Hexes
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Hexes are spells that affect things and monsters (usually negatively). They never do direct damage nor change fundamental state of anything.
This includes: slowing monsters, paralyzing monsters, confusing monsters, etc. Becoming invisible is also included here due to the illusion aspect of hexes.
List of Hexes spells
- Level 1
- Confusing Touch
- Corona
- Level 3
- Confuse
- Inner Flame
- Tukima's Dance
- Level 4
- Cause Fear
- Enslavement
- Polymorph Other
- Level 5
- Silence
- Level 7
- Darkness
Sources of Hexes
- Main Texts
- Book of Control (Enslavement, Mass Confusion, Metabolic Englaciation)
- Book of Debilitation (Corona, Slow, Inner Flame, Enslavement, Cause Fear)
- Book of Maledictions (Corona, Sure Blade, Ensorcelled Hibernation, Confuse, Enslavement, Invisibility)
- Other Texts
- Book of Burglary (Darkness)
- Book of Cantrips (Confusing Touch)
- Book of Dreams (Ensorcelled Hibernation)
- Book of Enchantments (Tukima's Dance, Cause Fear, Silence)
- Book of Hinderance (Confusing Touch, Slow, Confuse, Metabolic Englaciation)
- Book of Ice (Ensorcelled Hibernation, Metabolic Englaciation)
- Book of Party Tricks (Projected Noise)
- Book of Minor Magic (Slow)
- Book of Morphology (Polymorph Other)
- Book of Power (Mass Confusion)
- Book of the Sky (Silence)
- Book of Wizardry (Invisibility)
Hexes Aptitudes
From Dungeon Crawl Stone Soup 0.10 in-game documentation:
Hu | Ce | Dg | Ds | Dr | DD | DE | HE | SE | Fe | Gh | Ha | Ko | Mf | Mi | Mu | Na | Op | Og | HO | Sp | Te | Tr | Vp |
0 | -1 | {{{Dg}}} | {{{Ds}}} | -1 | -2 | +3 | 0 | 0 | +4 | -2 | -1 | 0 | 0 | -4 | -1 | 0 | 0 | -3 | 0 | +2 | -3 | -4 | {{{Vp}}} |
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |