Difference between revisions of "Demon"

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All demons are considered [[evil]], and take damage from [[holy wrath]] branded weapons and [[Holy Word]]. Many [[god]]s award [[piety]] for destroying them. [[Makhleb]] and [[Xom]] may grant demonic servants to their worshipers.
 
All demons are considered [[evil]], and take damage from [[holy wrath]] branded weapons and [[Holy Word]]. Many [[god]]s award [[piety]] for destroying them. [[Makhleb]] and [[Xom]] may grant demonic servants to their worshipers.
  
In the ASCII version of ''Crawl'', demons are represented by a numeral representing their tier level (1-5).
+
In the ASCII version of ''Crawl'', tiered demons are represented by a numeral representing their tier level (1-5). More powerful demons are represented by an ampersand (&).
  
 
==Demon List==
 
==Demon List==
Demons are divided in five tiers:
 
 
===Tier-5 Demons===
 
===Tier-5 Demons===
 
Tier-5 Demons are the weakest class of demons. They're common in the early dungeon, and are often summoned in droves by stronger creatures. Only starting characters should have trouble dealing with these. The imps can be summoned by using [[Call Imp]].
 
Tier-5 Demons are the weakest class of demons. They're common in the early dungeon, and are often summoned in droves by stronger creatures. Only starting characters should have trouble dealing with these. The imps can be summoned by using [[Call Imp]].
* {{Red|5}} [[File:Crimson_imp.png|32px]] '''[[Crimson imp]]''' - A pesky little beast that [[blink]]s often and regenerates. Very difficult to pin down and kill, but otherwise fairly harmless.
+
 
* {{White|5}} [[File:White_imp.png]] '''[[White imp]]''' - Frosty little demons that have [[Throw Frost]] and a cold-flavoured melee attack. Watch your potions!
+
{{monsterlink|Crimson imp}}- A pesky little beast that [[blink]]s often and regenerates. Very difficult to pin down and kill, but otherwise fairly harmless.
* {{Magenta|5}} [[File:Shadow_imp.png]] '''[[Shadow imp]]''' - Demonic necromancers that cast [[Pain]] and occasionally [[Animate Dead]].
+
 
* {{Cyan|5}} [[File:Iron imp.png|32px]] '''[[Iron imp]]''' - Metallic imps that have more HP and melee power, but slower speed, than other imps.
+
{{monsterlink|White imp}}- Frosty little demons that have [[Throw Frost]] and a cold-flavoured melee attack. Watch your potions!
* {{Yellow|5}} [[File:lemure.png]] '''[[Lemure]]''' - A vaguely humanoid blob with almost no HP or other redeeming qualities, save poison resistance.
+
 
* {{LightGrey|5}} [[file:quasit.png]] '''[[Quasit]]''' - Small demons with decent HP and dexterity-draining melee attacks.
+
{{monsterlink|Shadow imp}}- Demonic necromancers that cast [[Pain]] and occasionally [[Animate Dead]].
* {{LightCyan|5}} [[File:Ufetubus.png]] '''[[Ufetubus]]''' - Resists cold and has decent EV, but is otherwise weak. Summoned in droves by the tier-3 [[ynoxinul]].
+
 
 +
{{monsterlink|Iron imp}}- Metallic imps that have more HP and melee power, but slower speed, than other imps.
 +
 
 +
{{monsterlink|Lemure}}- A vaguely humanoid blob with almost no HP or other redeeming qualities, save poison resistance.
 +
 
 +
{{monsterlink|Quasit}}- Small demons with decent HP and dexterity-draining melee attacks.
 +
 
 +
{{monsterlink|Ufetubus}}- Resists cold and has decent EV, but is otherwise weak. Summoned in droves by the tier-3 [[ynoxinul]].
  
 
===Tier-4 Demons===
 
===Tier-4 Demons===
 
Tier-4 Demons are more powerful than tier-5 demons, but are still among some of the weakest demons in the game. They are occasionally granted as allies by [[Makhleb]]'s Lesser Servant invocation.
 
Tier-4 Demons are more powerful than tier-5 demons, but are still among some of the weakest demons in the game. They are occasionally granted as allies by [[Makhleb]]'s Lesser Servant invocation.
* {{Blue|4}} [[File:Blue_devil.png]] '''[[Blue devil]]''' - Flying devils that resist cold and poison, but are vulnerable to fire. They have no spells.
+
 
* {{LightGrey|4}} [[File:Hellwing.png|32px]] '''[[Hellwing]]''' - Skeletal demons that can raise the dead and teleport things (themselves or you).
+
{{monsterlink|Blue devil}}- Flying devils that resist cold and poison, but are vulnerable to fire. They have no spells.
* {{Cyan|4}} [[File:Iron devil.png|32px]] '''[[Iron devil]]''' - Upgraded iron imps with good AC and a variety of resistances. They hit for around as much as an [[ogre]], but move slowly.
+
 
* {{LightRed|4}} [[file:orange demon.png]] '''[[Orange demon]]''' - Mostly unremarkable demons with dexterity-draining melee attacks.  
+
{{monsterlink|Hellwing}}- Skeletal demons that can raise the dead and teleport things (themselves or you).
* {{Red|4}} [[File:Red devil.png]] '''[[Red devil]]''' - Flying devils that wield [[trident]]s or [[demon trident]]s. Vulnerable to cold.
+
 
* {{Green|4}} [[File:Rotting devil.png]] '''[[Rotting devil]]''' - Shambling demons that inflict [[rot]] with their fetid touch and trail clouds of [[miasma]] wherever they go.
+
{{monsterlink|Iron devil}}- Upgraded iron imps with good AC and a variety of resistances. They hit for around as much as an [[ogre]], but move slowly.
* {{Blue|4}} [[File:Sixfirhy.png]] '''[[Sixfirhy]]''' - An electrical imp that moves in bursts of speed. Relatively weak, but electric attacks will heal it (though enough electricity will blow it up instead).
+
 
 +
{{monsterlink|Orange demon}}- Mostly unremarkable demons with dexterity-draining melee attacks.  
 +
 
 +
{{monsterlink|Red devil}}- Flying devils that wield [[trident]]s or [[demon trident]]s. Vulnerable to cold.
 +
 
 +
{{monsterlink|Rotting devil}}- Shambling demons that inflict [[rot]] with their fetid touch and trail clouds of [[miasma]] wherever they go.
 +
 
 +
{{monsterlink|Sixfirhy}}- An electrical imp that moves in bursts of speed. Relatively weak, but electric attacks will heal it (though enough electricity will blow it up instead).
  
 
===Tier-3 Demons===
 
===Tier-3 Demons===
 
Tier-3 Demons are demons of average power that display an assortment of capabilities. Some are notably more dangerous than others.
 
Tier-3 Demons are demons of average power that display an assortment of capabilities. Some are notably more dangerous than others.
* {{Black|3}} [[File:Chaos spawn.png]] '''[[Chaos spawn]]''' - Ever-shifting creatures that move fast and have [[chaos]]-[[brand]]ed melee attacks.
+
 
* {{White|3}} [[File:Ice devil.png]] '''[[Ice devil]]''' - Spell-less demons that nonetheless have powerful [[cold]] attacks, though they dislike [[fire]].
+
{{monsterlink|Chaos spawn}}- Ever-shifting creatures that move fast and have [[chaos]]-[[brand]]ed melee attacks.
* {{LightMagenta|3}} [[file:neqoxec.png]] '''[[Neqoxec]]''' - It will gladly [[mutate]] you (usually [[bad mutations|bad]]), drain your [[intelligence]], or summon imps to attack you.
+
 
* {{LightGrey|3}} [[file:Smoke_demon.png]] '''[[Smoke demon]]''' - Slow-moving demons that are nonetheless dangerous at range with [[Sticky Flame]], [[Steam Ball]], and [[Smite]].
+
{{monsterlink|Ice devil}}- Spell-less demons that nonetheless have powerful [[cold]] attacks, though they dislike [[fire]].
* {{Magenta|3}} [[file:Soul_eater.png]] '''[[Soul eater]]''' - Moderately powerful demons with ranged [[draining]] attacks.
+
 
* {{Yellow|3}} [[file:Sun_demon.png]] '''[[Sun demon]]''' - Speedy fire demons that have powerful, fiery attacks but are vulnerable to cold.
+
{{monsterlink|Neqoxec}}- It will gladly [[malmutate]] you, drain your [[intelligence]], or summon imps to attack you.
* {{LightCyan|3}} [[File:Ynoxinul.png]] '''[[Ynoxinul]]''' - A summoner of [[ufetubi]] which can also cast [[iron shot]].
+
 
 +
{{monsterlink|Smoke demon}}- Slow-moving demons that are nonetheless dangerous at range with [[Sticky Flame]], [[Steam Ball]], and [[Smite]].
 +
 
 +
{{monsterlink|Soul eater}}- Moderately powerful demons with ranged [[draining]] attacks.
 +
 
 +
{{monsterlink|Sun demon}}- Speedy fire demons that have powerful, fiery attacks but are vulnerable to cold.
 +
 
 +
{{monsterlink|Ynoxinul}}- A summoner of [[ufetubi]] which can also cast [[iron shot]].
  
 
===Tier-2 Demons===
 
===Tier-2 Demons===
 
Tier-2 Demons are challenging combatants due to significant melee ability. They are the second most powerful tier of demon. All of them can open doors. Additionally, a worshipper of [[Makhleb]] may summon some of them using the Greater Servant ability.
 
Tier-2 Demons are challenging combatants due to significant melee ability. They are the second most powerful tier of demon. All of them can open doors. Additionally, a worshipper of [[Makhleb]] may summon some of them using the Greater Servant ability.
* {{Red|2}} [[File:Balrug.png]] '''[[Balrug]]''' - Huge, fast demons that wield branded [[demon whip]]s, cast powerful fire magic, and [[smite]] their foes.  
+
 
* {{Blue|2}} [[File:Blizzard demon.png]] '''[[Blizzard demon]]''' - Demons that are faster than average and capable of casting powerful [[Air Magic|Air]] and [[Ice Magic]].
+
{{monsterlink|Balrug}}- Huge, fast demons that wield branded [[demon whip]]s, cast powerful fire magic, and [[smite]] their foes.  
* {{Yellow|2}} [[File:Cacodemon.png]] '''[[Cacodemon]]''' - A dangerous debilitating demon that can cast [[Malmutate]], [[Slow]], and [[Confuse]]. They can also call in reinforcements or pelt you with energy bolts.
+
 
* {{Green|2}} [[File:Green death.png]] '''[[Green death]]''' - Quick demons that attack you with all manner of dangerous toxins.
+
{{monsterlink|Blizzard demon}}- Demons that are faster than average and capable of casting powerful [[Air Magic|Air]] and [[Ice Magic]].
* {{Brown|2}} [[File:Hell beast.png]] '''[[Hell beast]]''' - Dangerous melee demons with two attacks that can trample foes. Their abilities are somewhat randomized.
+
 
* {{red|2}} [[File:Hellion.png]] '''[[Hellion]]''' - Demons that specialize in pelting you with smite-targeted [[hellfire]].
+
{{monsterlink|Cacodemon}}- A dangerous debilitating demon that can cast [[Malmutate]], [[Slow]], and [[Confuse]]. They can also call in reinforcements or pelt you with energy bolts.
* {{Blue|2}} [[File:lorocyproca.png]] '''[[Lorocyproca]]''' - Invisible demons that resist all elements and sap your MP with their attacks.
+
 
* {{LightGrey|2}} [[File:Reaper.png]] '''[[Reaper]]''' - The archetypal Grim Reapers. They wield branded [[scythe]]s and can deal heavy melee damage.  
+
{{monsterlink|Green death}}- Quick demons that attack you with all manner of dangerous toxins.
* {{Magenta|2}} [[File:Shadow demon.png]] '''[[Shadow demon]]''' - Demonic summoners which can quickly flood their surroundings with summoned demons and [[Shadow Creatures]].
+
 
* {{LightMagenta|2}} [[File:Tormentor.png]] '''[[Tormentor]]''' - A demon that casts [[Pain]] and [[Torment]] and is faster than you.
+
{{monsterlink|Hell beast}}- Dangerous melee demons with two attacks that can trample foes. Their abilities are somewhat randomized.
 +
 
 +
{{monsterlink|Hellion}}- Demons that specialize in pelting you with smite-targeted [[hellfire]].
 +
 
 +
{{monsterlink|Lorocyproca}}- Invisible demons that resist all elements and sap your MP with their attacks.
 +
 
 +
{{monsterlink|Reaper}}- The archetypal Grim Reapers. They wield branded [[scythe]]s and can deal heavy melee damage.  
 +
 
 +
{{monsterlink|Shadow demon}}- Demonic summoners which can quickly flood their surroundings with summoned demons and [[Shadow Creatures]].
 +
 
 +
{{monsterlink|Tormentor}}- A demon that casts [[Pain]] and [[Torment]] and is faster than you.
  
 
===Tier-1 Demons===
 
===Tier-1 Demons===
 
Tier-1 Demons (also known as Greater Demons) are among the deadliest opponents in ''Dungeon Crawl''. All tier-1 demons can see invisible, and all Fiends are capable of inflicting [[Torment]]. Fighting, or even being in sight of multiple tier-1 demons, is not recommended.  
 
Tier-1 Demons (also known as Greater Demons) are among the deadliest opponents in ''Dungeon Crawl''. All tier-1 demons can see invisible, and all Fiends are capable of inflicting [[Torment]]. Fighting, or even being in sight of multiple tier-1 demons, is not recommended.  
* {{LightRed|1}} [[Image:Brimstone fiend.png|32px]] '''[[Brimstone fiend]]''' - Fiends that specialize in [[hellfire]] as well as torment. Vulnerable to cold.  
+
 
* {{LightGrey|1}} [[Image:Executioner.png|32px]] '''[[Executioner]]''' - Moves twice as fast as normal, and will cast [[Haste]] at the slightest provocation. With its speed and 3 melee attacks, it will tear low AC characters to shreds.   
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{{monsterlink|Brimstone fiend}}- Fiends that specialize in [[hellfire]] as well as torment. Vulnerable to cold.  
* {{Brown|1}} [[File:Hell sentinel.png]] '''[[Hell sentinel]]''' - A demonic construct with excellent defenses, painful [[spiny|spines]], and both [[Hellfire]] and [[Iron Shot]].
+
 
* {{White|1}} [[File:Ice fiend.png|32px]] '''[[Ice fiend]]''' - Fiends that have torment and [[Bolt of Cold]], but are most dangerous in melee with their powerful cold attacks. Vulnerable to fire.
+
{{monsterlink|Executioner}}- Moves twice as fast as normal, and will cast [[Haste]] at the slightest provocation. With its speed and 3 melee attacks, it will tear low AC characters to shreds.   
* {{Magenta|1}} [[File:Shadow fiend.png]] '''[[Shadow fiend]]''' - Fiends that can damage both the living and the undead with an assortment of cold and negative energy spells.
+
 
 +
{{monsterlink|Hell sentinel}}- A demonic construct with excellent defenses, painful [[spiny|spines]], and both [[Hellfire]] and [[Iron Shot]].
 +
 
 +
{{monsterlink|Ice fiend}}- Fiends that have torment and [[Bolt of Cold]], but are most dangerous in melee with their powerful cold attacks. Vulnerable to fire.
 +
 
 +
{{monsterlink|Shadow fiend}}- Fiends that can damage both the living and the undead with an assortment of cold and negative energy spells.
 +
 
 +
===Archdemons===
 +
The most powerful demons of them all, these beings are all [[unique]] creatures that are usually found as boss-type enemies. Several of them serve as guardians of [[runes of Zot]].
 +
 
 +
{{monsterlink|Geryon}}- The gatekeeper of [[Hell]], Geryon's [[Horn of Geryon|horn]] is the only means of opening the portals to the other hellish realms.
 +
 
 +
{{monsterlink|Asmodeus}}- Lord of [[Gehenna]] and unparalleled master of [[Fire Magic]].
 +
 
 +
{{monsterlink|Dispater}}- Lord of [[the Iron City of Dis]], Dispater commands powerful [[Earth Magic]] and legions of powerful demons.
 +
 
 +
{{monsterlink|Ereshkigal}}- Lady of [[Tartarus]], she can [[paralyze]], [[torment]], and [[silence]] her foes.
 +
 
 +
{{monsterlink|Antaeus}}- A corrupted [[titan]] who rules over [[Cocytus]]. Antaeus fights foes with his massive strength augmented by powerful [[Ice Magic|Ice]] and [[Air Magic]].
 +
 
 +
{{monsterlink|Pandemonium lord}}- Powerful demons that individually rule portions of [[Pandemonium]]. Their powers and appearances vary greatly.
 +
 
 +
{{monsterlink|Mnoleg}}- Guardian of the glowing rune of Zot, Mnoleg and his minions will [[malmutate]] the crap out of anyone who challenges them.
 +
 
 +
{{monsterlink|Lom Lobon}}- Guardian of the magical rune of Zot, Lom Lobon possesses some of the strongest spells in the entire game and heads a cabal of [[wizard]]s.
 +
 
 +
{{monsterlink|Cerebov}}- Guardian of the fiery rune of Zot, Cerebov's [[Sword of Cerebov|sword]] allows him to cut through even full fire resistance.
 +
 
 +
{{monsterlink|Gloorx Vloq}}- Guardian of the dark rune of Zot, Gloorx Vloq is extremely fast and can seriously harm both the living and the undead.
 +
 
 +
===Demonic creatures===
 +
While not considered standard demons in and of themselves, several creatures have demonic properties, including vulnerability to holy damage.
 +
 
 +
{{monsterlink|Apocalypse crab}}- [[Abyss]]al crustaceans that spew clouds of pure [[chaos]] at their prey.
 +
 
 +
{{monsterlink|Small abomination}}- Horrible mockeries of life made from several corpses that have been mashed haphazardly together.
 +
 
 +
{{monsterlink|Large abomination}}- Unrecognizable combinations of body parts that are somewhat slower but far more powerful than their smaller brethren.
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 +
{{monsterlink|Demonic crawler}}- Swift demonic bugs that are often found in the [[Spider's Nest]]
 +
 
 +
{{monsterlink|Efreet}}- Spirits of fire who wield [[flaming]] [[scimitar]]s and powerful [[Fire Magic]].
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 +
{{monsterlink|Hell hound}}- Fire-breathing [[list of canines|canines]] that travel in packs.
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 +
{{monsterlink|Hell hog}}- Demonic swine that travel in small herds and breathe [[Sticky Flame]].
 +
 
 +
{{monsterlink|Hellephant}}- Enormous, hellish [[elephant]]s that will roast you with their fire breath before trampling you to jelly.
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 +
{{monsterlink|Rakshasa}}- Demons that specialize in illusions. They hide themselves in a crowd of illusory copies.
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 +
{{monsterlink|Tentacled monstrosity}}- Enormous tentacled behemoths that roam the [[Realm of Zot]] and can swiftly crush the life out of those that allow them into close combat.
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 +
===Unique demons===
 +
These beings aren't powerful enough to be archdemons but are strong enough to be particularly noteworthy.
 +
 
 +
{{monsterlink|Azrael}}- An [[efreet]] who has learned how to hurl [[hellfire]] in addition to more more mundane types of fire. Travels with a pack of fire-themed underlings.
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 +
{{DarkGrey|X}} [[File:Cigotuvis monster.png]] '''[[Cigotuvi's Monster]]''' - The crowning masterpiece of Cigotuvi, a wizard who specialized in the manipulation of flesh. It guards the back chambers of its master's [[Cigotuvi's Fleshworks|Fleshworks]].
 +
 
 +
{{monsterlink|Grinder}}- A notoriously deadly [[shadow imp]] who appears dangerously early in the [[Dungeon]].
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 +
{{monsterlink|Ignacio}}- An [[executioner]] that is even more deadly than usual, thanks in no small part to the [[executioner's axe]] he carries.
 +
 
 +
{{monsterlink|Mara}}- Master of illusions, Mara can force his foes to fight their double. His own magic isn't anything to sneeze at, either.
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 +
{{monsterlink|Nellie}}- An unusually beefy [[hellephant]] that only appears in [[Dungeon Sprint]]
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 +
{{monsterlink|Serpent of Hell}}- A demonic [[list of dragons|dragon]] that changes its appearance and abilities to match the [[Hell]] it resides in.
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 +
===Retired demons===
 +
{{monsterlink|Midge}}- Tiny, flying imps that were little more than minor nuisances at best.
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 +
{{monsterlink|Hairy devil}}- Boring and weak demonic melee fighters.
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 +
{{monsterlink|Pit fiend}}- Huge winged demons that could cast both [[hellfire]] and [[torment]]. Were removed in favor of [[hell sentinel]]s.
  
 
[[Category:Demon]]
 
[[Category:Demon]]
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Revision as of 18:59, 2 July 2013

Demons are unholy monsters from the infernal planes of Hell, Pandemonium and the Abyss. They range in difficulty from minor nuisances like the crimson imp to the mighty Greater Demons, and have a wide variety of powers. They can be brought into the world by summoning them, and they also appear in later levels of the Dungeon, especially the aforementioned infernal branches.

All demons are considered evil, and take damage from holy wrath branded weapons and Holy Word. Many gods award piety for destroying them. Makhleb and Xom may grant demonic servants to their worshipers.

In the ASCII version of Crawl, tiered demons are represented by a numeral representing their tier level (1-5). More powerful demons are represented by an ampersand (&).

Demon List

Tier-5 Demons

Tier-5 Demons are the weakest class of demons. They're common in the early dungeon, and are often summoned in droves by stronger creatures. Only starting characters should have trouble dealing with these. The imps can be summoned by using Call Imp.

5 Crimson imp.png Crimson imp- A pesky little beast that blinks often and regenerates. Very difficult to pin down and kill, but otherwise fairly harmless.

5 White imp.png White imp- Frosty little demons that have Throw Frost and a cold-flavoured melee attack. Watch your potions!

5 Shadow imp.png Shadow imp- Demonic necromancers that cast Pain and occasionally Animate Dead.

5 Iron imp.png Iron imp- Metallic imps that have more HP and melee power, but slower speed, than other imps.

5 Lemure.png Lemure- A vaguely humanoid blob with almost no HP or other redeeming qualities, save poison resistance.

5 Quasit.png Quasit- Small demons with decent HP and dexterity-draining melee attacks.

5 Ufetubus.png Ufetubus- Resists cold and has decent EV, but is otherwise weak. Summoned in droves by the tier-3 ynoxinul.

Tier-4 Demons

Tier-4 Demons are more powerful than tier-5 demons, but are still among some of the weakest demons in the game. They are occasionally granted as allies by Makhleb's Lesser Servant invocation.

4 Blue devil.png Blue devil- Flying devils that resist cold and poison, but are vulnerable to fire. They have no spells.

4 Hellwing.png Hellwing- Skeletal demons that can raise the dead and teleport things (themselves or you).

4 Iron devil.png Iron devil- Upgraded iron imps with good AC and a variety of resistances. They hit for around as much as an ogre, but move slowly.

4 Orange demon.png Orange demon- Mostly unremarkable demons with dexterity-draining melee attacks.

4 Red devil.png Red devil- Flying devils that wield tridents or demon tridents. Vulnerable to cold.

4 Rotting devil.png Rotting devil- Shambling demons that inflict rot with their fetid touch and trail clouds of miasma wherever they go.

3 Sixfirhy.png Sixfirhy- An electrical imp that moves in bursts of speed. Relatively weak, but electric attacks will heal it (though enough electricity will blow it up instead).

Tier-3 Demons

Tier-3 Demons are demons of average power that display an assortment of capabilities. Some are notably more dangerous than others.

4 Chaos spawn.png Chaos spawn- Ever-shifting creatures that move fast and have chaos-branded melee attacks.

4 Ice devil.png Ice devil- Spell-less demons that nonetheless have powerful cold attacks, though they dislike fire.

3 Neqoxec.png Neqoxec- It will gladly malmutate you, drain your intelligence, or summon imps to attack you.

3 Smoke demon.png Smoke demon- Slow-moving demons that are nonetheless dangerous at range with Sticky Flame, Steam Ball, and Smite.

3 Soul eater.png Soul eater- Moderately powerful demons with ranged draining attacks.

3 Sun demon.png Sun demon- Speedy fire demons that have powerful, fiery attacks but are vulnerable to cold.

3 Ynoxinul.png Ynoxinul- A summoner of ufetubi which can also cast iron shot.

Tier-2 Demons

Tier-2 Demons are challenging combatants due to significant melee ability. They are the second most powerful tier of demon. All of them can open doors. Additionally, a worshipper of Makhleb may summon some of them using the Greater Servant ability.

2 Balrug.png Balrug- Huge, fast demons that wield branded demon whips, cast powerful fire magic, and smite their foes.

2 Blizzard demon.png Blizzard demon- Demons that are faster than average and capable of casting powerful Air and Ice Magic.

2 Cacodemon.png Cacodemon- A dangerous debilitating demon that can cast Malmutate, Slow, and Confuse. They can also call in reinforcements or pelt you with energy bolts.

2 Green death.png Green death- Quick demons that attack you with all manner of dangerous toxins.

2 Hell beast.png Hell beast- Dangerous melee demons with two attacks that can trample foes. Their abilities are somewhat randomized.

2 Hellion.png Hellion- Demons that specialize in pelting you with smite-targeted hellfire.

2 Lorocyproca.png Lorocyproca- Invisible demons that resist all elements and sap your MP with their attacks.

2 Reaper.png Reaper- The archetypal Grim Reapers. They wield branded scythes and can deal heavy melee damage.

2 Shadow demon.png Shadow demon- Demonic summoners which can quickly flood their surroundings with summoned demons and Shadow Creatures.

2 Tormentor.png Tormentor- A demon that casts Pain and Torment and is faster than you.

Tier-1 Demons

Tier-1 Demons (also known as Greater Demons) are among the deadliest opponents in Dungeon Crawl. All tier-1 demons can see invisible, and all Fiends are capable of inflicting Torment. Fighting, or even being in sight of multiple tier-1 demons, is not recommended.

1 Brimstone fiend.png Brimstone fiend- Fiends that specialize in hellfire as well as torment. Vulnerable to cold.

1 Executioner.png Executioner- Moves twice as fast as normal, and will cast Haste at the slightest provocation. With its speed and 3 melee attacks, it will tear low AC characters to shreds.

1 Hell Sentinel.png Hell sentinel- A demonic construct with excellent defenses, painful spines, and both Hellfire and Iron Shot.

1 Ice Fiend.png Ice fiend- Fiends that have torment and Bolt of Cold, but are most dangerous in melee with their powerful cold attacks. Vulnerable to fire.

1 Shadow Fiend.png Shadow fiend- Fiends that can damage both the living and the undead with an assortment of cold and negative energy spells.

Archdemons

The most powerful demons of them all, these beings are all unique creatures that are usually found as boss-type enemies. Several of them serve as guardians of runes of Zot.

& Geryon.png Geryon- The gatekeeper of Hell, Geryon's horn is the only means of opening the portals to the other hellish realms.

