Difference between revisions of "List of unrands"
(retired scimitar of Flaming Death, dagger of Chilly Death) |
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An '''unrand''' (or '''unrandart''') is short for "unrandom artefact," which is an [[artefact]] with a set appearance and properties (as opposed to a [[randart]], or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrandart that is specialized to have unique, hardcoded properties is sometimes referred to as a ''fixedart'', although this distinction has become increasingly blurred with time. | An '''unrand''' (or '''unrandart''') is short for "unrandom artefact," which is an [[artefact]] with a set appearance and properties (as opposed to a [[randart]], or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrandart that is specialized to have unique, hardcoded properties is sometimes referred to as a ''fixedart'', although this distinction has become increasingly blurred with time. | ||
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[[File:Hat_of_pondering.png]] +3 [[hat of Pondering]] {ponderous, MR+ MP+10 Int+5} | [[File:Hat_of_pondering.png]] +3 [[hat of Pondering]] {ponderous, MR+ MP+10 Int+5} | ||
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[[File:Maxwell's etheric cage.png]] +0 [[Maxwell's etheric cage]] {RegenMP *Contam rElec MP+4} | [[File:Maxwell's etheric cage.png]] +0 [[Maxwell's etheric cage]] {RegenMP *Contam rElec MP+4} | ||
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[[File:Scimitar_of_flaming_death.png]] +6 [[scimitar of Flaming Death]] {flame, rPois rF++ rC- MR+} | [[File:Scimitar_of_flaming_death.png]] +6 [[scimitar of Flaming Death]] {flame, rPois rF++ rC- MR+} | ||
− | [[File:Dagger_of_chilly_death.png]] +9 [[dagger of Chilly Death]] {flash freeze, rPois rF- rC++ MR+} | + | [[File:Dagger_of_chilly_death.png]] +9 [[dagger of Chilly Death]] {flash freeze, rPois rF- rC++ MR+} |
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+ | [[File:Hat of the High Council.png]] +2 [[hat of the High Council]] {Archmagi, Wiz- Stlth-} | ||
==History== | ==History== | ||
− | '''[[0.20]]:''' Added double sword Maxwell's Thermic Engine; removed scimitar of Flaming Death, dagger of Chilly Death. Renamed | + | '''[[0.20]]:''' Added double sword Maxwell's Thermic Engine; removed scimitar of Flaming Death, dagger of Chilly Death & hat of the High Council. Renamed sword of Jihad into Zealot's Sword. The Ring of Shaolin is renamed to Ring of Phasing, and the bow of Krishna "Sharnga" is renamed to longbow "Zephyr". The necklace of Bloodlust and the cloak of Ratskin were changed into new versions. |
− | + | ||
'''[[0.19]]:''' Added new versions of [[Punk]], [[Firestarter]], [[Frostbite]], [[Trident of the Octopus King]], [[Staff of Olgreb]], [[Sword of Zonguldrok]], [[Damnation]], [[Eos]], [[Fencer's Gloves]], and [[Wyrmbane]] and removed [[Brilliance]], [[Amulet of Cekugob]], and [[Sword of the Doom Knight]] | '''[[0.19]]:''' Added new versions of [[Punk]], [[Firestarter]], [[Frostbite]], [[Trident of the Octopus King]], [[Staff of Olgreb]], [[Sword of Zonguldrok]], [[Damnation]], [[Eos]], [[Fencer's Gloves]], and [[Wyrmbane]] and removed [[Brilliance]], [[Amulet of Cekugob]], and [[Sword of the Doom Knight]] | ||
Revision as of 11:09, 30 May 2017
An unrand (or unrandart) is short for "unrandom artefact," which is an artefact with a set appearance and properties (as opposed to a randart, or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrandart that is specialized to have unique, hardcoded properties is sometimes referred to as a fixedart, although this distinction has become increasingly blurred with time.
Only one instance of any particular unrand may generate per game, even if you should accidentally destroy one by dumping it into lava. However, any unrand in the possession of a monster you banish to the Abyss will eventually generate in the Abyss (though this may take a very, very long time).
Although you are almost guaranteed to find several unrands over the course of any given game, there is no guarantee that any particular unrand will generate.
Contents
Rings
ring of the Mage {Wiz MR++ Int+3}
ring of Robustness {AC+8}
File:Ring of shaolin.png ring of Shaolin {EV+8}
ring of Shadows {Umbra +Inv rN+ SInv}
rings of the Octopus King {<random property> AC+1 EV+1 Str+1 Int+1 Dex+1}
Amulets
brooch of Shielding {Ward rN+ AC+4 EV+4}
necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 Curse}
amulet of the Four Winds {Clar rN+ MR+++}
amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
macabre finger necklace {rN+}
amulet of Vitality {Regen+ HP+15}
Short Blades
+4 Vampire's Tooth {vamp}
+4 dagger "Morg" {pain, MR+ Int+5}
+7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+}
+4 arc blade {discharge, rElec}
+7 Captain's cutlass {speed, disarm}
+5 quick blades "Gyre" and "Gimble" {pierce, Dex-3}
Long Blades
+9 Sword of Zonguldrok {reap}
+8 autumn katana {slice, Clar}
+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-}
+8 demon blade "Leech" {vamp, rN+ AC-3 EV-3}
+10 sword of Jihad {holy, *Rage rN+ EV+3}
(0 to +27) Sword of Power
+6 Sword of Cerebov {flame}
+14 plutonium sword {Contam Stlth-}
+2 Maxwell's Thermic Engine {flame, freeze, rF-, rC-}
Staves
+9 Staff of Olgreb {rPois}
+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5}
+9 Staff of Wucad Mu {channel}
+6 Majin-Bo {vamp, Archmagi, MP+6 Int+6}
+7 Lajatang of Order {silver, rMut}
Axes
+8 mithril axe "Arga" {speed, MR+}
+14 obsidian axe {chop, +Fly SInv Curse}
+8 Wrath of Trog {antimagic, *Rage}
+∞ Axe of Woe
+8 frozen axe Frostbite {freezing cloud, *Noise +Fly rC+}
Polearms
+8 Wyrmbane {slay drac, rPois rF+ rC+ AC+3}
+8 trident of the Octopus King {venom, rElec rPois MR+}
+8 glaive of the Guard {elec, +Rage AC+5 SInv}
+12 Glaive of Prune {chop}
+13 Scythe of Curses {drain, Curse}
+5 scythe "Finisher" {speed, Str+3}
Maces & Flails
+6 shillelagh "Devastator" {shatter}
+8 whip "Snakebite" {curare, rPois}
+10 morningstar "Eos" {elec,Halo rElec}
+5 demon whip "Spellbinder" {antimagic, MR+}
+7 great mace "Undeadhunter" {disrupt, rN+}
+7 great mace "Firestarter" {inner flame, rF++}
(-4 to +16) Mace of Variability {chaos}
+3 giant club "Skullcrusher" {speed, Str+7}
+10 dark maul {crush}
Ranged Weapons
+3 fustibalus "Punk" {acid, rCorr}
+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv}
+8 storm bow {elec}
+7 longbow "Piercer" {penet, EV-2}
+6 arbalest "Damnation" {damnation}
+15 heavy crossbow "Sniper" {velocity,nevermiss, SInv}
Armour
+3 robe of Folly {Archmagi, MR-- Int+5 Curse}
-5 robe of Misfortune {-Cast Contam *Tele EV-5 Stlth-- Curse}
+4 robe of Augmentation {Str+4 Int+4 Dex+4}
+4 robe of Night {Dark MR+ SInv }
+3 robe of Clouds {+Fly rElec}
+5 robe of vines {NoDeviceHeal Regen+7}
+4 skin of Zhor {rC+++}
+3 salamander hide armour {+Rage rF++}
+4 moon troll leather armour {Spirit, Regen++ MP+5}
File:Kryia's mail coal.png +7 Kryia's mail coat {DeviceHeal*2 rC+}
+X faerie dragon armour {<random>}
the +27 Lear's hauberk
+15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}
+9 armour of the Dragon King {rPois rF+ rC+ MR}
+8 orange crystal plate armour {Archmagi, Int+3 Clar}
+12 Armour of Talos {ponderous, rF+}, a troll/ogre-sized plate armour
Shields
+3 buckler Warlock's Mirror {reflect}
+2 shield of Resistance {rF+ rC+ MR+}
+18 shield of the gong {rElec rN+ MR+ EV-5}
+6 large shield of Ignorance {rN+ AC+4 Int-6 Curse}
Cloaks
+2 cloak of the Thief {+Fog Slay-2 SInv Stlth+}
+2 ratskin cloak {rPois rN+ Int-1 Dex-1}
+2 cloak of Starlight {rElec rC+ EV+4 Stlth--}
Headgear
+2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++}
+3 crown of Dyrovepreva {rElec Int+2 SInv}
+0 mask of the Dragon {MR+ Slay+3 SInv}
-2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
+3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
+0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4}
Gloves
+3 gauntlets of War {Slay+5}
+2 fencer's gloves {riposte Dex+3}
Boots
+2 pair of boots of the Assassin {DetectMon Stab+ Stlth++}
Bardings
+10 Black Knight's horse barding {ponderous, rPois rN+}
+6 lightning scales {run, rElec}
Retired
+27, -1 knife of Accuracy
+6, +6 Lehudib's crystal spear {return, Int+3}
+15 shield "Bullseye" {EV-5}
+3 pair of boots of the spider {+Jump, Stlth+}
+6 spear of the Botono {reap, rPois rN+ HP-6}
+6 blowgun of the Assassin {+Inv Stlth++}
ring of Vitality {Regen HP+15}
+3 cloak of Flash {+Fly EV+4}
+3 crown of Eternal Torment {rTorment HP-- rN+++ SInv *Curse}
+13 sword of the Doom Knight {pain, -Cast MR+}
amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1}
+1 eveningstar Brilliance {holy, rN+ AC+5 Int+5}
+6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+}
+9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+}
+2 hat of the High Council {Archmagi, Wiz- Stlth-}
History
0.20: Added double sword Maxwell's Thermic Engine; removed scimitar of Flaming Death, dagger of Chilly Death & hat of the High Council. Renamed sword of Jihad into Zealot's Sword. The Ring of Shaolin is renamed to Ring of Phasing, and the bow of Krishna "Sharnga" is renamed to longbow "Zephyr". The necklace of Bloodlust and the cloak of Ratskin were changed into new versions.
0.19: Added new versions of Punk, Firestarter, Frostbite, Trident of the Octopus King, Staff of Olgreb, Sword of Zonguldrok, Damnation, Eos, Fencer's Gloves, and Wyrmbane and removed Brilliance, Amulet of Cekugob, and Sword of the Doom Knight
0.18: Added Frostbite, the Warlock's Mirror, and the Armour of Talos. Hellfire was renamed into Damnation.
0.17: Added the robe of vines, Maxwell's etheric cage, and Kryia's mail coat; removed the cloak of Flash; the crown of Eternal Torment was considered for inclusion, but discarded.
0.16: Added Gyre and Gimble; replaced the ring of vitality with the amulet of vitality; removed the spear of the Botono and blowgun of the Assassin
0.15: Removed the Boots of the spider; added the orange crystal plate armour, the Majin-Bo, and a new version of the Blowgun of the Assassin.
0.14: Removed the Blowgun of the Assassin, Bullseye, and Lehudib's crystal spear; added Dark maul, Arc blade, Spellbinder, Lajatang of Order, Boots of the spider, Macabre finger necklace, Hat of the High Council, Firestarter and a new version of the Boots of the Assassin.
0.13: Removed knife of Accuracy and boots of the Assassin; added Moon troll leather armour.