Difference between revisions of "Fighting"

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[[Fighting]] is a generic combat skill that provides extra hit points, as well as small bonuses to hit and damage. The base extra HP provided by Fighting is equal to:
+
[[Fighting]] is a generic combat skill that provides extra hit points, as well as small bonuses to your accuracy and damage with melee or ranged attacks (but not spells). The base extra HP provided by Fighting is equal to:
  
 
  (XP level * Fighting level) / 8
 
  (XP level * Fighting level) / 8

Revision as of 18:19, 27 February 2013

Fighting is a generic combat skill that provides extra hit points, as well as small bonuses to your accuracy and damage with melee or ranged attacks (but not spells). The base extra HP provided by Fighting is equal to:

(XP level * Fighting level) / 8

This base HP bonus is then modified by your species modifier; the Robust, Frail, and Rugged Brown Scales mutations; and certain form-altering spells. It is then rounded down to the nearest whole number, but the calculation does take into account partial Fighting skill level.

Examples

  • A level 5 character with a Fighting skill of 5.0 receives a bonus of (5 * 5) / 8 = 3 HP.
  • A level 15 character with a Fighting skill of 12.5 receives a bonus of (15 * 12.5) / 8 = 23 HP.
  • A level 27 character with a Fighting skill of 27.0 receives a bonus of (27 * 27) / 8 = 91 HP.

Fighting Aptitudes

From Dungeon Crawl Stone Soup 0.11.0 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 0 {{{Dg}}} {{{Ds}}} +1 -1 -2 0 +1 0 +1 -1 +1 +1 +2 0 0 0 +3 +2 -2 0 -2 {{{Vp}}}
Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations