Difference between revisions of "Fighting"
Ion frigate (talk | contribs) (Created page with "Fighting is a generic combat skill that provides extra hit points, as well as small bonuses to hit and damage. The extra HP provided by Fighting is equal to: (XP level * Fi...") |
(Added modifiers to Fighting skill HP bonus) |
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− | [[Fighting]] is a generic combat skill that provides extra hit points, as well as small bonuses to hit and damage. The extra HP provided by Fighting is equal to: | + | [[Fighting]] is a generic combat skill that provides extra hit points, as well as small bonuses to hit and damage. The base extra HP provided by Fighting is equal to: |
(XP level * Fighting level) / 8 | (XP level * Fighting level) / 8 | ||
− | + | This base HP bonus is then modified by your [[species]] modifier, the [[Robust]] and [[Frail]] [[mutations]], and certain [[Transmutations|form-altering spells]]. It is then rounded down to the nearest whole number, but the calculation does take into account partial Fighting skill level. | |
− | === Examples === | + | ===Examples=== |
− | + | *A level 5 character with a Fighting skill of 5.0 receives a bonus of (5 * 5) / 8 = '''3 HP'''. | |
− | * A level 5 character with a Fighting skill of 5.0 receives a bonus of (5 * 5) / 8 = '''3 HP'''. | + | *A level 15 character with a Fighting skill of 12.5 receives a bonus of (15 * 12.5) / 8 = '''23 HP'''. |
− | + | *A level 27 character with a Fighting skill of 27.0 receives a bonus of (27 * 27) / 8 = '''91 HP'''. | |
− | * A level 15 character with a Fighting skill of 12.5 receives a bonus of (15 * 12.5) / 8 = '''23 HP'''. | ||
− | |||
− | * A level 27 character with a Fighting skill of 27.0 receives a bonus of (27 * 27) / 8 = '''91 HP'''. | ||
==Fighting Aptitudes== | ==Fighting Aptitudes== |
Revision as of 18:05, 27 February 2013
Fighting is a generic combat skill that provides extra hit points, as well as small bonuses to hit and damage. The base extra HP provided by Fighting is equal to:
(XP level * Fighting level) / 8
This base HP bonus is then modified by your species modifier, the Robust and Frail mutations, and certain form-altering spells. It is then rounded down to the nearest whole number, but the calculation does take into account partial Fighting skill level.
Examples
- A level 5 character with a Fighting skill of 5.0 receives a bonus of (5 * 5) / 8 = 3 HP.
- A level 15 character with a Fighting skill of 12.5 receives a bonus of (15 * 12.5) / 8 = 23 HP.
- A level 27 character with a Fighting skill of 27.0 receives a bonus of (27 * 27) / 8 = 91 HP.
Fighting Aptitudes
From Dungeon Crawl Stone Soup 0.11.0 in-game documentation:
Hu | Ce | Dg | Ds | Dr | DD | DE | HE | SE | Fe | Gh | Ha | Ko | Mf | Mi | Mu | Na | Op | Og | HO | Sp | Te | Tr | Vp |
0 | 0 | {{{Dg}}} | {{{Ds}}} | +1 | -1 | -2 | 0 | +1 | 0 | +1 | -1 | +1 | +1 | +2 | 0 | 0 | 0 | +3 | +2 | -2 | 0 | -2 | {{{Vp}}} |
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |