Difference between revisions of "Throwing"

From CrawlWiki
Jump to: navigation, search
m
m (History)
Line 25: Line 25:
 
==History==
 
==History==
 
*Prior to [[0.29]], Throwing [[crosstrain]]ed with [[Slings (skill)]].
 
*Prior to [[0.29]], Throwing [[crosstrain]]ed with [[Slings (skill)]].
*In [[0.28]], monsters now carry far less throwing weapons, and throwing weapons became slightly less common on the floor.
+
*In [[0.28]], monsters now carry fewer throwing weapons, and throwing weapons became slightly less common on the floor.
 
*In [[0.24]], [[blowgun]]s were removed, [[tomahawk]]s were replaced with [[boomerang]]s, and [[needle]]s were replaced with new [[dart]]s. [[Javelin]]s now always penetrate.
 
*In [[0.24]], [[blowgun]]s were removed, [[tomahawk]]s were replaced with [[boomerang]]s, and [[needle]]s were replaced with new [[dart]]s. [[Javelin]]s now always penetrate.
 
*In [[0.18]], throwing speed was changed to work like weapons do, making it somewhat slower. The effect of poisoned needles was tied to the Throwing skill.
 
*In [[0.18]], throwing speed was changed to work like weapons do, making it somewhat slower. The effect of poisoned needles was tied to the Throwing skill.

Revision as of 14:20, 10 March 2023

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

The Throwing skill denotes how accurate and powerful your character is with thrown weapons.

Throwing weapons benefit more from skill than other weapons. Like Unarmed Combat, throwing weapons deal (weapon base damage) + (Throwing skill) base damage due to skill. Regular weapons get a 1 + 1d(Skill) / 25 multiplier instead. For example, 10 Throwing would double the base damage of a javelin, but the equivalent skill would only increase other weapons by 20%.

Aptitudes

At Ba Co DE Dg Ds Dj Dr Fe Fo Gr Gh Gn Hu Ko Mf Mi MD Mu Na Op On Sp Te Tr Vp VS
-1 0 -1 0 -1 -1 -2 -1 N/A 0 -1 -1 8 0 1 0 0 -2 -2 -1 0 0 0 0 -1 -2 -1

Weapons

The following weapons use the Throwing skill:

Anything not listed above can still be thrown, but it is usually useless to do so, as it will do no damage.

See Also

History

  • Prior to 0.29, Throwing crosstrained with Slings (skill).
  • In 0.28, monsters now carry fewer throwing weapons, and throwing weapons became slightly less common on the floor.
  • In 0.24, blowguns were removed, tomahawks were replaced with boomerangs, and needles were replaced with new darts. Javelins now always penetrate.
  • In 0.18, throwing speed was changed to work like weapons do, making it somewhat slower. The effect of poisoned needles was tied to the Throwing skill.
  • In 0.17, many species got their Throwing aptitude decreased. Heavy armour stopped penalizing the throwing speed.
  • In 0.15, ranged combat was changed to work more like melee combat, making throwing more viable option. Also, darts were removed.
  • In 0.14, tomahawks were added. Spears, daggers, clubs, and hand axes stopped functioning as throwing weapons.
  • In 0.8, Evaporate stopped using the Throwing skill.
  • In 0.6, blowguns started using the Throwing skill instead of the Darts skill.
  • In 0.3, javelins and throwing nets were added.
Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations