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- .... Since there is so much to find, we need your help to maintain this site. If you find something interesting that's missing, spot an error, or just want8 KB (1,083 words) - 20:31, 7 April 2024
- *Prior to [[0.30]], this mutation reduced shield penalties as if you were [[size|large]].875 bytes (122 words) - 14:33, 10 May 2023
- The 'split' of XP remains the same even if you lose a skill (such as [[Ru]] sacrifice).495 bytes (66 words) - 16:00, 20 July 2022
- ...errible undead corpse that draws vitality from slain foes. Has manageable (if below-average) aptitudes for magic and is fairly skilled with its claws. The following species were added/removed in the given versions. If not otherwise specified, a species was present in the first version of DCSS7 KB (1,052 words) - 12:27, 9 February 2024
- ...'re almost guaranteed to chance across at least a few incredibly powerful, if ill-suited, items -- can be a useful asset. ...e either to commit to Maces & Flails, or swap to something else you found. If you find nothing amazing, you can rely on your [[background]]. Watch out fo5 KB (753 words) - 22:55, 4 February 2024
- ...harm the user or their allies. All explosions are created instantly; even if an enemy would die from an explosion, it still creates an explosion.1 KB (219 words) - 05:02, 17 August 2023
- ...urce of electricity resistance handy; a [[potion of resistance]] will work if you have no other options. She can't deal any electrical damage as a dracon ...e reluctant to enter her ring of storm clouds, but they could cause issues if they can find a way around to you before timing out.4 KB (553 words) - 17:22, 18 December 2023
- **If they obtain [[spirit shield]], Deep Dwarves have their MP set to 0 and do n ...aling. Consumable healing and your maximum MP will eventually be exhausted if you don't find another way to heal. There are only a few ways to go about t12 KB (1,800 words) - 16:55, 14 December 2023
- ...thin its [[LOS]]. They do not occur naturally, and can only be encountered if summoned by a [[curse toe]]'s [[Summon Mushrooms]].702 bytes (108 words) - 16:14, 11 August 2023
- ...ave a ranged attack, then keep monsters at the edge of LOS (7 tiles away). If you take too much damage, step away to force the monster outside LOS, allow8 KB (1,282 words) - 07:52, 19 February 2024
- ...est in the game (outside of [[Gnoll]]s). Use it. Stealth is quite useful - if not required - in order to avoid fights with dangerous enemies like [[orc p5 KB (779 words) - 17:15, 3 March 2024
- ...entaurs have a kick [[auxiliary attack]]. Hooves reduce [[stealth]] by -20 if you aren't [[flying]].4 KB (555 words) - 02:12, 2 October 2023
- ...is about the player [[species]]. For the monster, see [[Troll (monster)]]. If you were looking for monstrous trolls in general, see [[List of trolls]].'' ...it allows use of shield. But weapon use isn't out of the question, namely if you find an amazing [[artefact]].7 KB (1,083 words) - 00:50, 14 January 2024
- ...ng, to interesting, to game-changing. See the [[demonspawn mutation]] page if you want to figure out the ways your character can grow. It can take a whil4 KB (592 words) - 04:02, 15 January 2024
- ...d]]s. This makes the [[Spider's Nest]] ''much'' more dangerous than usual. If you don't have clarity (or Ru), you can go down the stairs, get confused-lo7 KB (1,134 words) - 17:21, 3 March 2024
- ...laws on their hands. They receive a +2 damage bonus to [[Unarmed Combat]], if they are not wearing [[gloves]]. ...immunity helps early, while [[torment]] immunity is great in [[extended]]. If you play to their strengths (heavy armour, usually with [[Unarmed Combat]])5 KB (808 words) - 17:22, 3 March 2024
- If you are worshipping a [[good god]] and you get clouds of negative energy, y ...regardless of Evocations skill. It could spawn negative energy clouds even if you were worshipping a good god. Also, it did not [[alternate items|altern3 KB (539 words) - 05:51, 16 January 2024
- :Only one monster (if that) can engage you in melee at a time, but you can hit multiple enemies a *If the opportunity presents itself, allowing weaker enemies to stand next to y2 KB (347 words) - 17:13, 20 February 2024
- *You may have up to 2 spare lives at any given time. If you miss gaining an extra life because you already had two, you'll gain tha *If you have less than two lives, pressing '''[[E]]''' shows how much XP is req10 KB (1,568 words) - 14:41, 15 February 2024
- ...rt with 8, but lose 2 per hand occupied (2 per one-handed weapon/shield, 4 if two-handed weapon). ...target, you constrict if you have a free tentacle. It ends if you move or if the enemy escapes. In general, enemies won't intentionally escape constrict7 KB (1,052 words) - 18:12, 20 March 2024
- ...t, abilities, and [[mutation]]s. They may be damaged by monster abilities; if any stat is reduced to 0 or below, you will suffer [[Stat zero|severe penal ...ndom, weighted to benefit items received, but will also total 12. However, if a stat is greater than 17, it is less likely to be increased.8 KB (1,089 words) - 23:51, 21 February 2024
- ...eduction will improve AC rolls. GDR% is equal to <code>16*(AC)^1/4</code>. If GDR is applied, the minimum possible AC roll will equal (damage*GDR%) or (A3 KB (390 words) - 12:14, 15 January 2024
- ...k's [[to-hit]] roll, factoring in any relevant situational modifiers. Only if the to-hit roll matches or beats the EV roll does the attack succeed. However, if you are paralysed, petrified, in [[tree form]], or your [[dexterity]] is 05 KB (825 words) - 01:32, 27 February 2024
- If your strength is ever reduced to 0 or lower, you will suffer [[stat zero]].3 KB (368 words) - 17:28, 2 October 2023
- ...ttributes]], along with [[strength]] and [[intelligence]]. It is important if you want to have high evasion. If your dexterity is ever reduced to 0 or lower, you will suffer [[stat zero]]2 KB (361 words) - 17:31, 2 October 2023
- If your intelligence is ever reduced to 0 or lower, you will suffer [[stat zer ...igence. However, there is a [[Spell Power#Step down|logarithmic stepdown]] if power > 50, so going from 10 to 20 is usually less than twice the power in1 KB (163 words) - 18:29, 21 October 2023
- If at any time your character's current HP reaches 0 or lower, you [[death|die Be very careful if you ever see the message, "Ouch! That really hurt!" pop up - it occurs afte3 KB (466 words) - 06:54, 15 February 2024
- ...as long as it's equipped, so be cautious about wearing unidentified items if you're at risk. This is especially dangerous in regards to INT, as a charac3 KB (517 words) - 10:28, 29 January 2017
- ...ould be treated as '''''[[instant death]]'''''. Most monsters can kill you if you give them 4-5 free turns. Multiple monsters can ''definitely'' kill you ...reach 0% success. [[Willpower#Player resistance|Racial willpower]] matters if you want to reach 0% paralysis. See the table below for more details.4 KB (701 words) - 21:09, 30 April 2024
- ...enter with better-than-average weapon and armour, including a [[shield]]. If you would rather play a mage, try a [[Conjurer]]. ...A priest of order. They worship either [[Zin]] the Law-Giver, or [[Beogh]] if a [[Hill Orc]]. Removed in 0.13.7 KB (1,040 words) - 23:41, 29 January 2024
- ''This page refers to the spell. If you were looking for the [[card]] formerly known as Foxfire, see [[Swarm ca ...es]] on empty tiles (no monsters, [[wall]]s, etc.) adjacent to the caster. If there are no valid tiles, they fail to spawn. Foxfires travel at [[Movement3 KB (506 words) - 03:03, 18 February 2024
- ...oyle]], [[Troll]], [[Armataur]] and [[Formicid]] are the recommended races if you pick a Fighter Background.2 KB (267 words) - 15:22, 21 February 2024
- ...], [[Gargoyle]], [[Gnoll]], and [[Vine Stalker]] are the recommended races if you pick a Gladiator Background.3 KB (371 words) - 15:24, 21 February 2024
- ...le]], [[Troll]], [[Demonspawn]] and [[Armataur]] are the recommended races if you pick a Monk Background.3 KB (409 words) - 15:27, 21 February 2024
- ...otaur]], [[Gnoll]], [[Kobold]], and [[Spriggan]] are the recommended races if you pick a Hunter background.2 KB (271 words) - 17:27, 14 January 2024
- ...[[Spriggan]], [[Vine Stalker]], and [[Vampire]] are the recommended races if you pick a Brigand background.2 KB (360 words) - 15:20, 21 February 2024
- ...rfolk]], [[Gargoyle]], [[Armataur]], and [[Oni]] are the recommended races if you pick a Berserker background. ...[[Vampire]]s also face difficulty as Berserkers, as they cannot go berserk if they are bloodless.3 KB (492 words) - 15:18, 21 February 2024
- ...], [[Troll]], [[Demonspawn]], and [[Palentonga]] are the recommended races if you pick an Abyssal Knight Background. *[[Armour]]: 1 (+1 if Armour Apt. >= Dodging Apt.)4 KB (594 words) - 05:20, 27 July 2023
- If you simply must play a Chaos Knight, the game recommends [[Hill Orc]], [[Mi *[[Armour]]: 1 (+1 if Armour aptitude >= Dodging aptitude)3 KB (492 words) - 14:04, 18 March 2024
- ...], [[Merfolk]], [[Minotaur]], and [[Demonspawn]] are the recommended races if you pick a Death Knight Background.3 KB (379 words) - 02:11, 1 May 2023
- ...]], [[Minotaur]], [[Draconian]] and [[Gargoyle]] are the recommended races if you pick a Healer Background.2 KB (258 words) - 02:11, 1 May 2023
- ...bound to the behavior restrictions laid down by their chosen god (at least if they want to avoid [[divine retribution]]).2 KB (316 words) - 23:03, 11 July 2023
- ...r]], [[Merfolk]], [[Draconian]], and [[Vampire]] are the recommended races if you pick a Skald Background. ...power - nearly doubling your attack output. Try to learn it quickly, even if it means not learning your other spells first.4 KB (578 words) - 21:11, 27 August 2023
- ...[[Draconian]], [[Demigod]], and [[Demonspawn]] are the recommended species if you pick a Transmuter Background. ...ndage]] before every fight is a must for survival, and is recommended even if you play an already strong species like [[Minotaur]] or [[Troll]]. It creat4 KB (580 words) - 20:12, 30 January 2024
- ...n]], [[Armataur]], [[Spriggan]], and [[Felid]] are the recommended species if you pick a Warper Background. ...distance with boomerangs or any heavier [[Throwing]] weapons you've found. If they get too close, you can [[Blink]] away or use your weapons of dispersal5 KB (696 words) - 14:53, 3 March 2024
- ...old]], [[Spriggan]], [[Naga]], and [[Vampire]] are the recommended species if you pick an Enchanter Background.4 KB (601 words) - 15:22, 21 February 2024
- ...Elf]], [[Kobold]], [[Spriggan]], and [[Gnoll]] are the recommended species if you pick a Hexslinger Background.5 KB (668 words) - 22:38, 11 April 2024
- ...]], [[Draconian]], [[Djinni]], and [[Demigod]] are the recommended species if you pick a Conjurer Background. ...flexible; contributing to the power and failure of many elemental spells, if/when you get them.4 KB (529 words) - 10:21, 15 January 2024
- ...], [[Draconian]], [[Djinni]], and [[Octopode]] are the recommended species if you pick a Hedge Wizard Background. ...ailure rate, then switch to the next spell/skill you have available. Bonus if said skill helps train up other spells that you've found (and want to use).5 KB (836 words) - 15:37, 21 February 2024
