Difference between revisions of "Earth Magic"
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'''Earth Magic''' skill determines how easily you can use spells that shape or use earth, stone, iron and other such materials. Earth Magic spells deal physical damage, and can therefore be partially resisted with high AC (but not with elemental resistances). | '''Earth Magic''' skill determines how easily you can use spells that shape or use earth, stone, iron and other such materials. Earth Magic spells deal physical damage, and can therefore be partially resisted with high AC (but not with elemental resistances). | ||
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==Sources== | ==Sources== | ||
− | {{spell sources|Earth|Book of | + | {{spell sources|Earth|Book of Annihilations,Book of Armaments,Book of the Earth,Book of Geomancy,Book of Iron}} |
==See also== | ==See also== | ||
* [[Earth Elementalist]] | * [[Earth Elementalist]] | ||
+ | |||
+ | ==History== | ||
+ | *[[0.28]] Only monsters can cast [[Bolt of Magma]]. | ||
+ | *[[0.27]] Added [[Animate Armour]]. | ||
+ | *[[0.21]] Added [[Borgnjor's Vile Clutch]]. | ||
+ | *[[0.8]] Added [[Leda's Liquefaction]]. | ||
+ | *[[0.5]] Added [[Petrify]]. | ||
{{Skills}} | {{Skills}} | ||
[[Category:Earth Magic|*]] | [[Category:Earth Magic|*]] | ||
[[Category:Magic skills]] | [[Category:Magic skills]] |
Revision as of 11:41, 17 February 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Earth Magic skill determines how easily you can use spells that shape or use earth, stone, iron and other such materials. Earth Magic spells deal physical damage, and can therefore be partially resisted with high AC (but not with elemental resistances).
Earth Magic is the way to go for casters who wish to bypass the Dungeon's layout, whether by passing through walls or by removing them altogether. Earth Magic also works well with Transmutations.
Contents
Aptitudes
At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
-1 | 0 | -1 | 1 | -1 | -1 | 11 | 0 | -1 | 2 | 2 | 1 | 6 | 0 | 0 | -2 | -2 | 1 | -2 | 0 | 0 | -1 | -1 | -3 | -1 | 0 | 0 |
- Grey draconians get 2.
- Black draconians get -2.
Spells
Sources
- Main Texts
- Book of Annihilations: Shatter
- Book of Armaments: Stone Arrow, Animate Armour, Lehudib's Crystal Spear
- Book of the Earth: Leda's Liquefaction, Lee's Rapid Deconstruction, Bombard, Permafrost Eruption
- Book of Geomancy: Sandblast, Passwall, Stone Arrow, Brom's Barrelling Boulder
- Book of Iron: Animate Armour, Lee's Rapid Deconstruction
- Other Texts
- Book of Burglary: Passwall
- Script error
- Script error
- Great Wizards, Vol. II: Borgnjor's Vile Clutch
- Maxwell's Memoranda:
- Book of the Moon: Lehudib's Crystal Spear
- Book of Power: Bombard
- Book of Sloth: Leda's Liquefaction, Petrify
- Book of the Spheres: Brom's Barrelling Boulder
- Book of Transmutation: Petrify
- Book of the Tundra: Permafrost Eruption
- Book of Unlife: Borgnjor's Vile Clutch
See also
History
- 0.28 Only monsters can cast Bolt of Magma.
- 0.27 Added Animate Armour.
- 0.21 Added Borgnjor's Vile Clutch.
- 0.8 Added Leda's Liquefaction.
- 0.5 Added Petrify.
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |