dire elephant]]s. Be sure to close [[door]]s behind you as you explore; this will allow you to only face a few of them at a time.
 
*'''Gravestones'''are generally found in special vaults or [[portal]] levels (like [[Zonguldrok's Mausoleum]], for example). If they show up in the main dungeon, it's a sure sign that the undead are wandering the level.
 
[[File:gravestone.png]]
 
{{crawlquote|A nameless grave. The question remains: is it the grave that is nameless, or the person who lies in that grave?}}
 
*'''Sarcophagi''' are found in [[The Tomb]] and behave like granite statues.
 
  
==Immobile Monsters==
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===Unique Statues===
There are also some monsters which are immobile and may create movement exclusion zones when discovered, but unlike statues they are not [[nonliving]] and regenerate HP when injured.
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{{monsterlink|Roxanne}}- An [[Earth Elementalist]] who accidentally turned herself into a statue. She forces her opponents to [[Blink Other Close|blink into range]] of her powerful spells.
  
{{monsterlink|Ballistomycete}}- Launches fast-moving [[Giant spore|spore]]s to reproduce, and blow you to bits
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{{LightRed|8}} [[File:Wucad mu statue.png]] '''The [[Wucad Mu's Monastery#Statue of Wucad Mu|Statue of Wucad Mu]]''' - An [[orange crystal statue]] carved into the likeness of the famed monk and placed in the center of his monastery. Destroying it stems the flood of ghostly monks assaulting you.
  
{{monsterlink|Oklob plant}}- Spits [[acid]]
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{{LightMagenta|8}} [[File:Zot statue.png]] '''[[Lehudib's Moon Base#Subguardians|Lunar Statue]]''' - A statue set to guard a rare and powerful item in Lehudib's Moon Base. Similar to an orange crystal statue, but also has [[Lehudib's Crystal Spear]] and casts far more often.
  
{{monsterlink|Oklob sapling}}- Like an oklob plant, but littler
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==Retired Statues==
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{{monsterlink|Firespitter statue}}- Fire-spewing statues found guarding treasure vaults in [[Volcano]]es. Removed in [[0.19]].
  
{{monsterlink|Burning bush}}- A plant engulfed in flames, spitting embers at anything which approaches
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{{monsterlink|Silver statue}}- Statues that summoned a variety of [[demon]]s. Replaced by [[obsidian statue]]s in [[0.16]].
  
===Harmless Flora===
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{{LightGrey|8}} [[File:Snail statue.png]] '''[[Snail statue]]'''- An idol of [[Cheibriados]] that would repeatedly cast [[Leda's Liquefaction]]. Removed in [[0.13]].
{{monsterlink|Plant}}
 
  
{{monsterlink|Bush}}
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{{LightGrey|8}} [[File:Spooky statue.png]] '''[[Spooky statue]]''' - Eerie statues that guarded certain vaults in [[The Crypt]]. Their presence [[Haunt|summoned ghosts]] to attack intruders. Removed in [[0.13]].
  
{{monsterlink|Toadstool}}
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==Other immobile monsters==
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Certain types of plants are immobile and may create movement exclusion zones when discovered, but unlike statues, they are not [[nonliving]]. See [[list of plants]] for more details.
  
{{monsterlink|Fungus}}
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==History==
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*Prior to [[0.26]], statues couldn't regenerate [[HP]].
 +
*Prior to [[0.22]], [[Lee's Rapid Deconstruction]] could destroy mundane statues.
 +
*Prior to [[0.20]], [[wand of disintegration|wands of disintegration]] and [[Orb of Destruction]] could destroy mundane statues; [[wand of digging|wands of digging]] had no effect.
 +
*Prior to [[0.19]], statues weren't stabbable; obsidian & orange crystal statues had no sInv. Also, destroying orcish idols had a chance of causing Beogh to smite you.
 +
*Prior to [[0.15]], some hostile statues could be destroyed instantly with a wand of disintegration.
  
==Retired Statues==
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Previous versions had "scorch marked granite statues", which were statues in areas that would perpetually generate flame [[cloud]]s. The vaults containing the statues are still present, but the statues themselves are no longer distinguishable from other statues.
{{monsterlink|Snail statue}}- An idol of [[Cheibriados]] that repeatedly casts [[Leda's Liquefaction]]
 
  
{{monsterlink|Spooky statue}}- Casts [[Haunt]]
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[[Category:Lists of monsters]]
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[[Category:Dungeon Features]]

Latest revision as of 05:30, 9 February 2022

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
"I met a traveller from an antique land

Who said: Two vast and trunkless legs of stone
Stand in the desert. Near them on the sand,
Half sunk, a shatter'd visage lies, whose frown
And wrinkled lip and sneer of cold command
Tell that its sculptor well those passions read
Which yet survive, stamp'd on these lifeless things,
The hand that mock'd them and the heart that fed.
And on the pedestal these words appear:
'My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!'
Nothing beside remains: round the decay
Of that colossal wreck, boundless and bare,
The lone and level sands stretch far away.

-Percy Bysshe Shelley, "Ozymandias". 1818.

Statues can be found all throughout the Dungeon. Most of them are harmless, but some contain dangerous traps or actively try to kill you. While each kind of statue behaves in a unique way, they are most easily divided into inanimate statues (which are treated like dungeon features) and animated statue monsters (which will attack you and can be "killed"). Whether animate or not, all statues are completely stationary, and if a statue is capable of attacking you, the game will auto-exclude all tiles in their LOS to keep you from accidentally wandering into danger.

All statues behave much like transparent walls, being a barrier to ranged attacks but not visibility; unlike transparent walls, they are not a barrier to reaching or smite-targeted attacks. Remember that statues are stationary, so even if you are forced to retreat, you may come back and try again to destroy one after you've healed.

Inanimate Statues

Inanimate statues, while unaffected by physical attacks, are susceptible to wands of digging and Shatter.

  • Granite statues come in a variety of shapes, often resembling dangerous monsters, but pose no risk; at worst they may prevent you from reaching a shop or pile of treasure.
A stone statue whose features have long since withered away.
Statue ancient evil.png Statue ancient hero.png Statue angel.png Statue archer.png Statue axe.png Statue cat.png Statue centaur.png Statue cerebov.png Statue demonic bust.png Statue dragon.png
Statue dwarf.png Statue elephant.png Statue hydra.png Statue imp.png Statue maw.png Statue mermaid.png Statue naga.png Statue orb.png Statue orb guardian.png Statue polearm.png
Statue princess.png Statue sigmund.png Statue snail.png Statue sword.png Statue tengu.png Statue tentacles.png Statue triangle.png Statue twins.png Statue wraith.png
  • Gravestone.png Gravestones are generally found in special vaults or portal levels (like Zonguldrok's Shrine). If they show up in the main dungeon, it's a sure sign that the undead are wandering the level.
A nameless grave.
An idol of the orc god Beogh.
  • Broken pillar 1.png Broken pillar 2.png Broken pillar 3.png Broken pillar 4.png Broken pillar 5.png Broken pillar 6.png Broken pillars are decorative, but no different than regular statues.
A ruined and crumbled stone pillar.
  • Golden statue.png Golden statue 2.png Golden statues can be found in some vaults, most often ones containing an altar to Gozag Ym Sagoz. They are otherwise indistinguishable from granite statues.
A solid gold statue of a saint.
  • Sarcophagus.png Sarcophagi can be found in The Tomb, The Crypt, and certain special levels. Normally, they behave like granite statues. One of the Crypt arrival vaults, grunt_crypt_arrival_guarded_gate, has sarcophagi that release monsters, swarming unsuspecting players.
An ancient sarcophagus.
It appears to be empty. OR It is sealed shut.
  • Elephant statue.png Elephant-shaped statues are inanimate lumps of stone occasionally found in the temple on the bottom floor of the Lair. They do nothing until you kill the anaconda in the back of the temple, at which point several of them will come to life and attack you as dire elephants. Be sure to close doors behind you as you explore; this will ensure you only face a few of them at a time.
This worn granite statue depicts an elephant standing guard.
  • Ruined idols are scattered around the few remaining structures in the Desolation of Salt. They are otherwise identical to granite statues.
A monument to the glory of a dead god. The statue has been methodically defaced; not a single distinguishing feature remains.
  • Iron statue.png Iron statues are found only in the Iron City of Dis, but are no different from other statues.
A statue of an ancient warrior, festooned with trophies from fallen victims. Some dark substance oozes from the gaps in its visor; surely it must be oil...?
  • Disco ball.png An indestructible weirdly glowing ball can be found in a disco-themed Pandemonium vault.
A floating ball radiating with shimmering light.

