Difference between revisions of "The Crypt"

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{{flavour|A huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and the whole place resounds with the keening of the tortured souls of the unquiet dead.
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{{flavour|The Crypt is a huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and every noise echoes worryingly, violating the overbearing silence of the grave.
  
The Crypt is five levels deep and can be found between Vault:2 and Vault:3. It contains the entrance to the Tomb.
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This branch is unusually silent: sounds travel farther here.
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The entrance to this branch can be found between levels 2 and 3 of the Vaults.
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This branch is 3 levels deep.
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This branch contains the entrance to the Tomb.
 
}}
 
}}
 
{{flavour|These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.}}
 
{{flavour|These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.}}
  
[[File:Crypt entry.png]]
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[[File:Crypt entry.png]] '''The Crypt''' is a 3-floor [[branch]], found between [[the Vaults]]:2 and 3. It is filled with all manner of [[undead]] opponents, and although it does not contain a [[rune of Zot]], it does hold the [[list of mummies|mummy]]-guarded entrance to [[the Tomb]], as well as a significant amount of treasure guarded by powerful undead foes on the final floor.
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==Layout==
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The Crypt is made up of claustrophobic, winding hallways and large open chambers, all of which are built of [[wand of digging|undiggable]] stone or metal [[wall]]s.
  
'''The Crypt''' is a 5-floor [[branch]], its entrance found on [[Vaults]]:2 or 3. It is filled with all manner of [[undead]] opponents, and although it does not contain a [[rune of Zot]], it does hold the [[list of mummies|mummy]]-guarded entrance to [[the Tomb]], as well as a large amount of treasure guarded by powerful undead foes on the final floor.
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The Crypt is also a [[Noise#Ambient noise|very silent place]], so noise carries farther than usual. Most residents are dead quiet, but even the noise made by your weapons will attract attention.
  
==Layout==
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===Crypt:3===
the Crypts are made up of claustrophobic, winding hallways and large open chambers, all of which are built of [[wand of digging|dig]]-proof stone or metal [[wall]]s. [[Web]] [[trap]]s are a common sight here, choking hallways but also allowing cautious players to ensnare pursuing opponents.
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The third floor of the Crypt always has a treasure [[vault]], which can be sized anywhere from a modest room to all of the map. These always contain some of the most powerful undead enemies in the game, but often hold living and [[list of constructs#Golems|golem]] opponents as well.  
  
The Crypt is also a [[Noise#Ambient noise|very silent place]] (one might even say "dead quiet"), so noises will carry farther than you're accustomed to. While the majority of the Crypt's inhabitants attack you in relative silence ([[flying skull]]s are one of the few forms of undead capable of alerting others of your presence), even the noise made by your weapons striking your foes will be attracting attention. See the page on [[noise]] for more details.  
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Some of the treasure vault loot will be Necromancy themed loot, such as [[draining]], [[vampiric]], or [[pain]]-[[brand]]ed weapons, [[ring of positive energy|rings of positive energy]], the [[Necronomicon]], [[staff of death|staves of death]], or one of several similarly themed [[unrand]]s.
  
==Useful Info==
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==Strategy==
Players will find their [[poison]], [[draining]], or [[pain]]-[[brand]]ed weapons all but useless here; [[holy wrath]] weapons and [[Dispel Undead]] are much more useful for clearing out the almost entirely undead population here, and [[scrolls of holy word]] make excellent room-clearing nukes, particularly if you worship a [[good god]]. [[Negative energy]] resistance will come in handy to negate enemy draining attacks and mitigate the impact of [[torment]] (an uncommon but significant threat). [[See invisible]] is also worth keeping on hand, as [[vampire knight]]s can be surprisingly dangerous to players who fail to notice them until they reach melee range.
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Crypt is almost entirely filled with undead creatures, so [[holy wrath]] and [[Dispel Undead]] are more useful here. Likewise, [[negative energy]] and [[torment]] are common, so bring rN+.
  
Beyond that, there are a handful of casters capable of hitting you with various elemental spells, and many of the opponents here hit fairly hard ([[ghoul (monster)|ghouls]], [[bone dragon]]s, and [[ancient champion]]s are particularly nasty in melee), so high [[AC]]/[[EV]] and a rank of [[fire]] and [[cold]] resistance will certainly help. Finally, don't be afraid to look up opponents you aren't familiar with, as many of the opponents here behave in very unusual ways, and a few of them ([[curse skull]]s, [[lich]]es, [[ancient lich]]es), [[curse toe]]s, and the powerful [[unique]] [[Khufu]]) are extreme threats that deserve serious caution.
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The following monsters deserve special attention:
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*{{monsterlink|Ancient champion}} - These foes can fire [[Iron Shot]]s and have decent damage. When [[haste]]d, they can deal good damage against any character.
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*{{monsterlink|Bone dragon}} - A high damage, highly durable undead enemy. Simple, but threatening.
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*{{monsterlink|Curse skull}} - These fast-moving and high [[AC]] skulls can [[torment]] you and [[Summon Undead]].
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*{{monsterlink|Ancient lich}} & {{monsterlink|Dread lich}} - top-tier spellcasters. Ancient liches deal massive damage with their spells, dread liches can paralyse you or summon dangerous demons.
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*{{monsterlink|Phantasmal warrior}} - not terribly dangerous on their own, but they halve your [[willpower]], making you vulnerable to being hexed by [[vampire knight]]s, liches, or other enemies.
  
 
===Useful Traits===
 
===Useful Traits===
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*[[Negative energy]] resistance
 
*[[Negative energy]] resistance
 
*[[See invisible]]
 
*[[See invisible]]
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<!--
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==Crypt:3 vaults==
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'''Eye to Eye With the Devil''': A small chamber which forces you to deal with multiple [[ancient lich]]es, [[curse skull]]s, and other potent threats before reaching the loot.
  
===Crypt:5===
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'''Haunted Forest''': A full-floor graveyard, filled with dead [[tree]]s, gravestones, and mausoleums, each of which contains a variety of angry inhabitants.
The fifth floor of the Crypt always has a treasure vault, which can be sized anywhere from a modest room to all of the map. These always contain some of the most powerful undead enemies in the game, but often hold living and [[list of constructs#Golems|golem]] opponents as well.
 
  
'''Eye to Eye With the Devil''': A small chamber which forces you to deal with multiple ancient liches, offensive [[statue]]s, and other potent threats before reaching the loot.
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'''Cryptofortress''': A full-floor undead fortress, guarded by [[iron golem]]s. Exploration will reveal powerful liches, mummies, and vampires guarding the various loot heaps.
  
'''Haunted Forest''': A full-floor graveyard, filled with dead [[tree]]s, gravestones, and mausoleums, each of which contains a variety of angry inhabitants.
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'''Church of pain''': A cross-shaped map with 4 different monster sets: skeletons, vampires, ghosts, and mummies.
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'''Quadcrypt''': A full-floor vault divided in four quadrants: burial hoard (NE), chapel of [[Kikubaaqudgha]] (NW), catacombs (SE), and crematory (SW).
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'''Elkab''': A triparte Egyptian temple. Like the church of pain, it has four sets of monsters: skeleton, ghost, vampire, and mummy.
  
'''Cryptofortress''': A full-floor undead fortress, guarded by [[iron golem]]s. Exploration will reveal powerful liches, mummies, and vampires guarding the various loot heaps.
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'''The death's head''': A full-floor skull-shaped vault.
  
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'''Unholy cathedral''': A very compact vault with altars to [[Yredelemnul]] and [[Kikubaaqudgha]].
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-->
 
==Monsters==
 
==Monsters==
 
{| class="prettytable" style="border:none; margin:0; padding:0;"
 
{| class="prettytable" style="border:none; margin:0; padding:0;"
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| {{monsterlink|Wraith}} || {{monsterlink|Flayed ghost}} || {{monsterlink|Soul eater}} || {{monsterlink|Reaper}}
 
|-
 
|-
| {{monsterlink|Shadow}} || {{monsterlink|Hungry ghost}} ||  {{monsterlink|Silent spectre}} || {{monsterlink|Flayed ghost}} || {{monsterlink|Soul eater}} || {{monsterlink|Reaper}}
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| {{monsterlink|Freezing wraith}} || {{monsterlink|Shadow wraith}} || {{monsterlink|Phantasmal warrior}} || {{monsterlink|Eidolon}}  
 
|-
 
|-
| {{monsterlink|Wraith}} || {{monsterlink|Freezing wraith}} || {{monsterlink|Shadow wraith}} || {{monsterlink|Phantasmal warrior}} || {{monsterlink|Eidolon}} ||
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| {{Red|n}} [[File:Ghoul (monster).png]] '''[[Ghoul (monster)|Ghoul]]''' || {{monsterlink|Bone dragon}} || {{monsterlink|Flying skull}} || {{monsterlink|Curse skull}}
 
