Difference between revisions of "Ice Magic"
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'''Ice Magic''' skill determines how easily you can cast spells that employ ice, cold, and frost. | '''Ice Magic''' skill determines how easily you can cast spells that employ ice, cold, and frost. | ||
− | Ice Magic offers a balance between offensive and defensive spells | + | Ice Magic offers a balance between offensive and defensive spells; many of them are passive or area-wide effects. Ice-based spells are generally resistible with [[cold resistance]]. |
{{skill aptitudes}} | {{skill aptitudes}} |
Revision as of 06:31, 21 March 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Ice Magic skill determines how easily you can cast spells that employ ice, cold, and frost.
Ice Magic offers a balance between offensive and defensive spells; many of them are passive or area-wide effects. Ice-based spells are generally resistible with cold resistance.
Contents
Aptitudes
At | Ba | DE | Dg | Ds | Dj | Dr | Fe | Fo | Gr | Gh | Gn | HO | Hu | Ko | Mf | Mi | Mu | Na | Op | On | Sp | Te | Tr | Vp | VS |
-1 | 2 | 1 | -1 | -1 | 11 | 0 | -1 | 0 | 0 | 1 | 6 | -1 | 0 | 0 | 1 | -3 | -2 | 0 | 0 | -1 | -2 | -1 | -3 | 0 | 0 |
- Red draconians get -2.
- White draconians get 2.
Spells
Icon | Name | Schools | Level | Power cap |
Range | Noise | Flags | Books |
---|---|---|---|---|---|---|---|---|
Level 1 | ||||||||
Freeze | Ice | 1 | 25 | 1 | 1 | Dir or target, Not self | Book of Frost | |
Level 2 | ||||||||
Ensorcelled Hibernation | Hexes/Ice | 2 | 50 | LOS | 0 | Wl check, Dir or target, Needs tracer, Not self | Book of Burglary Book of Dreams | |
Level 3 | ||||||||
Frozen Ramparts | Ice | 3 | 50 | 2 | 8 | Area, No ghost | Book of Frost Book of Sloth | |
Hailstorm | Conjuration/Ice | 3 | 100 | 3 | 4 | Area | Book of Frost Book of the Tundra | |
Ozocubu's Armour | Ice | 3 | 100 | 3 | No ghost | Book of Battle Book of Winter | ||
Summon Ice Beast | Ice/Summoning | 3 | 100 | 3 | Book of Beasts Book of the Tundra | |||
Level 5 | ||||||||
Freezing Cloud | Air/Conjuration/Ice | 5 | 200 | 5 | 6 | Area, Cloud, Needs tracer, Target | Trismegistus Codex Book of Vapours | |
Metabolic Englaciation | Hexes/Ice | 5 | 200 | 4 | Area | Book of Sloth Book of Winter | ||
Level 6 | ||||||||
Sculpt Simulacrum | Alchemy/Ice | 6 | 200 | 1 | 6 | Dir or target, Needs tracer | Book of Ice Book of the Tundra Book of Winter | |
Level 7 | ||||||||
Ozocubu's Refrigeration | Ice | 7 | 200 | 5 | Area | Book of Ice The Unrestrained Analects | ||
Level 9 | ||||||||
Polar Vortex | Ice | 9 | 200 | 5 | 15 | Area | Book of Ice |
Sources
- Main Texts
- Book of Frost: Freeze, Frozen Ramparts, Hailstorm
- Book of Ice: Sculpt Simulacrum, Ozocubu's Refrigeration, Polar Vortex
- Script error
- Book of the Tundra: Hailstorm, Summon Ice Beast, Sculpt Simulacrum
- Book of Winter: Ozocubu's Armour, Metabolic Englaciation, Sculpt Simulacrum
- Script error
- Other Texts
- Book of Battle: Ozocubu's Armour
- Book of Beasts: Summon Ice Beast
- Book of Burglary: Ensorcelled Hibernation
- Book of Dreams: Ensorcelled Hibernation
- Book of Sloth: Frozen Ramparts, Metabolic Englaciation
- Trismegistus Codex: Freezing Cloud
- The Unrestrained Analects: Ozocubu's Refrigeration
- Book of Vapours: Freezing Cloud
See Also
History
- 0.27 redesigned Absolute Zero into Maxwell's Capacitive Coupling, an Air spell. Conversely, Tornado has been renamed to Polar Vortex, an Ice spell.
- 0.25 removed Throw Frost, Throw Icicle, Bolt of Cold, and Glaciate as part of the spell rework, adding Frozen Ramparts, Hailstorm, and Absolute Zero.
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |