Potion of cancellation
A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. |
Quaffing a potion of cancellation immediately ends nearly all status effects you may be enjoying/suffering from. It also removes 1-5 points of magic contamination.
Contents
Affected Status Effects
These are also the effects that can be ended from Quicksilver Bolt (including the wand of quicksilver) and Yara's Violent Unravelling. The list of all affected status effects is as follows:[1]
The Bad
- Many action disabling effects:
- Bad forms
- Fear
- Confusion
- Dimension Anchor (-Tele)
- Mesmerised
- Locked Down (-Move)
- Petrifying
- Silence (if the user of the Silence spell or scroll)
- Many debuffs:
- Elemental vulnerabilities:
- Fire vulnerability
- Strip Willpower (Will-)
- Virulence (rPois-)
- Scroll of vulnerability (Will 1/2)
- Other effects:
- Flayed
- Howl
- Sap Magic
- Sentinel's Mark
The Good
- Tele
- Most effects available from potions:
- Attraction
- Brilliance
- Haste
- Invisible
- Might
- Resistance
- Agility (formerly from a potion
- Necromancy spells:
- Certain other spells:
- Confusing Touch
- Disjunction
- Liquefying (so long as you are the caster)
- Olgreb's Toxic Radiance (so long as you are the caster)
- Ozocubu's Armour
- Portal Projectile
- Swiftness
- Wereblood
Either these status effects are exclusive to monsters, or a player wouldn't be able to act while in the status (where a Quicksilver Bolt can end it).
- Antimagic (only a status to monsters)
- Bind Souls, Simulacrum
- Repel Missiles
- Paralysis
- Petrified
- Sleep
- Word of Recall
Resistant Status Effects
Rather than being dispelled outright, these status effects will have their duration set to 1 turn.
- Flight
- All Bad Forms
- All Transmutations not listed above
Unaffected Status Effects
The Bad
- Draining
- No Potions / No Scrolls
- Direct damage:
- Action cooldowns:
The Good
- Berserk
- Death's Door
- Dragon's Call
- Powered By Death
- Polar Vortex
- Quad Damage
- All god-granted status effects
Strategy
Cancellation is incredibly useful for removing a variety of detrimental status effects. Some of the more important statuses include Petrify, Mark from an alarm trap, and bad forms. While it will also remove contamination, using it simply for this purpose is often less useful than for emergency status removal, especially considering that these potions are on the rarer side.
It'll also remove some of the more useful statuses like Haste and Tele, so be careful! This makes enemies with Quicksilver Bolt some of the more threatening monsters in the game.
The following statuses may be ended via other sources:
- Confusion - quaffing a potion of curing
- Teleport - reading another scroll of teleportation
- Slow - negated by haste
History
- Potions of cancellation were added in 0.15, partially taking the role of scrolls of vulnerability.
References
- ↑ duration-data.h:L159 (0.29.0)
Potions |
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Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Degeneration • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Might • Mutation • Resistance |