|-
 
|-
| {{monsterlink|Flaming corpse}} || {{monsterlink|Plague shambler}} || {{monsterlink|Ghoul (monster)}} || {{monsterlink|Bone dragon}} || {{monsterlink|Flying skull}} || {{monsterlink|Curse skull}}
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| {{White|p}} [[File:Necromancer (monster).png]] '''[[Necromancer (monster)|Necromancer]]''' || {{monsterlink|Death knight}} || {{monsterlink|Deep elf death mage}} || {{monsterlink|Skeletal warrior}}  
|-
 
| {{monsterlink|Necromancer (monster)}} || {{monsterlink|Deep dwarf death knight}} || {{monsterlink|Deep elf death mage}} || {{monsterlink|Wight}} || {{monsterlink|Skeletal warrior}} || {{monsterlink|Ancient champion}}  
 
 
|-  
 
|-  
| {{monsterlink|Vampire (monster)}} || {{monsterlink|Vampire mage}} || {{monsterlink|Vampire knight}} || {{monsterlink|Jiangshi}} || ||
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| {{monsterlink|Vampire mage}} || {{monsterlink|Vampire knight}} || {{monsterlink|Jiangshi}} || {{monsterlink|Revenant}}
 
|-  
 
|-  
|{{monsterlink|Unborn}} || {{monsterlink|Revenant}} || {{monsterlink|Lich}} || {{monsterlink|Ancient lich}} || ||
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|{{monsterlink|Lich}} || {{monsterlink|Ancient lich}} || {{monsterlink|Dread lich}} || {{monsterlink|Ancient champion}}
 
|}
 
|}
  
 
===Placed by vaults===
 
===Placed by vaults===
 
{| class="prettytable" style="border:none; margin:0; padding:0;"
 
{| class="prettytable" style="border:none; margin:0; padding:0;"
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| {{monsterlink|Dancing weapon}} || {{monsterlink|Iron golem}} || {{monsterlink|Crystal guardian}} || {{monsterlink|Curse toe}} || {{monsterlink|Hell knight}} ||{{monsterlink|Profane servitor}}
 
|-
 
|-
| {{monsterlink|Dancing weapon}} || {{monsterlink|Iron golem}} || {{monsterlink|Crystal guardian}} || {{monsterlink|Curse toe}} || {{monsterlink|Hell knight}} ||{{monsterlink|Profane servitor}}
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| {{LightGrey|M}} [[File:Mummy (monster).png]] '''[[Mummy (monster)|Mummy]]''' || {{monsterlink|Guardian mummy}} ||  {{monsterlink|Mummy priest}} || {{monsterlink|Royal mummy}} || {{monsterlink|Khufu}} || {{monsterlink|Sphinx}}
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|}
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===Uniques===
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{| class="prettytable" style="border:none; margin:0; padding:0;"
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| {{monsterlink|Aizul}}
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| {{monsterlink|Bai Suzhen}}
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| {{monsterlink|Boris}}
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| {{monsterlink|Donald}}
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|-
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| {{monsterlink|Frederick}}
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| {{monsterlink|Grunn}}
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| {{monsterlink|Jory}}
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| {{monsterlink|Josephina}}
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|-
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| {{monsterlink|Khufu}}
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| {{monsterlink|Mara}}
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| {{monsterlink|Margery}}
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| {{monsterlink|Mennas}}
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|-
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| {{monsterlink|Saint Roka}}
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| {{monsterlink|Sojobo}}
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| {{monsterlink|Vv}}
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| {{monsterlink|Xtahua}}
 
|-
 
|-
| {{monsterlink|Mummy (monster)}} || {{monsterlink|Guardian mummy}} ||  {{monsterlink|Mummy priest}} || {{monsterlink|Greater mummy}} || {{monsterlink|Khufu}} || {{monsterlink|Sphinx}}
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| {{monsterlink|Zenata}}
 
|}
 
|}
  
 
==History==
 
==History==
Prior to [[0.14]], there were [[crystal golem]]s instead of crystal guardians.
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*Prior to [[0.17]], you could find [[Unborn]] in this branch.
 
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*Prior to [[0.15]], the Crypt was 5 floors deep. In 0.15, [[Deep dwarf death knight]]s were replaced by human death knights, and [[Plague shambler]]s were removed.
Prior to [[0.13]], the Crypt had another monster set. [[Zombie]]s, [[skeleton]]s, and [[skeletal warrior]]s were by a very large margin the most common monsters. It also was more quiet.
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*Prior to [[0.13]], the Crypt had a drastically different monster set. [[Zombie]]s, [[skeleton]]s, and [[skeletal warrior]]s were by a very large margin the most common monsters. It was also even more quiet.
  
[[Category:Dungeon_Branches]]
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{{branches}}

Latest revision as of 03:02, 7 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
The Crypt is a huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and every noise echoes worryingly, violating the overbearing silence of the grave.

This branch is unusually silent: sounds travel farther here.

The entrance to this branch can be found between levels 2 and 3 of the Vaults.

This branch is 3 levels deep.

This branch contains the entrance to the Tomb.

These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.

Crypt entry.png The Crypt is a 3-floor branch, found between the Vaults:2 and 3. It is filled with all manner of undead opponents, and although it does not contain a rune of Zot, it does hold the mummy-guarded entrance to the Tomb, as well as a significant amount of treasure guarded by powerful undead foes on the final floor.

Layout

The Crypt is made up of claustrophobic, winding hallways and large open chambers, all of which are built of undiggable stone or metal walls.

The Crypt is also a very silent place, so noise carries farther than usual. Most residents are dead quiet, but even the noise made by your weapons will attract attention.

Crypt:3

The third floor of the Crypt always has a treasure vault, which can be sized anywhere from a modest room to all of the map. These always contain some of the most powerful undead enemies in the game, but often hold living and golem opponents as well.

Some of the treasure vault loot will be Necromancy themed loot, such as draining, vampiric, or pain-branded weapons, rings of positive energy, the Necronomicon, staves of death, or one of several similarly themed unrands.

Strategy

Crypt is almost entirely filled with undead creatures, so holy wrath and Dispel Undead are more useful here. Likewise, negative energy and torment are common, so bring rN+.

The following monsters deserve special attention:

Useful Traits

Monsters

W Wraith.png Wraith W Flayed ghost.png Flayed ghost 3 Soul eater.png Soul eater 2 Reaper.png Reaper
W Freezing wraith.png Freezing wraith W Shadow wraith.png Shadow wraith W Phantasmal warrior.png Phantasmal warrior W Eidolon.png Eidolon
n Ghoul.png Ghoul D Bone dragon.png Bone dragon z Flying skull.png Flying skull z Curse skull.png Curse skull
p Necromancer.png Necromancer p Death knight.png Death knight e Deep elf death mage.png Deep elf death mage z Skeletal warrior.png Skeletal warrior
V Vampire mage.png Vampire mage V Vampire knight.png Vampire knight V Jiangshi.png Jiangshi z Revenant.png Revenant
L Lich.png Lich L Ancient lich.png Ancient lich L Dread lich.png Dread lich z Ancient champion.png Ancient champion

Placed by vaults

( Dancing weapon.png Dancing weapon 9 Iron golem.png Iron golem 9 Crystal guardian.png Crystal guardian z Curse toe.png Curse toe p Hell knight.png Hell knight A Profane servitor.png Profane servitor
M Mummy (monster).png Mummy M Guardian mummy.png Guardian mummy M Mummy priest.png Mummy priest M Royal mummy.png Royal mummy M Khufu.png Khufu H Sphinx.png Sphinx

Uniques

S Aizul.png Aizul d Bai Suzhen.png Bai Suzhen L Boris.png Boris @ Donald.png Donald
@ Frederick.png Frederick g Grunn.png Grunn V Jory.png Jory L Josephina.png Josephina
M Khufu.png Khufu R Mara.png Mara @ Margery.png Margery A Mennas.png Mennas
o Saint Roka.png Saint Roka Q Sojobo.png Sojobo 9 Vv.png Vv D Xtahua.png Xtahua
a Zenata.png Zenata

History

Dungeon branches
Dungeon exit.png The DungeonTemple entry.png The TempleDepths entry.png The DepthsZot entry.png Realm of Zot
Lair entry.png The Lair ( Spider entry.png Spider's NestSnake entry.png Snake PitSwamp entry.png The SwampShoals entry.png The ShoalsSlime entry.png Slime Pits)
Orc entry.png Orcish Mines ( Elf entry.png Elven Halls) • Vaults entry.png The Vaults ( Crypt entry.png The CryptTomb entry.png The Tomb)
Abyss entry.png The AbyssPandemonium entry.png PandemoniumHell entry.png Hell ( Cocytus entry.png CocytusDis entry.pngDisGehenna entry.png GehennaTartarus entry.png Tartarus)
See also: Portal