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The '''Charms''' school of magic includes all spells which positively affect yourself, providing improved offense, defense, speed, or other beneficial enhancements until they wear off. Although they never directly affect other targets, they can greatly increase your ability to survive. | The '''Charms''' school of magic includes all spells which positively affect yourself, providing improved offense, defense, speed, or other beneficial enhancements until they wear off. Although they never directly affect other targets, they can greatly increase your ability to survive. | ||
Revision as of 17:04, 2 May 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
The Charms school of magic includes all spells which positively affect yourself, providing improved offense, defense, speed, or other beneficial enhancements until they wear off. Although they never directly affect other targets, they can greatly increase your ability to survive.
List of Charms Spells
Lvl 2 | ||
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Fire Brand | Charms/Fire Magic |
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Freezing Aura | Charms/Ice Magic |
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Lethal Infusion | Charms/Necromancy |
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Repel Missiles | Charms/Air Magic |
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Shroud of Golubria | Charms/Translocations |
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Sure Blade | Charms/Hexes |
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Swiftness | Charms/Air Magic |
Lvl 3 | ||
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Flight | Charms/Air Magic |
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Ozocubu's Armour | Charms/Ice Magic |
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Poison Weapon | Charms/Poison Magic |
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Regeneration | Charms/Necromancy |
Lvl 4 | ||
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Control Teleport | Charms/Translocations |
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Insulation | Charms/Air Magic |
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See Invisible | Charms |
Lvl 5 | ||
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Excruciating Wounds | Charms/Necromancy |
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Warp Weapon | Charms/Translocations |
Lvl 6 | ||
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Deflect Missiles | Charms/Air Magic |
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Haste | Charms |
Lvl 7 | ||
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Ring of Flames | Charms/Fire Magic |
Lvl 8 | ||
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Death's Door | Charms/Necromancy |
Sources of Charms
- Main Texts
- Book of War Chants (Fire Brand, Freezing Aura, Shroud of Golubria, Repel Missiles, Poison Weapon, Regeneration)
- Other Texts
- Book of Air (Swiftness, Repel Missiles, Flight)
- Book of Alchemy (Lethal Infusion)
- Book of Burglary (Swiftness, Control Teleport)
- Book of Clouds (Ring of Flames)
- Book of Control (Control Teleport)
- Book of Death (Excruciating Wounds)
- Book of Dreams (Flight)
- Book of Envenomations (Poison Weapon)
- Book of Enchantments (See Invisible, Deflect Missiles, Haste)
- Book of Fire (Fire Brand, Ring of Flames)
- Book of Frost (Ozocubu's Armour)
- Book of Ice (Freezing Aura)
- Book of Maledictions (Sure Blade)
- Book of Minor Magic (Repel Missiles)
- Book of Necromancy (Lethal Infusion, Regeneration)
- Book of Spatial Translocations (Shroud of Golubria, Control Teleport)
- Book of the Dragon (Flight)
- Book of the Sky (Flight, Insulation, Deflect Missiles)
- Book of the Warp (Warp Weapon)
- Book of Wizardry (Haste)
- Necronomicon (Death's Door)
Charms Aptitudes
From Dungeon Crawl Stone Soup 0.11 in-game documentation:
Hu | Ce | Dg | Ds | Dr | DD | DE | HE | SE | Fe | Gh | Ha | Ko | Mf | Mi | Mu | Na | Op | Og | HO | Sp | Te | Tr | Vp |
0 | -1 | -1 | -1 | -1 | -1 | 4 | 2 | -2 | 2 | -1 | 1 | -2 | 1 | -4 | -2 | 0 | 0 | -3 | -1 | 4 | -2 | -4 | 1 |
Skills | |
---|---|
Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
Physical | Fighting • Armour • Dodging • Stealth • Shields |
Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Summoning • Translocations |