Difference between revisions of "The Crypt"

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{{flavour|A huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and the whole place resounds with the keening of the tortured souls of the unquiet dead.
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{{flavour|The Crypt is a huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and every noise echoes worryingly, violating the overbearing silence of the grave.
  
The Crypt is five levels deep and can be found between Vault:2 and Vault:3. It contains the entrance to the Tomb.
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This branch is unusually silent: sounds travel farther here.
 +
 
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The entrance to this branch can be found between levels 2 and 3 of the Vaults.
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This branch is 3 levels deep.
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This branch contains the entrance to the Tomb.
 
}}
 
}}
 
{{flavour|These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.}}
 
{{flavour|These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.}}
  
[[File:Crypt entry.png]] [[The Crypt]] is a side-[[branch]] located under [[the Vaults]], haunted by all manner of undead.
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[[File:Crypt entry.png]] '''The Crypt''' is a 3-floor [[branch]], found between [[the Vaults]]:2 and 3. It is filled with all manner of [[undead]] opponents, and although it does not contain a [[rune of Zot]], it does hold the [[list of mummies|mummy]]-guarded entrance to [[the Tomb]], as well as a significant amount of treasure guarded by powerful undead foes on the final floor.
  
==Useful Info==
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==Layout==
The Crypt is 5 floors deep, its entrance found between floors 2 and 3 of [[the Vaults]], populated by all kinds of [[undead]] monsters, the Crypt can be dangerous to the unprepared. The near-absence of living foes makes finding [[chunk]]s (let alone clean ones) difficult, so watch your food clock. It contains the entrance to [[the Tomb]] and significant treasure on the lowest floor, but no [[rune]].
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The Crypt is made up of claustrophobic, winding hallways and large open chambers, all of which are built of [[wand of digging|undiggable]] stone or metal [[wall]]s.
  
The Crypt is also a [[Noise#Ambient noise|very silent place]] (one might even say "dead quiet"), so noises will carry farther than you're used to. While the majority of the Crypt's inhabitants attack you in relative silence ([[flying skull]]s are one of the few forms of undead capable of alerting others of your presence), even the noise made by your weapons striking your foes will be attracting attention. See the page on [[noise]] for more details.
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The Crypt is also a [[Noise#Ambient noise|very silent place]], so noise carries farther than usual. Most residents are dead quiet, but even the noise made by your weapons will attract attention.
  
The most dangerous monsters you can find in the Crypt are:
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===Crypt:3===
*[[Khufu]]: A unique greater mummy. Like all the [[Greater mummy|greater mummies]], Khufu has ridiculously large HP and can [[torment]]. Can be generated with a band of greater mummies.
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The third floor of the Crypt always has a treasure [[vault]], which can be sized anywhere from a modest room to all of the map. These always contain some of the most powerful undead enemies in the game, but often hold living and [[list of constructs#Golems|golem]] opponents as well.  
*[[Vampire knight]]s: They can cast [[paralyse]], [[invisibility]] and [[haste]]. Good [[magic resistance]] and [[see invisible]] will be very useful.
 
*[[Ancient champion]]s: Stronger than [[skeletal warrior]]s. Most of them can haste themselves.
 
*[[Deep elf mage]]s: They cast [[bolt of draining]], and will summon [[lost soul]]s.
 
*[[Bone dragon]]s: Best melee fighters found in the Crypt.
 
*[[Ghoul]]s: They can be generated in small groups (usually with some [[necrophage]]s or [[plague shambler]]s), can use weapons, have high hp, and two rot-inducing melee attacks.
 
*[[Curse skull]]s: Very good resistances, can [[torment]] and [[Summon Undead]]. Immune to silence.
 
*[[Silent spectre]]s: These emit wide [[Aura#Silence|auras of silence]]. Although harmless to non-casters, they can disable any character who relies on spells.
 
  
==Recommendations==
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Some of the treasure vault loot will be Necromancy themed loot, such as [[draining]], [[vampiric]], or [[pain]]-[[brand]]ed weapons, [[ring of positive energy|rings of positive energy]], the [[Necronomicon]], [[staff of death|staves of death]], or one of several similarly themed [[unrand]]s.
[[Weapon]]s with the [[holy wrath]] [[brand]] are extremely useful here. If you're a spellcaster, [[Dispel Undead]] deals very high, irresistible damage that ignores AC.
 
  
==Crypt:5==
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==Strategy==
Below is one of the various Crypt endings, typical of what lurks on the last floor:
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Crypt is almost entirely filled with undead creatures, so [[holy wrath]] and [[Dispel Undead]] are more useful here. Likewise, [[negative energy]] and [[torment]] are common, so bring rN+.
  
===Eye to Eye With the Devil===
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The following monsters deserve special attention:
This Crypt end is notable in that it only features a small vault, which is however quite dangerous.
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*{{monsterlink|Ancient champion}} - These foes can fire [[Iron Shot]]s and have decent damage. When [[haste]]d, they can deal good damage against any character.
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*{{monsterlink|Bone dragon}} - A high damage, highly durable undead enemy. Simple, but threatening.
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*{{monsterlink|Curse skull}} - These fast-moving and high [[AC]] skulls can [[torment]] you and [[Summon Undead]].
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*{{monsterlink|Ancient lich}} & {{monsterlink|Dread lich}} - top-tier spellcasters. Ancient liches deal massive damage with their spells, dread liches can paralyse you or summon dangerous demons.
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*{{monsterlink|Phantasmal warrior}} - not terribly dangerous on their own, but they halve your [[willpower]], making you vulnerable to being hexed by [[vampire knight]]s, liches, or other enemies.
  
<pre>
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===Useful Traits===
##############################################################################
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*A [[holy wrath]] weapon
#      eye to eye with the evil
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*[[Dispel Undead]]
#
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*Strong physical defenses
# XXX: Undiggable glass has been converted to grates.
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*[[Negative energy]] resistance
NAME:  david_glass_crypt
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*[[See invisible]]
ORIENT: float
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<!--
TAGS:  no_item_gen no_rotate
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==Crypt:3 vaults==
PLACE:  Crypt:$
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'''Eye to Eye With the Devil''': A small chamber which forces you to deal with multiple [[ancient lich]]es, [[curse skull]]s, and other potent threats before reaching the loot.
MARKER: m = lua:portal_desc {wall_phase = 1}
 
KFEAT: m = iron_grate
 
MONS:  patrolling lich / patrolling ancient lich
 
MONS:  bone dragon / curse skull / curse toe
 
MONS:  flying skull / skeletal warrior / w:40 nothing
 
WEIGHT: 10
 
KFEAT:  ^ = alarm trap
 
SUBST:  F = G:99 F:1
 
KMONS:  F = orange crystal statue / silver statue / ice statue
 
{{
 
lua_marker("|",
 
          Triggerable.synchronized_markers(
 
            function_at_spot("crypt_drop_grates", { trig = false },
 
                              true, { only_at_slave = true,
 
                                      listen_to_slaves = true })))
 
}}
 
MAP
 
.....................
 
.....................
 
..vvvvnnnnnnnnnvvvv..
 
..vlllllllllllllllv..
 
..vlllllllllllllllv..
 
..vllll..|||..llllv..
 
..vll...|||||...llv..
 
..vl.....|||.....lv..
 
..vl.............lv..
 
..vmm..F.vvv.F..mmv..
 
..v1m...^^^^^...m1v..
 
..vvvvvvv+++vvvvvvv..
 
...vv..2.....2..vv...
 
..vv.333333333.vv..
 
...vvv.......vvv...
 
  ...vv+++++vv...
 
    .............
 
ENDMAP
 
</pre>
 
  
Note the potential curse skulls/toes in the first room and the two liches behind [[iron grate]]s.
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'''Haunted Forest''': A full-floor graveyard, filled with dead [[tree]]s, gravestones, and mausoleums, each of which contains a variety of angry inhabitants.
  
If you are daring enough to ignore the liches and walk straight for the treasure, the iron grates will break as soon as you step into one the squares that has treasure and they will come after you. This is however quite dangerous, as you can quickly get crowded. If you try this simple strategy, use [[Haste]] and read a [[scroll of teleportation]] before picking up the last item you want.
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'''Cryptofortress''': A full-floor undead fortress, guarded by [[iron golem]]s. Exploration will reveal powerful liches, mummies, and vampires guarding the various loot heaps.
  
If you have [[apportation]], you can get the treasure without releasing the liches, but you will need to deal with the summons. If they don't summon fast monsters like [[ Executioner]]s or [[Hellion]]s, this can be as simple as running away until the summons disappear.
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'''Church of pain''': A cross-shaped map with 4 different monster sets: skeletons, vampires, ghosts, and mummies.
  
Alternatively, summon an army, cast [[Silence]], approach one lich, free him with a [[wand of digging]], and run away. Note that you can't silence both liches simultaneously unless wielding a lantern of shadows, have [[darkness]] active or the [[demonspawn mutations#Nightstalker|Nightstalker]] [[demonspawn]] [[mutation]].
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'''Quadcrypt''': A full-floor vault divided in four quadrants: burial hoard (NE), chapel of [[Kikubaaqudgha]] (NW), catacombs (SE), and crematory (SW).
  
Melee fighters may want to zap a wand of digging at the iron grates and melee the liches.
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'''Elkab''': A triparte Egyptian temple. Like the church of pain, it has four sets of monsters: skeleton, ghost, vampire, and mummy.
  
With teleport control you can just teleport to the treasure (which will free the liches). Then you could teleport out before they come for you and lure them out one by one.
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'''The death's head''': A full-floor skull-shaped vault.
  
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'''Unholy cathedral''': A very compact vault with altars to [[Yredelemnul]] and [[Kikubaaqudgha]].
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-->
 
==Monsters==
 
==Monsters==
Sorted by rarity:
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{| class="prettytable" style="border:none; margin:0; padding:0;"
*[[Small skeleton]]
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| {{monsterlink|Wraith}} || {{monsterlink|Flayed ghost}} || {{monsterlink|Soul eater}} || {{monsterlink|Reaper}}
*[[Large skeleton]]
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|-
*[[Small zombie]]
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| {{monsterlink|Freezing wraith}} || {{monsterlink|Shadow wraith}} || {{monsterlink|Phantasmal warrior}} || {{monsterlink|Eidolon}}
*[[Large zombie]]
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|-
*[[Skeletal warrior]]
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| {{Red|n}} [[File:Ghoul (monster).png]] '''[[Ghoul (monster)|Ghoul]]''' || {{monsterlink|Bone dragon}} || {{monsterlink|Flying skull}} || {{monsterlink|Curse skull}}
*[[Necrophage]]
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|-
*[[Wight]]
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| {{White|p}} [[File:Necromancer (monster).png]] '''[[Necromancer (monster)|Necromancer]]''' || {{monsterlink|Death knight}} || {{monsterlink|Deep elf death mage}} || {{monsterlink|Skeletal warrior}}
*[[Wraith]]
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|-
*[[Shadow]]
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| {{monsterlink|Vampire mage}} || {{monsterlink|Vampire knight}} || {{monsterlink|Jiangshi}} || {{monsterlink|Revenant}}
*[[Silent spectre]]
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|-
*[[Necromancer (monster)|Necromancer]]
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|{{monsterlink|Lich}} || {{monsterlink|Ancient lich}} || {{monsterlink|Dread lich}} || {{monsterlink|Ancient champion}}
*[[Ghoul (monster)|Ghoul]]
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|}
*[[Bone dragon]]
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*[[Mummy]]
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===Placed by vaults===
*[[Vampire]]
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{| class="prettytable" style="border:none; margin:0; padding:0;"
*[[Phantom]]
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| {{monsterlink|Dancing weapon}} || {{monsterlink|Iron golem}} || {{monsterlink|Crystal guardian}} || {{monsterlink|Curse toe}} || {{monsterlink|Hell knight}} ||{{monsterlink|Profane servitor}}
*[[Vampire knight]]
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|-
*[[Vampire mage]]
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| {{LightGrey|M}} [[File:Mummy (monster).png]] '''[[Mummy (monster)|Mummy]]''' || {{monsterlink|Guardian mummy}} ||  {{monsterlink|Mummy priest}} || {{monsterlink|Royal mummy}} || {{monsterlink|Khufu}} || {{monsterlink|Sphinx}}
*[[Plague shambler]]
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|}
*[[Phantasmal warrior]]
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*[[Flying skull]]
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===Uniques===
*[[Flayed ghost]]
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{| class="prettytable" style="border:none; margin:0; padding:0;"
*[[Freezing wraith]]
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| {{monsterlink|Aizul}}
*[[Flaming corpse]]
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| {{monsterlink|Bai Suzhen}}
*[[Hungry ghost]]
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| {{monsterlink|Boris}}
*[[Shadow wraith]]
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| {{monsterlink|Donald}}
*[[Small simulacrum]]
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|-
*[[Large simulacrum]]
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| {{monsterlink|Frederick}}
*[[Ancient lich]] (very rare)
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| {{monsterlink|Grunn}}
*[[Small abomination]] (very rare)
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| {{monsterlink|Jory}}
*[[Lich]] (very rare)
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| {{monsterlink|Josephina}}
*[[Reaper]] (very rare)
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|-
*[[Large abomination]] (very rare)
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| {{monsterlink|Khufu}}
*[[Pulsating lump]] (very rare)
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| {{monsterlink|Mara}}
Placed by vaults:
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| {{monsterlink|Margery}}
*[[Curse skull]]
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| {{monsterlink|Mennas}}
*[[Curse toe]]
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|-
*[[Guardian mummy]]
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| {{monsterlink|Saint Roka}}
*[[Mummy priest]]
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| {{monsterlink|Sojobo}}
*[[Greater mummy]]
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| {{monsterlink|Vv}}
*[[Khufu]]
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| {{monsterlink|Xtahua}}
*[[Eidolon]]
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|-
*[[Dancing weapon]]
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| {{monsterlink|Zenata}}
*[[Iron golem]]
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|}
*[[Crystal golem]]
 
*[[Hell knight]]
 
*[[Unborn deep dwarf]]
 
*[[Deep dwarf death knight]]
 
*[[deep dwarf necromancer]]
 
*[[Profane servitor]]
 
*[[Soul eater]]
 
*[[statue|Spooky statue]]
 
  
 
==History==
 
==History==
In [[0.13]], the Crypt will have several new kinds of undead added to it and will be less quiet. It may also be replaced by a different branch, the [[Enchanted Forest]].
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*Prior to [[0.17]], you could find [[Unborn]] in this branch.
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*Prior to [[0.15]], the Crypt was 5 floors deep. In 0.15, [[Deep dwarf death knight]]s were replaced by human death knights, and [[Plague shambler]]s were removed.
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*Prior to [[0.13]], the Crypt had a drastically different monster set. [[Zombie]]s, [[skeleton]]s, and [[skeletal warrior]]s were by a very large margin the most common monsters. It was also even more quiet.
  
[[Category:Dungeon_Branches]]
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{{branches}}
[[Category:Crystal Ball Articles]]
 

Latest revision as of 03:02, 7 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
The Crypt is a huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and every noise echoes worryingly, violating the overbearing silence of the grave.

This branch is unusually silent: sounds travel farther here.

The entrance to this branch can be found between levels 2 and 3 of the Vaults.

This branch is 3 levels deep.

This branch contains the entrance to the Tomb.

These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.

Crypt entry.png The Crypt is a 3-floor branch, found between the Vaults:2 and 3. It is filled with all manner of undead opponents, and although it does not contain a rune of Zot, it does hold the mummy-guarded entrance to the Tomb, as well as a significant amount of treasure guarded by powerful undead foes on the final floor.

Layout

The Crypt is made up of claustrophobic, winding hallways and large open chambers, all of which are built of undiggable stone or metal walls.

The Crypt is also a very silent place, so noise carries farther than usual. Most residents are dead quiet, but even the noise made by your weapons will attract attention.

Crypt:3

The third floor of the Crypt always has a treasure vault, which can be sized anywhere from a modest room to all of the map. These always contain some of the most powerful undead enemies in the game, but often hold living and golem opponents as well.

Some of the treasure vault loot will be Necromancy themed loot, such as draining, vampiric, or pain-branded weapons, rings of positive energy, the Necronomicon, staves of death, or one of several similarly themed unrands.

Strategy

Crypt is almost entirely filled with undead creatures, so holy wrath and Dispel Undead are more useful here. Likewise, negative energy and torment are common, so bring rN+.

The following monsters deserve special attention:

Useful Traits

Monsters

W Wraith.png Wraith W Flayed ghost.png Flayed ghost 3 Soul eater.png Soul eater 2 Reaper.png Reaper
W Freezing wraith.png Freezing wraith W Shadow wraith.png Shadow wraith W Phantasmal warrior.png Phantasmal warrior W Eidolon.png Eidolon
n Ghoul.png Ghoul D Bone dragon.png Bone dragon z Flying skull.png Flying skull z Curse skull.png Curse skull
p Necromancer.png Necromancer p Death knight.png Death knight e Deep elf death mage.png Deep elf death mage z Skeletal warrior.png Skeletal warrior
V Vampire mage.png Vampire mage V Vampire knight.png Vampire knight V Jiangshi.png Jiangshi z Revenant.png Revenant
L Lich.png Lich L Ancient lich.png Ancient lich L Dread lich.png Dread lich z Ancient champion.png Ancient champion

Placed by vaults

( Dancing weapon.png Dancing weapon 9 Iron golem.png Iron golem 9 Crystal guardian.png Crystal guardian z Curse toe.png Curse toe p Hell knight.png Hell knight A Profane servitor.png Profane servitor
M Mummy (monster).png Mummy M Guardian mummy.png Guardian mummy M Mummy priest.png Mummy priest M Royal mummy.png Royal mummy M Khufu.png Khufu H Sphinx.png Sphinx

Uniques

S Aizul.png Aizul d Bai Suzhen.png Bai Suzhen L Boris.png Boris @ Donald.png Donald
@ Frederick.png Frederick g Grunn.png Grunn V Jory.png Jory L Josephina.png Josephina
M Khufu.png Khufu R Mara.png Mara @ Margery.png Margery A Mennas.png Mennas
o Saint Roka.png Saint Roka Q Sojobo.png Sojobo 9 Vv.png Vv D Xtahua.png Xtahua
a Zenata.png Zenata

History

Dungeon branches
Dungeon exit.png The DungeonTemple entry.png The TempleDepths entry.png The DepthsZot entry.png Realm of Zot
Lair entry.png The Lair ( Spider entry.png Spider's NestSnake entry.png Snake PitSwamp entry.png The SwampShoals entry.png The ShoalsSlime entry.png Slime Pits)
Orc entry.png Orcish Mines ( Elf entry.png Elven Halls) • Vaults entry.png The Vaults ( Crypt entry.png The CryptTomb entry.png The Tomb)
Abyss entry.png The AbyssPandemonium entry.png PandemoniumHell entry.png Hell ( Cocytus entry.png CocytusDis entry.pngDisGehenna entry.png GehennaTartarus entry.png Tartarus)
See also: Portal