- ..., [[Tengu]], [[Vine Stalker]], and [[Vampire]] are the recommended species if you pick a Summoner Background. *Summoners need to think carefully about the offensive spells they pick up if they intend to keep relying on their summons as well. [[Borgnjor's Vile Clu4 KB (631 words) - 15:29, 21 February 2024
- ...p Elf]], [[Demigod]], [[Naga]], and [[Djinni]] are the recommended species if you pick a Fire Elementalist Background. ...lastmotes]] and [[Inner Flame]] both do good damage, but can harm the user if they are not careful. See their respective pages for more details.3 KB (477 words) - 00:01, 13 March 2024
- ...an]], [[Djinni]], [[Demigod]], and [[Barachi]] are the recommended species if you pick an Ice Elementalist Background. ...the same time. Generally, Frozen Ramparts is the better option of the two if you're out of spell levels - it simply and reliably kills things.3 KB (469 words) - 15:26, 21 February 2024
- ...yle]], [[Demigod]], [[Ghoul]] and [[Octopode]] are the recommended species if you pick an Earth Elementalist Background.4 KB (579 words) - 23:14, 30 January 2024
- ...[Draconian]], [[Djinni]], and [[Vine Stalker]] are the recommended species if you pick an Air Elementalist Background. ...tness]], by increasing your movement speed, can be a lifesaver -- but only if you have enough MP to cast it! Always keep an eye out on your MP; even more4 KB (552 words) - 15:18, 21 February 2024
- ...wn]], [[Deep Elf]], [[Vampire]], and [[Mummy]] are the recommended species if you pick a Necromancer Background.5 KB (751 words) - 19:49, 1 May 2024
- ...iggan]], [[Tengu]], [[Deep Elf]], and [[Naga]] are the recommended species if you pick a Venom Mage Background. ...is quite loud, attracting other enemies to you. The clouds will affect you if used too close; either have poison resistance, or aim behind an enemy. Havi6 KB (972 words) - 17:08, 17 January 2024
- ...[Spriggan]], [[Draconian]], and [[Demonspawn]] are the recommended species if you pick an Artificer Background. Even if a wand [[alternate items|would be replaced by another wand]], Artificer's w4 KB (599 words) - 08:10, 19 February 2024
- If you feel you must play a Wanderer, the game recommends you play as a [[Huma |Fighting || +1 to weapon enchantment<br>If no weapon: 1 decent consumable || Good weapon, weighted based on skill apti7 KB (1,108 words) - 12:09, 15 April 2024
- ...[Demonspawn]], [[Draconian]], and [[Hill Orc]] are the recommended species if you pick a Reaver Background. ...f [[plate armour]], don't be afraid to rely entirely on melee for a while. If you've found a [[Book of Conjurations]], then you have a path towards gener4 KB (542 words) - 15:28, 21 February 2024
- **Note that if you sacrifice a skill to [[Ru]], your other skills won't get a bigger share ...on equally well, Oka's gifts are easier to use, never requiring retraining if you get something absurdly powerful. However, the loss of allies is rougher8 KB (1,260 words) - 20:08, 11 March 2024
- ...don't need a specific amount of Armour skill to wear a given body armour. If you're playing a [[Fighter]], for instance, you'll want something heavy lik2 KB (257 words) - 10:00, 9 March 2024
- ...h deals damage every time the target moves. The barbs will wear off faster if you stay in your position.381 bytes (57 words) - 20:32, 8 October 2023
- ...he charge cannot be [[dispel]]led, and won't fade away over time, not even if you leave the floor.708 bytes (107 words) - 03:59, 15 January 2024
- ** Drain charges from your wands. This fails if you're carrying no wands or have no wands with charges. ** Drain charges, max charges, and enchantments from your rods. This fails if you're carrying no rods or have no rods with charges.6 KB (1,019 words) - 14:12, 1 November 2022
- *If you have [[spirit shield]] from a non-amulet source, having this amulet can1 KB (193 words) - 23:10, 9 November 2023
- ...0 turns total. If you are hurt when (un)equpping armour, the game will ask if you want to abort the action. *If you have the [[Deformed]] or the [[Pseudopods]] mutation, you lose <code><b11 KB (1,635 words) - 02:35, 24 February 2024
- This bonus is then reduced by encumbrance, if any. * '''If (encumbrance - 3) ≥ strength:'''2 KB (381 words) - 10:01, 9 March 2024
- *[[Merfolk]] / [[Octopode]] on [[water]] (even if [[flying]]): +50 *In [[shallow water]] (if not [[flying]], [[large]], or [[amphibious]]): ×0.54 KB (565 words) - 09:40, 18 January 2024
- *[[Blind]] (or if the player is [[invisible]] and unseen) 50% of stabbing attempts with the [[Spriggan's Knife]] are treated as if the target is sleeping.6 KB (929 words) - 20:33, 16 March 2024
- ...ations]] skill, the longer this ability will last. This ability works even if you are [[undead]] ([[Ghoul]], [[Mummy]], bloodless [[Vampire]]), and will ...ow themselves turning against sinners. Dithmenos's subtle punishments are, if anything, more dangerous: victims find the shadows ripped away from them, h7 KB (1,167 words) - 01:09, 31 August 2023
- Throwing implements are more common in [[Shoals]] than [[Swamp]]. If the former branch is in your game, you may want to focus a little more on T ...l, throwing ''something'' is better than waiting for an enemy to approach. If available, you can throw [[stone]]s, [[boomerang]]s, or [[poisoned]] [[dart5 KB (700 words) - 11:21, 9 March 2024
- If offhand punches/slaps are available, then increasing Unarmed skill increase ...rm's designated minimum and maximum [[Shapeshifting]] skill, respectively. If you are below minimum, the damage can decrease.7 KB (1,016 words) - 06:51, 15 March 2024
- ...kill level, the fact that staves are "skill-friendly" doesn't matter. I.e. if you have 20 weapon skill, you'll do more damage with a great mace than with ...[spectral]] or [[speed brand]]s, and as mentioned, work well at low skill. If you find a particularly good lajatang early on, it may be worthwhile to swi2 KB (359 words) - 03:37, 20 April 2024
- ...n extra tile of reach means you'll get 1 "free" hit against a melee enemy. If you are concerned about early Dungeon survival, then start with a polearm ( Polearms can reach over [[deep water]], [[summon]]s, and other [[allies]]. If you have a consistent source of allies, such as [[Summonings]] spells or th2 KB (277 words) - 07:48, 13 March 2024
- ...ne, while lightly armoured characters don't ''have'' to use one. Early on, if you find a great [[randart]] blade, don't hesitate to train Long Blades - "2 KB (315 words) - 21:59, 9 March 2024
- *They receive bonus damage from [[stabbing]]. Great if your character has a consistent way to stab things. [[Hexes]] are the most ...er or not, a [[quick blade]] of distortion can remain viable into [[Zot]]. If nothing else, you can use the crosstraining to swap to Long Blades.3 KB (445 words) - 17:46, 9 March 2024
- *Prior to [[0.26]], you could train this skill only if your god used it or if you had a [[manual]] of Invocations.1 KB (194 words) - 08:17, 18 February 2024
- ...pons that are affected by Evocations, they are given skill equal to [[HD]] if they are intelligent, and have no skill otherwise. When monsters attempt to Wands generate much more frequently in [[Swamp]] than [[Shoals]]. If the former branch is in your game, you may want to favor Evocations a littl2 KB (325 words) - 07:58, 18 February 2024
- ...(white name; * next to the skill): Selected skill will gain more XP, even if never used. ...elected (dark grey name; - next to the skill): Skill will gain no XP, even if used constantly.14 KB (1,975 words) - 08:35, 14 May 2024
- ...asts produce [[nameless horror]]s. Monsters summoned by the player dismiss if the player harms them or they would become hostile for some other reason, r5 KB (722 words) - 06:30, 29 June 2023
