Difference between revisions of "Centaur"

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''This page is about the obsolete player [[species]]. For the monster, see [[Centaur (monster)]]. For a list of all monstrous centaurs, see [[List of centaurs]].''
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{{flavour|The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, surviving by hunting.
  
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Centaurs can move very quickly on their four legs, and are excellent with bows and other missile weapons; they are also reasonable at fighting in general while being slow learners at specific weapon skills. They advance quite slowly in experience levels and are rather sub-par at using magic. Like Nagas, they receive reduced protection from the body armour they wear.}}
  
'''Centaurs''' are a race of hybrid creatures: horses with a [[human]] torso. They usually live in forests, surviving by hunting.
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==Innate Abilities==
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*Centaurs are hybrids, half-horse and half-man:
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**'''[[Deformed]]''': Centaurs only gain half the base AC from [[body armour]].
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**Centaurs get an [[EV]] and [[Dodging]] penalty, due to their size.
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**Centaurs can equip [[centaur barding]]s, but not [[boots]].
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**Centaurs are large enough to attack normally while standing in [[shallow water]] (though they still move slowly through it).
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**Centaurs require less skill to use [[shields]] effectively than other [[Size#medium|medium-sized]] races.
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*'''[[Tough Skin]] 3''': Centaurs have extremely tough skin (AC +3).
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*'''[[Hooves]] 3''': Centaurs have a kick [[auxiliary attack]]. Hooves reduce [[stealth]] by -20 if you aren't [[flying]].
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*'''[[Fast]] 2''': Centaurs cover ground very quickly during [[movement]]. (0.7 [[decaAut]] per tile, equal to 14.2 monster "speed"; slightly slower than [[centaur (monster)|monster centaurs]]).
  
Centaurs can move very quickly on their four legs and are excellent with [[bow]]s and other missile weapons. Only [[spriggan]]s excel them at the hit and run game. However, they are mediocre at other weapon skills, make below-average magicians, and they level slowly. Due to their large bulk, they also need extra [[comestible|food]] to survive, receive AC penalties to any body [[armour]] they wear, are easier to hit, climb [[stairs]] slowly, and find it difficult to sneak around. Much as the monstrous species are often pigeonholed into melee combat, centaurs are best off fighting at distance.
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Centaurs have a base [[Strength]] of 10, [[Intelligence]] of 7 and [[Dexterity]] of 4 (before [[background]] modifiers).
 
 
==Innate Abilities==
 
*[[Tough Skin 3]]: Centaurs have extremely tough skin (AC +3).
 
*[[Fast 2]]: Centaurs cover ground very quickly during [[movement]].
 
*[[Bad_mutations#Deformed|Deformed]]: A Centaur's equine body fits poorly into armour.
 
*[[Hooves 3]]: Centaurs have hooves in place of feet. They cannot wear boots, but gain an auxiliary melee attack.
 
*[[Bad_mutations#Fast Metabolism|Fast Metabolism 1]]: Centaurs have a fast metabolism.
 
*[[Bad mutations#Herbivorous|Herbivorous 1]]: Centaurs gain slightly less nutrition from meat, and slightly more from non-meat.
 
  
 
==Preferred Backgrounds==
 
==Preferred Backgrounds==
Centaurs prefer to become [[Fighter]]s, [[Gladiator]]s, [[Monk]]s, [[Hunter]]s, [[Berserker]]s, [[Abyssal Knight]]s, [[Death Knight]]s, [[Healer]]s, [[Transmuter]]s, and [[Arcane Marksmen]].
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*'''Warriors:''' [[Fighter]], [[Gladiator]], [[Hunter]]
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*'''Warrior-mages:''' [[Warper]], [[Arcane Marksman]]
  
 
==Level Bonuses==
 
==Level Bonuses==
*Centaurs gain a Strength or Dexterity (equal chance) increase every 4 levels starting at level 4.
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*+1 [[strength]] or [[dexterity]] (equal chance) every 4th level.
*Centaurs have 10% more HP than average.
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*10% more [[HP]] than average.
*Centaurs have 10% less MP than average.
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*10% less [[MP]] than average.
*Centaurs gain 3 magic resistance per level.
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*+3 [[magic resistance]] per level.
  
 
==Starting Skills and Equipment==
 
==Starting Skills and Equipment==
Centaurs start with the skills and equipment listed for their background, with the following exceptions.
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Centaurs start with the skills and equipment listed for their background.
*Centaurs start with an extra [[bread ration]].
 
  
 
==Difficulty of Play==
 
==Difficulty of Play==
{{Beginner}}
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{{Moderate}}
  
Centaurs are a moderately difficult species to play outside of their strong suit. They have poor base stats, sub-par melee and magical aptitudes, awful defensive aptitudes, and some of the worst [[Stealth]] modifiers in the game. On top of that, their fast metabolism causes them to hunger quickly and they receive less nutrition than average from [[chunk]]s. On the other hand, they have excellent [[movement]] speed, wonderful aptitudes for [[bows]] and [[throwing]] weapons, and better than average [[HP]]. A centaur who finds an early [[bow]] and a reliable source of [[arrow]]s ([[Trog]] or [[Okawaru]] are useful here) can [[kite]] his way through most of the early and mid-game in relative safety. They also have enough melee prowess (tolerable weapon skills, hooves) and defensive bonuses (a natural +3 AC, [[centaur barding]] in place of [[boots]], the ability to wield [[large shield]]s comfortably) that they can become powerful melee brutes in the late game for players patient enough to train the lousy defensive skills to a reasonable level.
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Due to having high [[HP]] and fast [[move speed]], Centaurs are a very forgiving species. Speed allows Centaurs to [[kite]] most targets, disengage from many bad fights, reposition favorably, and avoid being surrounded. High HP, especially when compared to the other fast species ([[Spriggan]]s and [[Felid]]s), means that you're less likely to die from [[orc priest]]s and the like. They have an amazing [[Bows (skill)|Bows]] aptitude, but any sort of ranged attack can work well too.
  