Monster Statues

Hostile statues are rare, and most are often found as part of a vault. Most animate statues have considerable elemental resistance and/or immunity as well as complete immunity to magical effects. All can be worn down by physical damage from weapons or spells like Iron Shot or Orb of Destruction; as they are made of brittle substances, Lee's Rapid Deconstruction and Shatter are particularly effective.

8 Pillar of salt.png Pillar of salt- The consecrated remains of an unfortunate demon or undead that suffered the wrath of Zin. Will crumble to nothing shortly.

8 Block of ice.png Block of ice- All that's left of a hapless creature that got in the way of a Glaciate or Absolute Zero spell; it will melt away in short order.

8 Training dummy.png Training dummy- A weak, fragile statue found only in the Tutorial and a few vaults.

8 Charred statue.png Charred statue- A statue that guards an altar to Vehumet. Casts Throw Flame.

8 Frost-covered statue.png Frost-covered statue- A statue that guards an altar to Vehumet. Casts Throw Frost.

8 Lightning spire.png Lightning spire- An arcane construct that hurls bolts of lightning at passersby. Can be summoned with Summon Lightning Spire.

8 Ice statue.png Ice statue- Commonly found in Ice Caves, these frozen sculptures summon ice beasts and hurl powerful blasts of ice. Vulnerable to fire.

8 Orange crystal statue.png Orange crystal statue- These dangerous statues summon a variety of creatures while keeping up a psychic assault.

8 Obsidian statue.png Obsidian statue- These statues mesmerize unfortunate travelers while summoning low-to-mid tier demons.

8 Warrior statue.png Warrior statue- A statue armed with a melee weapon. Its builders placed it in a location where intruders are forced to walk past it.

8 Lasher statue.png Lasher statue- Whip-wielding statues found in narrow hallways.

8 Archer statue.png Archer statue- Statues armed with bows or longbows and a generous supply of arrows. Often located behind bushes.

8 Conjurer statue.png Conjurer statue- Magical guardian statues that hurl Orbs of Destruction.

8 Wizard statue.png Wizard statue- Arcane statues that cast a variety of powerful spells.

8 Zot statue.png Zot statue- Brutal statues found only in Dungeon Sprint. They summon in creatures found among the worst of the worst.

8 Diamond obelisk.png Diamond obelisk- Surrounded by a constant Tornado, these solid pieces of diamond are virtually indestructible.

Unique Statues

8 Roxanne.png Roxanne- An Earth Elementalist who accidentally turned herself into a statue. She forces her opponents to blink into range of her powerful spells.

8 Wucad mu statue.png The Statue of Wucad Mu - An orange crystal statue carved into the likeness of the famed monk and placed in the center of his monastery. Destroying it stems the flood of ghostly monks assaulting you.

8 Zot statue.png Lunar Statue - A statue set to guard a rare and powerful item in Lehudib's Moon Base. Similar to an orange crystal statue, but also has Lehudib's Crystal Spear and casts far more often.

Retired Statues

8 Firespitter statue.png Firespitter statue- Fire-spewing statues found guarding treasure vaults in Volcanoes. Removed in 0.19.

8 Silver statue.png Silver statue- Statues that summoned a variety of demons. Replaced by obsidian statues in 0.16.

8 Snail statue.png Snail statue- An idol of Cheibriados that would repeatedly cast Leda's Liquefaction. Removed in 0.13.

8 Spooky statue.png Spooky statue - Eerie statues that guarded certain vaults in The Crypt. Their presence summoned ghosts to attack intruders. Removed in 0.13.

Other immobile monsters

Certain types of plants are immobile and may create movement exclusion zones when discovered, but unlike statues, they are not nonliving. See list of plants for more details.

History

Previous versions had "scorch marked granite statues", which were statues in areas that would perpetually generate flame clouds. The vaults containing the statues are still present, but the statues themselves are no longer distinguishable from other statues.