- ...ners also gain a few utility and debilitative spells as well, particularly if they are also skilled in [[Earth Magic]].6 KB (740 words) - 18:33, 21 February 2024
- ...apon blessed at his [[altar]]. Such a weapon will have its existing brand (if any) replaced with a [[holy wrath]] [[brand]], and is also affected as thou Finally, if the blessed weapon is a long blade, it will have its base stats enhanced as5 KB (850 words) - 02:32, 19 May 2023
- ...ically available", "what skills you have", and any [[artefact]]s you find. If your desired weapon isn't available, for example, you may have to go off-co IF Unarmed Combat: Delay = base delay - skill/5.424 KB (3,721 words) - 20:40, 15 March 2024
- ...will give a weapon a randomly selected brand, replacing any existing brand if there is one. ...[[negative energy]] damage per attack, as well as [[draining]] the monster if susceptible.10 KB (1,426 words) - 16:50, 13 October 2023
- * If you are wearing a shield you may suffer some penalties. See [[Shields#Shiel Delays are rounded randomly in a weighted manner (if delay = 3.4, there is a 40% for 4 aut and 60% for 3 aut).6 KB (673 words) - 17:44, 9 March 2024
- ...t 0 skill, spears are outright better than [[whip]]s and [[short sword]]s (if you aren't stabbing).2 KB (326 words) - 22:31, 18 July 2023
- If the Lord God Himself stood by!-<br>2 KB (268 words) - 23:08, 5 May 2023
- In general, Polearms are great if you have some means of creating distance. Characters with fast [[movement]]2 KB (329 words) - 23:26, 10 July 2023
- ...stuck with a regular [[trident]], you may want to consider a glaive, even if you were using a shield.2 KB (391 words) - 14:46, 18 June 2023
- ...ment effect iterates and checks each adjacent tile surrounding the player. If the following are found, further effects to that tile '''do not''' occur: * If a <code>3/power</code> chance occurs, or1 KB (191 words) - 11:21, 23 April 2022
- ...ulas are the only blessed weapon that can spawn as a [[randart]], but only if the unrand [[Condemnation]] fails to spawn.2 KB (272 words) - 21:24, 1 July 2023
- * If you can't attack from range, you might as well throw a stone. Stones let yo * Stones create a soft [[noise]] where they land. If you throw a stone at the edge of [[line of sight]], you can quietly attract3 KB (484 words) - 19:38, 20 December 2023
- ...ons with stats slightly superior to [[mace]]s. Much like [[quick blade]]s, if you found an ankus lying on the ground, there was a good chance that it had1 KB (140 words) - 20:53, 15 August 2013
- ...rried the big stick, the organization would not have gotten behind me, and if I had yelled and blustered, as Pankhurst and the similar dishonest lunatics2 KB (342 words) - 03:23, 13 February 2024
- Usually, if you can comfortably wield a giant club, you should upgrade to a [[giant spi2 KB (318 words) - 04:14, 13 February 2024
- ...in delay though; you can get better damage with the same delay at 14 skill if you use a [[dire flail]], although that is two-handed. Don't enchant one o1 KB (153 words) - 08:52, 17 May 2013
- ...e to get an extra turn on you. However, whips are stronger ''on average''. If you need to use a 0 skill weapon in the first place, you'll likely prefer t3 KB (392 words) - 19:23, 14 February 2024
- ...ous [[Demonspawn]] will prefer a demon whip. Otherwise, it is mostly even: if you are at mindelay with both weapons, the eveningstar is favored slightly.3 KB (455 words) - 06:03, 13 February 2024
- ...a [[shield]] yet, there's little reason ''not'' to use a dire flail. Even if you have found a shield, a dire flail can remain competitive at low weapon2 KB (240 words) - 03:53, 13 February 2024
- If you haven't found one, don't fret. A [[broad axe]] or [[battleaxe]] are sti2 KB (236 words) - 23:17, 21 March 2024