& Asmodeus.png Asmodeus- Lord of Gehenna and unparalleled master of Fire Magic.

& Dispater.png Dispater- Lord of the Iron City of Dis, Dispater commands powerful Earth Magic and legions of powerful demons.

& Ereshkigal.png Ereshkigal- Lady of Tartarus, she can paralyze, torment, and silence her foes.

C Antaeus.png Antaeus- A corrupted titan who rules over Cocytus. Antaeus fights foes with his massive strength augmented by powerful Ice and Air Magic.

& Pandemonium lord.png Pandemonium lord- Powerful demons that individually rule portions of Pandemonium. Their powers and appearances vary greatly.

& Mnoleg.png Mnoleg- Guardian of the glowing rune of Zot, Mnoleg and his minions will malmutate the crap out of anyone who challenges them.

& Lom Lobon.png Lom Lobon- Guardian of the magical rune of Zot, Lom Lobon possesses some of the strongest spells in the entire game and heads a cabal of wizards.

& Cerebov.png Cerebov- Guardian of the fiery rune of Zot, Cerebov's sword allows him to cut through even full fire resistance.

& Gloorx Vloq.png Gloorx Vloq- Guardian of the dark rune of Zot, Gloorx Vloq is extremely fast and can seriously harm both the living and the undead.

Demonic creatures

While not considered standard demons in and of themselves, several creatures have demonic properties, including vulnerability to holy damage.

t Apocalypse crab.png Apocalypse crab- Abyssal crustaceans that spew clouds of pure chaos at their prey.

x Small abomination.png Small abomination- Horrible mockeries of life made from several corpses that have been mashed haphazardly together.

X Large abomination.png Large abomination- Unrecognizable combinations of body parts that are somewhat slower but far more powerful than their smaller brethren.

s Demonic crawler.png Demonic crawler- Swift demonic bugs that are often found in the Spider's Nest

R Efreet.png Efreet- Spirits of fire who wield flaming scimitars and powerful Fire Magic.

h Hell hound.png Hell hound- Fire-breathing canines that travel in packs.

h Hell hog.png Hell hog- Demonic swine that travel in small herds and breathe Sticky Flame.

Y Hellephant.png Hellephant- Enormous, hellish elephants that will roast you with their fire breath before trampling you to jelly.

R Rakshasa.png Rakshasa- Demons that specialize in illusions. They hide themselves in a crowd of illusory copies.

X Tentacled monstrosity.png Tentacled monstrosity- Enormous tentacled behemoths that roam the Realm of Zot and can swiftly crush the life out of those that allow them into close combat.

Unique demons

These beings aren't powerful enough to be archdemons but are strong enough to be particularly noteworthy.

R Azrael.png Azrael- An efreet who has learned how to hurl hellfire in addition to more more mundane types of fire. Travels with a pack of fire-themed underlings.

X Cigotuvis monster.png Cigotuvi's Monster - The crowning masterpiece of Cigotuvi, a wizard who specialized in the manipulation of flesh. It guards the back chambers of its master's Fleshworks.

5 Grinder.png Grinder- A notoriously deadly shadow imp who appears dangerously early in the Dungeon.

1 Ignacio.png Ignacio- An executioner that is even more deadly than usual, thanks in no small part to the executioner's axe he carries.

R Mara.png Mara- Master of illusions, Mara can force his foes to fight their double. His own magic isn't anything to sneeze at, either.

Y Nellie.png Nellie- An unusually beefy hellephant that only appears in Dungeon Sprint

D Serpent of Hell.png Serpent of Hell- A demonic dragon that changes its appearance and abilities to match the Hell it resides in.

Retired demons

5 Midge.png Midge- Tiny, flying imps that were little more than minor nuisances at best.

4 Hairy devil.png Hairy devil- Boring and weak demonic melee fighters.

1 Pit fiend.png Pit fiend- Huge winged demons that could cast both hellfire and torment. Were removed in favor of hell sentinels.