{{aptitudes
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Centaurs are not without their problems (poor defensive aptitudes, low stealth, [[Deformed]] mutation), but the benefits far outweigh the cons. The innate +3 AC from [[Tough Skin]] counteracts Deformed; Centaurs only get a net AC loss when wearing heavier armours. Plus, they can wear [[centaur barding]]s, which give more AC than boots - assuming you find one.
|arm = -3
 
|ddg = -3
 
|sth = -3
 
|stb = -3
 
|shd = -3
 
|t&d = -2
 
|inv = 1
 
|evo = 0
 
|exp = -1
 
|fgt = 0
 
|sbl = -1
 
|lbl = -1
 
|axs = -1
 
|m&f = -1
 
|pla = -1
 
|stv = -1
 
|u_c = 0
 
|thr = 3
 
|slg = 1
 
|bws = 3
 
|crb = 1
 
|spc = -3
 
|coj = -1
 
|hex = -1
 
|cha = -1
 
|sum = -1
 
|nec = -1
 
|trl = -1
 
|trm = -1
 
|fir = -1
 
|ice = -1
 
|air = -1
 
|ear = -1
 
|poi = -2
 
}}
 
  
==Strategy==
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They are considered "Intermediate" because it's considered difficult for a completely new player to understand ''Crawl'''s [[action|speed system]] (and take advantage of kiting) from scratch. It's not because they are weak; Centaurs are one of the strongest species overall, arguably easier than "Simple" species like [[Draconian]] and [[Ghoul]].
*[[Agentchuck's Centaur Hunter guide]]
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*[[MoogleDan's Centaur guide]]
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{{obsolete_species_aptitudes|Centaur}}
  
 
==Trivia==
 
==Trivia==
 
[http://en.wikipedia.org/wiki/Centaur Centaurs] are originally creatures from Greek mythology.  
 
[http://en.wikipedia.org/wiki/Centaur Centaurs] are originally creatures from Greek mythology.  
  
[[Category:Species]]
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==History==
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*Playable centaurs were removed in [[0.26]].
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*Prior to [[0.15]], centaurs were [[Herbivorous]], gaining more nutrition from vegetarian foods and less from meat-based foods. They also had [[Fast Metabolism]] 1, causing them to [[hunger]] more quickly. As a result, they started with one more [[bread ration]] than most species.
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{{species}} [[Category:Obsolete species]]

Latest revision as of 02:12, 2 October 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

This page is about the obsolete player species. For the monster, see Centaur (monster). For a list of all monstrous centaurs, see List of centaurs.

The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, surviving by hunting.

Centaurs can move very quickly on their four legs, and are excellent with bows and other missile weapons; they are also reasonable at fighting in general while being slow learners at specific weapon skills. They advance quite slowly in experience levels and are rather sub-par at using magic. Like Nagas, they receive reduced protection from the body armour they wear.

Innate Abilities

Centaurs have a base Strength of 10, Intelligence of 7 and Dexterity of 4 (before background modifiers).

Preferred Backgrounds

Level Bonuses

Starting Skills and Equipment

Centaurs start with the skills and equipment listed for their background.

Difficulty of Play

SimpleIntermediateAdvanced

Due to having high HP and fast move speed, Centaurs are a very forgiving species. Speed allows Centaurs to kite most targets, disengage from many bad fights, reposition favorably, and avoid being surrounded. High HP, especially when compared to the other fast species (Spriggans and Felids), means that you're less likely to die from orc priests and the like. They have an amazing Bows aptitude, but any sort of ranged attack can work well too.

Centaurs are not without their problems (poor defensive aptitudes, low stealth, Deformed mutation), but the benefits far outweigh the cons. The innate +3 AC from Tough Skin counteracts Deformed; Centaurs only get a net AC loss when wearing heavier armours. Plus, they can wear centaur bardings, which give more AC than boots - assuming you find one.

They are considered "Intermediate" because it's considered difficult for a completely new player to understand Crawl's speed system (and take advantage of kiting) from scratch. It's not because they are weak; Centaurs are one of the strongest species overall, arguably easier than "Simple" species like Draconian and Ghoul.

Skill aptitudes

Values are from the most recent version that had both the species and the skill:

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 0 Armour -3 Spellcasting -3
Short Blades -1 Dodging -3 Conjurations -1
Long Blades -1 Stealth -4 Hexes -1
Maces & Flails -1 Shields -3 Charms -1
Axes -1 Stabbing -3 Summonings -1
Polearms -1 Traps -2 Necromancy -1
Staves -1 Translocations -1
Unarmed Combat 0 Invocations 1 Transmutations -1
Evocations -1
Throwing 1 Shapeshifting N/A Fire Magic -1
Ranged Weapons N/A Ice Magic -1
Slings 1 Experience -1 Air Magic -1
Bows 3 Earth Magic -1
Crossbows 1 Poison Magic -2
Alchemy N/A

Trivia

Centaurs are originally creatures from Greek mythology.

History

  • Playable centaurs were removed in 0.26.
  • Prior to 0.15, centaurs were Herbivorous, gaining more nutrition from vegetarian foods and less from meat-based foods. They also had Fast Metabolism 1, causing them to hunger more quickly. As a result, they started with one more bread ration than most species.
Species
Simple Hill OrcMinotaurMerfolkGargoyleDraconianTrollDeep ElfArmataurGnoll
Intermediate HumanKoboldDemonspawnDjinniSprigganGhoulTenguOniBarachi
Advanced Vine StalkerVampireDemigodFormicidNagaOctopodeFelidMummy