Difference between revisions of "The Depths"

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{{flavour|The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it.}}
 
{{flavour|The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it.}}
  
[[File:Depths entry.png]] '''The Depths''' are a five-floor [[branch]] accessed through a guarded portal on [[Dungeon]]:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate full floor [[vault]]s. Along with several entrances to [[the Abyss]], [[the Vestibule of Hell]], and [[Pandemonium]] and an entrance to a [[Ziggurat]], you can find the entrance to [[the Realm of Zot]] on Depths:5, guarded by a variety of [[list of draconians|draconian]] guards.
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[[File:Depths entry.png]] '''The Depths''' are a four-floor [[branch]] accessed through a guarded portal on [[Dungeon]]:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate full floor [[vault]]s. Along with several entrances to [[the Abyss]], [[the Vestibule of Hell]], and [[Pandemonium]] and an entrance to a [[Ziggurat]], you can find the entrance to [[the Realm of Zot]] on Depths:4, guarded by a variety of [[list of draconians|draconian]] guards.
  
==Monsters==
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==Portals==
*These are some of the monsters you can expect to encounter in the Depths:
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*[[File:Abyss entry.png]] A portal to [[the Abyss]] always spawns on Depths:3. Other Depths floors have a 33% chance to have a portal.
{{monsterlink|Yaktaur}}
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*[[File:Hell entry.png]] An entrance to the [[Vestibule of Hell]] appears on every Depths floor.
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*[[File:Ziggurat portal.png]] One [[ziggurat]] portal spawns on a random Depths floor.
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*[[File:Pandemonium entry.png]] A portal to the [[Pandemonium]] always spawns on Depths:2. Other Depths floors have a 25% chance to have a portal.
  
{{monsterlink|Yaktaur captain}}
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==Strategy==
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Generally, it isn't advised for you to enter the Depths right after you complete D:15. There are easier areas available ([[Lair]] and its branches, [[Orcish Mines]], and [[The Vaults]]).
  
{{monsterlink|Deep troll}}
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==Monsters==
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These are some of the monsters you can expect to encounter in the Depths:
  
{{monsterlink|Deep troll shaman}}
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{| class="prettytable" style="border:none; margin:0; padding:0;"
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| {{monsterlink|Deep troll shaman}}
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| {{monsterlink|Deep troll earth mage}}
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| {{monsterlink|Deep troll}}
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| {{monsterlink|Iron troll}}
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|-
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| {{monsterlink|Fire giant}}
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| {{monsterlink|Frost giant}}
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| {{monsterlink|Stone giant}}
 +
| {{monsterlink|Ettin}}
 +
|-
 +
| {{monsterlink|Titan}}
 +
| {{monsterlink|Juggernaut}}
 +
| {{monsterlink|Wizard (monster)}}
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| {{monsterlink|Necromancer (monster)}}
 +
|-
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| {{monsterlink|Hell knight}}
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| {{monsterlink|Vampire knight}}
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| {{monsterlink|Vampire mage}}
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| {{monsterlink|Flayed ghost}}
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|-
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| {{monsterlink|Fire dragon}}
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| {{monsterlink|Ice dragon}}
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| {{monsterlink|Storm dragon}}
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| {{monsterlink|Shadow dragon}}
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|-
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| {{monsterlink|Iron dragon}}
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| {{monsterlink|Quicksilver dragon}}
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| {{monsterlink|Golden dragon}}
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| {{monsterlink|Rakshasa}}
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|-
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| {{monsterlink|Great orb of eyes}}
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| {{monsterlink|Glowing orange brain}}
 +
| {{monsterlink|Floating eye}}
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| {{monsterlink|Glowing shapeshifter}}
 +
|-
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| {{monsterlink|Tengu warrior}}
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| {{monsterlink|Tengu conjurer}}
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| {{monsterlink|Tengu reaver}}
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| {{monsterlink|Sphinx}}
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|-
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| {{monsterlink|Spark wasp}}
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| {{monsterlink|Caustic shrike}}
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| {{monsterlink|Tentacled monstrosity}}
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| {{monsterlink|Ugly thing}}
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|-
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| {{monsterlink|Spriggan air mage}}
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| {{monsterlink|Spriggan berserker}}
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| {{monsterlink|Spriggan defender}}
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| {{monsterlink|Very ugly thing}}
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|-
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| {{monsterlink|Walking frostbound tome}}
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| {{monsterlink|Walking earthen tome}}
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| {{monsterlink|Walking crystal tome}}
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| {{monsterlink|Walking divine tome}}
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|-
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| {{monsterlink|Lich}}
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| {{monsterlink|Ancient lich}}
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| {{monsterlink|Dread lich}}
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|
 +
|}
  
{{monsterlink|Deep troll earth mage}}
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[[List of draconians|Draconian]]s can also be found guarding the [[Realm of Zot]].
  
{{monsterlink|Hell knight}}
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===Uniques===
 +
{| class="prettytable" style="border:none; margin:0; padding:0;"
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| {{monsterlink|Aizul}}
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| {{monsterlink|Asterion}}
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| {{monsterlink|Bai Suzhen}}
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| {{monsterlink|Boris}}
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| {{monsterlink|The Enchantress}}
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|-
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| {{monsterlink|Frederick}}
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| {{monsterlink|Grunn}}
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| {{monsterlink|Jory}}
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| {{monsterlink|Josephina}}
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| {{monsterlink|Mara}}
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|-
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| {{monsterlink|Margery}}
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| {{monsterlink|Mennas}}
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| {{monsterlink|Nikola}}
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| {{monsterlink|Parghit}}
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| {{monsterlink|Saint Roka}}
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|-
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| {{monsterlink|Sojobo}}
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| {{monsterlink|Vv}}
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| {{monsterlink|Xtahua}}
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|}
  
{{monsterlink|Tengu reaver}}
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==History==
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*Prior to [[0.28]], the Depths were 5 floors deep.
 +
*The Depths were added in [[0.14]], replacing floors 16-27 of the Dungeon.
  
{{monsterlink|Wizard (monster)}}
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{{Branches}}
 
 
{{monsterlink|Necromancer (monster)}}
 
 
 
{{monsterlink|Boggart}}
 
 
 
{{monsterlink|Ettin}}
 
 
 
{{monsterlink|Stone giant}}
 
 
 
{{monsterlink|Fire giant}}
 
 
 
{{monsterlink|Frost giant}}
 
 
 
{{monsterlink|Titan}}
 
 
 
{{monsterlink|Sphinx}}
 
 
 
{{monsterlink|Fire dragon}}
 
 
 
{{monsterlink|Ice dragon}}
 
 
 
{{monsterlink|Storm dragon}}
 
 
 
{{monsterlink|Shadow dragon}}
 
 
 
{{monsterlink|Bone dragon}}
 
 
 
{{monsterlink|Golden dragon}}
 
 
 
{{monsterlink|Ugly thing}}
 
 
 
{{monsterlink|Very ugly thing}}
 
 
 
{{monsterlink|Tentacled monstrosity}}
 
 
 
{{monsterlink|Flayed ghost}}
 
 
 
{{monsterlink|Lich}}
 
 
 
==History==
 
The Depths were added in [[0.14]], replacing floors 16-27 of the Dungeon.
 
  
 
[[Category:Dungeon_Branches]]
 
[[Category:Dungeon_Branches]]

Latest revision as of 17:36, 23 November 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it.

Depths entry.png The Depths are a four-floor branch accessed through a guarded portal on Dungeon:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate full floor vaults. Along with several entrances to the Abyss, the Vestibule of Hell, and Pandemonium and an entrance to a Ziggurat, you can find the entrance to the Realm of Zot on Depths:4, guarded by a variety of draconian guards.

Portals

  • Abyss entry.png A portal to the Abyss always spawns on Depths:3. Other Depths floors have a 33% chance to have a portal.
  • Hell entry.png An entrance to the Vestibule of Hell appears on every Depths floor.
  • Ziggurat portal.png One ziggurat portal spawns on a random Depths floor.
  • Pandemonium entry.png A portal to the Pandemonium always spawns on Depths:2. Other Depths floors have a 25% chance to have a portal.

Strategy

Generally, it isn't advised for you to enter the Depths right after you complete D:15. There are easier areas available (Lair and its branches, Orcish Mines, and The Vaults).

Monsters

These are some of the monsters you can expect to encounter in the Depths:

T Deep troll shaman.png Deep troll shaman T Deep troll earth mage.png Deep troll earth mage T Deep troll.png Deep troll T Iron troll.png Iron troll
C Fire giant.png Fire giant C Frost giant.png Frost giant C Stone giant.png Stone giant C Ettin.png Ettin
C Titan.png Titan C Juggernaut.png Juggernaut p Wizard.png Wizard (monster) p Necromancer.png Necromancer (monster)
p Hell knight.png Hell knight V Vampire knight.png Vampire knight V Vampire mage.png Vampire mage W Flayed ghost.png Flayed ghost
D Fire dragon.png Fire dragon D Ice dragon.png Ice dragon D Storm dragon.png Storm dragon D Shadow dragon.png Shadow dragon
D Iron dragon.png Iron dragon D Quicksilver dragon.png Quicksilver dragon D Golden dragon.png Golden dragon R Rakshasa.png Rakshasa
G Great orb of eyes.png Great orb of eyes G Glowing orange brain.png Glowing orange brain G Floating eye.png Floating eye p Glowing shapeshifter.png Glowing shapeshifter
Q Tengu warrior.png Tengu warrior Q Tengu conjurer.png Tengu conjurer Q Tengu reaver.png Tengu reaver H Sphinx.png Sphinx
y Spark wasp.png Spark wasp b Caustic shrike.png Caustic shrike X Tentacled monstrosity.png Tentacled monstrosity u Ugly thing.png Ugly thing
i Spriggan air mage.png Spriggan air mage i Spriggan berserker.png Spriggan berserker i Spriggan defender.png Spriggan defender u Very ugly thing.png Very ugly thing
; Walking frostbound tome.png Walking frostbound tome ; Walking earthen tome.png Walking earthen tome ; Walking crystal tome.png Walking crystal tome ; Walking divine tome.png Walking divine tome
L Lich.png Lich L Ancient lich.png Ancient lich L Dread lich.png Dread lich

Draconians can also be found guarding the Realm of Zot.

Uniques

S Aizul.png Aizul H Asterion.png Asterion d Bai Suzhen.png Bai Suzhen L Boris.png Boris i The Enchantress.png The Enchantress
@ Frederick.png Frederick g Grunn.png Grunn V Jory.png Jory L Josephina.png Josephina R Mara.png Mara
@ Margery.png Margery A Mennas.png Mennas @ Nikola.png Nikola T Parghit.png Parghit o Saint Roka.png Saint Roka
Q Sojobo.png Sojobo 9 Vv.png Vv D Xtahua.png Xtahua

History

  • Prior to 0.28, the Depths were 5 floors deep.
  • The Depths were added in 0.14, replacing floors 16-27 of the Dungeon.
Dungeon branches
Dungeon exit.png The DungeonTemple entry.png The TempleDepths entry.png The DepthsZot entry.png Realm of Zot
Lair entry.png The Lair ( Spider entry.png Spider's NestSnake entry.png Snake PitSwamp entry.png The SwampShoals entry.png The ShoalsSlime entry.png Slime Pits)
Orc entry.png Orcish Mines ( Elf entry.png Elven Halls) • Vaults entry.png The Vaults ( Crypt entry.png The CryptTomb entry.png The Tomb)
Abyss entry.png The AbyssPandemonium entry.png PandemoniumHell entry.png Hell ( Cocytus entry.png CocytusDis entry.pngDisGehenna entry.png GehennaTartarus entry.png Tartarus)
See also: Portal