Difference between revisions of "Cards"
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'''Cards''' are a distinct set of abilities used by followers of [[Nemelex Xobeh]] (or invoked against you by Nemelex's [[divine retribution|wrath]]). | '''Cards''' are a distinct set of abilities used by followers of [[Nemelex Xobeh]] (or invoked against you by Nemelex's [[divine retribution|wrath]]). | ||
==Decks== | ==Decks== | ||
− | There are 3 player drawn decks: the [[deck of destruction]], [[deck of escape]], and [[deck of summoning]]. While worshipping Nemelex, the god will occasionally [[gift]] you cards. You can see the deck which the cards were dealt, but not specific cards themselves (at least, without using an ability). You can store a maximum of 26 cards for the deck of destruction, and 13 cards for the other two. | + | There are 3 player drawn decks: the [[deck of destruction]], [[deck of escape]], and [[deck of summoning]]. While worshipping Nemelex, the god will occasionally [[gift]] you cards. You can see the deck which the cards were dealt, but not specific cards themselves (at least, without using an ability). You can store a maximum of 26 cards for the deck of destruction, and 13 cards for the other two. Nemelex draws from the [[deck of punishment]] as [[divine retribution]]. |
==Power== | ==Power== | ||
There are two aspects to the potency of a card's effect: called "power" and "power_level" in the source code. | There are two aspects to the potency of a card's effect: called "power" and "power_level" in the source code. | ||
− | ''Power'' is the card equivalent to [[spellpower]]. Players draw cards at <code>power = (9 × Invocations) + (1.5 × | + | ''Power'' is the card equivalent to [[spellpower]]. Players draw cards at <code>power = (9 × Invocations) + (1.5 × piety) + (piety × (Invocations + 25) / 27)</code>. Cards drawn by wrath have a power of <code>18 × XL</code>. |
− | Most cards then translate power into ''power level'', a number ranging from 0, 1, or 2. Each level may add new effects or simply improve the card; for example, [[Orb card|the Orb]] fires multiple orbs of destruction at power level 2. Every time a card is drawn, the game rolls twice: <code>power / 900</code> and <code>power / 2700</code> - each successful roll raises power level by 1. | + | Most cards then translate power into ''power level'', a number ranging from 0, 1, or 2. Each level can be considered a new "tier", and may add new effects or simply improve the card; for example, [[Orb card|the Orb]] fires multiple orbs of destruction at power level 2. Every time a card is drawn, the game rolls twice: <code>power / 900</code> and <code>power / 2700</code> - each successful roll raises power level by 1. |
==Lists of cards== | ==Lists of cards== | ||
===Currently available cards=== | ===Currently available cards=== | ||
− | + | {| class="prettytable" | |
− | + | !Destruction | |
− | + | !Escape | |
− | + | !Summoning | |
− | + | !Punishment | |
− | + | |---- | |
− | + | !style="text-align:left;vertical-align:top;font-weight:normal"| | |
− | + | [[Degeneration card|Degeneration]] | |
− | + | <br>[[Orb card|the Orb]] | |
− | + | <br>[[Pain card|Pain]] | |
− | + | <br>[[Storm card|the Storm]] | |
− | + | <br>[[Wild Magic card|Wild Magic]] | |
− | + | <br>[[Vitriol card|Vitriol]] | |
− | + | !style="text-align:left;vertical-align:top;font-weight:normal"| | |
− | + | [[Cloud card|the Cloud]] | |
− | + | <br>[[Elixir card|the Elixir]] | |
− | + | <br>[[Exile card|Exile]] | |
− | + | <br>[[Tomb card|the Tomb]] | |
− | + | <br>[[Velocity card|Velocity]] | |
− | + | !style="text-align:left;vertical-align:top;font-weight:normal"| | |
− | + | [[Dance card|the Dance]] | |
− | + | <br>[[Elements card|the Elements]] | |
+ | <br>[[Illusion card|the Illusion]] | ||
+ | <br>[[Pentagram card|the Pentagram]] | ||
+ | <br>[[Rangers card|the Rangers]] | ||
+ | <br>[[Swarm card|Swarm]] | ||
+ | !style="text-align:left;vertical-align:top;font-weight:normal"| | ||
+ | [[Swine card|the Swine]] | ||
+ | <br>[[Torment card|Torment]] | ||
+ | <br>[[Wraith card|the Wraith]] | ||
+ | <br>[[Wrath card|Wrath]] | ||
+ | |---- | ||
+ | |} | ||
+ | ---- | ||
===Removed cards=== | ===Removed cards=== | ||
+ | <div style="column-count:3"> | ||
*[[Alchemist card|the Alchemist]] | *[[Alchemist card|the Alchemist]] | ||
*[[Banshee card|the Banshee]] | *[[Banshee card|the Banshee]] | ||
Line 86: | Line 99: | ||
*[[Warp card|the Warp]] | *[[Warp card|the Warp]] | ||
*[[Water card|Water]] | *[[Water card|Water]] | ||
+ | </div> | ||
==History== | ==History== | ||
*Prior to [[0.23]], decks were evocable items with different tiers, and card power and power level depended on the quality of the deck. | *Prior to [[0.23]], decks were evocable items with different tiers, and card power and power level depended on the quality of the deck. | ||
− | *Prior to [[0.19]], there were many more decks, many more cards, decks | + | *Prior to [[0.19]], there were many more decks, many more cards, decks could be found on the floor, and card power scaled off Evocations with and without Nemelex. |
==See also== | ==See also== | ||
[[Decks]] | [[Decks]] | ||
{{Cards}} | {{Cards}} |
Latest revision as of 13:06, 7 October 2023
Cards are a distinct set of abilities used by followers of Nemelex Xobeh (or invoked against you by Nemelex's wrath).
Contents
Decks
There are 3 player drawn decks: the deck of destruction, deck of escape, and deck of summoning. While worshipping Nemelex, the god will occasionally gift you cards. You can see the deck which the cards were dealt, but not specific cards themselves (at least, without using an ability). You can store a maximum of 26 cards for the deck of destruction, and 13 cards for the other two. Nemelex draws from the deck of punishment as divine retribution.
Power
There are two aspects to the potency of a card's effect: called "power" and "power_level" in the source code.
Power is the card equivalent to spellpower. Players draw cards at power = (9 × Invocations) + (1.5 × piety) + (piety × (Invocations + 25) / 27)
. Cards drawn by wrath have a power of 18 × XL
.
Most cards then translate power into power level, a number ranging from 0, 1, or 2. Each level can be considered a new "tier", and may add new effects or simply improve the card; for example, the Orb fires multiple orbs of destruction at power level 2. Every time a card is drawn, the game rolls twice: power / 900
and power / 2700
- each successful roll raises power level by 1.
Lists of cards
Currently available cards
Destruction | Escape | Summoning | Punishment |
---|---|---|---|
the Dance
|
Removed cards
- the Alchemist
- the Banshee
- the Blade
- the Bones
- the Crusade
- the Curse
- Damnation
- Dowsing
- the Feast
- Famine
- Focus
- Fortitude
- the Hammer
- the Helix
- the Helm
- the Herd
- the Mercenary
- Metamorphosis
- the Potion
- Repulsiveness
- the Shadow
- Placid Magic
- Solitude
- Swap
- Venom
- Warpwright
- Xom
- the Bargain
- Battlelust
- Experience
- Flame
- Flight
- Frost
- the Genie
- the Map
- the Minefield
- the Portal
- the Sage
- the Shaft
- Shuffle
- the Spade
- the Spark
- Summoning
- the Trowel
- Vitrification
- the Warp
- Water
History
- Prior to 0.23, decks were evocable items with different tiers, and card power and power level depended on the quality of the deck.
- Prior to 0.19, there were many more decks, many more cards, decks could be found on the floor, and card power scaled off Evocations with and without Nemelex.
See also
Decks | Nemelex's Cards |
---|---|
Deck of destruction | Degeneration • The Orb • Pain • The Storm • Vitriol • Wild Magic |
Deck of escape | The Cloud • The Elixir • Exile • The Tomb • Velocity |
Deck of summoning | The Dance • The Elements • The Illusion • The Swarm • The Pentagram • The Rangers |
Deck of punishment | Swine • Torment • Wraith • Wrath |