Difference between revisions of "0.18"

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(0.18 source: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/changelog.txt)
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Stone Soup 0.18 (up to 0.18-a0-1126-ga2d7f46)
+
{{oldversion}}
--------------------------------------------
+
'''0.18''' is a version of ''Dungeon Crawl Stone Soup''. It was released on May 5th, 2016.
  
Highlights
+
==Highlights==
----------
+
* New god: [[Pakellas]] the Inventive.
* New god: Pakellas the Inventive.
 
  
Branches, Environment
+
==Branches, Environment==
---------------------
+
* Killing monsters in the [[Abyss]] eventually spawns exits and down-stairs.
* Ziggurat portals no longer appear in Pan.
+
* [[Ziggurat]] portals no longer appear in [[Pan]].
* The Orcish Mines are now two levels, and only spawn plain orcs as part of
+
* After clearing multiple ziggurats, enemies found in later ziggurats will be considerably more dangerous.
  bands; gold generation is doubled to account for the shorter branch.
+
* The [[Orcish Mines]] are now two levels, and generate fewer plain orcs. Gold generation is doubled to account for the shorter branch.
* The Elven Halls now contains elementals and dancing weapons (in addition to
+
* The [[Elven Halls]] now contains elementals and dancing weapons (in addition to the ones normally found in the Hall of Blades).
  the ones normally found in the Hall of Blades).
 
  
Character
+
==Character==
---------
+
* A new mutation: [[Sturdy Frame]], reducing base ER by 2/4/6 and thus making heavy armour easier to wear. Can be a [[demonspawn]] mutation.
* A new mutation: Sturdy Frame, reducing base ER by 2/4/6 and thus making
+
* [[Formicid]]s now have 0 [[Throwing]] aptitude (was -2).
  heavy armour easier to wear. Can be a demonspawn mutation.
+
* Taking a known [[shaft]] now has a 2/3 chance of shafting one floor and 1/3 of two floors.
* The player no longer takes an accuracy penalty for fighting while invisible
+
* Breath abilities are no longer mutations and are now unique to [[draconian]]s and [[naga]]s.
  but without SInv (also true of monsters).
+
* Throwing speed now works like weapons do, making it somewhat slower.
* Formicids now have 0 Throwing aptitude (was -2).
+
* Weapon types no longer have distinct strength weights. Strength now only gives a bonus to damage, and dexterity only gives a bonus to accuracy.
* Taking a known shaft now has a 2/3 chance of shafting one floor and 1/3 of
+
* Formicids can no longer dig while in most non-Formicid forms.
  two floors.
+
* [[Statue Form]] now gives somewhat more AC.
* Breath abilities are no longer mutations and are now unique to draconians
+
* Early-game attribute loss is recovered significantly more quickly.
  and nagas.
+
* [[electricity resistance|rElec]] now reduces damage by two-thirds, rather than three-quarters.
* Weapon types no longer have distinct strength weights. Instead of dex and str
 
  both giving varying bonuses to damage, str now solely gives a bonus to-dam,
 
  and dex now solely gives a bonus to accuracy.
 
  
Gods
+
==Gods==
----
+
* New temple god: Pakellas the Inventive.
* New god: Pakellas the Inventive. Pakellas is a temple god, with an altar
+
** Grants MP on kills and passive wand charge identification. MP gained while full will eventually be turned into potions of magic.
  either in Temple or on D:2-9.
+
** Blocks MP regeneration and hates channeling.
  - Grants MP on kills (at about half the rate of Vehumet) and passive
+
** Gifts [[wand]]s, [[rod]]s and miscellaneous evokables.
    wand charge identification.
+
** 1*: Quick Charge: uses a portion of current MP to recharge a wand or rod.
  - Blocks MP regeneration and hates channeling (staff of energy, crystal
+
** 3*: Device Surge: spends variable MP to apply power enhancers to your next use of an evocable item.
    ball of energy, the Staff of Wucad Mu, and Sublimation of Blood).
+
** 6* capstone: Supercharge: sets a rod to +10 (18/18), or sets a wand's capacity to 50% above normal for that wand type.
  - Piety on kills.
+
* [[Ashenzari]] now allows followers to curse items with an ability that consumes a scroll of remove curse, instead of using prayer to create curse scrolls.
  - 1*: Quick Charge: spend 2/3 your current MP pool to add some charges
+
* [[Beogh]] no longer allows corpse sacrifice.
    to a wand or rod proportional to your Evocations, your current MP pool,
+
* New Beogh 6* ability: Resurrection, reviving & converting dead orcs.
    and the capacity of the device.
+
* Followers of [[Elyvilon]] can pacify insects (again).
  - At 2*, Pakellas gifts you a wand once (of any type other than heal
+
* Monsters buffed by [[Gozag]]'s wrath now remain buffed as long as they live.
    wounds, hasting, and teleportation).
+
* [[Jiyva]] altars in Dungeon no longer appear as early.
  - 3*: Device Surge: on your next use of an evocable item, spends 1-9 MP
+
* [[Okawaru]]'s abilities now cost less piety, but don't last as long at low [[Invocations]] skill.
    to apply one to three enhancers to its power output, with maximum
 
    MP and number of enhancers dependent on piety.
 
  - Starting at 4*, Pakellas occasionally gifts rods, wands, and miscellaneous
 
    evokables (always starting with a rod unless you are a felid).
 
  - 6* capstone: Supercharge: sets a rod to +10 (18/18), or sets a wand's
 
    capacity to 50% above normal for that wand type (in addition to recharging
 
    it - this has the effect of improving Quick Charge's efficiency on the
 
    wand).
 
* Xom now chaos brands more weapon gifts, and can chaos brand ranged weapons
 
  again.
 
* Xom's random spell list has been adjusted slightly.
 
 
* Finesse is no longer blocked by stasis.
 
* Finesse is no longer blocked by stasis.
* Jiyva altars in Dungeon no longer appear as early in Dungeon.
+
* Piety given for a [[Ru]] sacrifice is more explicitly stated.
* Cheibriados now blocks chaos effects from hasting the player.
+
* [[Sif Muna]] now grants miscast protection at 2* and amnesia at 4*, rather than the other way around.
* Piety given for a Ru sacrifice is more explicitly stated.
+
* [[Xom]] now chaos brands more weapon gifts, and can chaos brand ranged weapons again.
 +
* [[Yredelemnul]]'s Enslave Soul can now affect demons & holy beings.
 
* Abandoning Yredelemnul now destroys your zombie minions.
 
* Abandoning Yredelemnul now destroys your zombie minions.
* Followers of Elyvilon can pacify insects (again).
+
* [[Zin]]'s Recite is now only interrupted if the player is silenced or incapacitated (or goes berserk).
* Zin's Recite is now only interrupted if the player is silenced or
 
  incapacitated (or goes berserk).
 
* Gozag's Call Merchant now bases the shop quality on the player's level
 
  rather than on their location.
 
  
Items
+
==Items==
-----
 
 
* New items:
 
* New items:
  - The amulet of dismissal, which has a chance of teleporting away enemies
+
** The [[amulet of dismissal]], which may teleport away enemies that damage the player, but causes a brief combat penalty when equipped.
    that damage the player, but causes a few turns of vertigo (lowered
+
** The [[amulet of reflection]], which grants a few points of shielding that act as a shield of reflection.
    accuracy, EV, and spell success) when first worn.
+
** The [[amulet of harm]], which increases damage dealt to and by the wearer by 25%.
  - The amulet of reflection, which grants a few points of shielding that
+
** The [[amulet of magic regeneration]], which increases MP regeneration after a warmup period.
    act as a shield of reflection.
+
** The [[ring of resist corrosion]], replacing the amulet.
  - The amulet of harm, which increases damage dealt to and by the wearer by
+
** [[Wand of acid|Wands of acid]], which cause significant damage and corrosion.
    25%.
+
** [[Wand of iceblast|Wands of iceblast]], which cause a partially irresistible explosion of cold.
  - The amulet of magic regeneration, which increases the player MP regen rate
+
** A [[figurine of a ziggurat]], which can be evoked to create a ziggurat portal. Appears on Zig:27 of all ziggurats and in the Tomb:3 loot.
    after a warmup period.
+
** Unrand: The +8 frozen axe "[[Frostbite]]" {freezing cloud, *Noise +Fly rC+}, an executioner's axe that may create freezing clouds on those it strikes.
  - The ring of resist corrosion, which has the same effect as the former
+
** Unrand: The +12 [[Armour of Talos]] {ponderous, rF+}, a troll/ogre-sized plate armour.
    amulet.
+
** Unrand: The +3 [[Warlock's Mirror]] {reflection}, a buckler that allows reflection of piercing effects and enchantments, among other things.
  - A figurine of a ziggurat - evoke to create a ziggurat portal. Appears on
+
* The [[Maxwell's Etheric Cage|Etheric Cage]] now multiplies gained contam, instead of generating it.
    Zig:27 of all ziggurats and in the Tomb:3 loot.
+
* [[Sniper]] can no longer miss, and is now +9 (formerly +15).
  - Pieces from Xom's chessboard - evoke to randomly swap the positions of
+
* The [[robe of vines]] now grants slightly less regeneration.
    you and all enemies and LOS, or (on failure) to trigger a Xom effect.
+
* The [[Majin-Bo]] now speaks occasionally.
  - Unrand: The +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+}, an
+
* The [[captain's cutlass]] now causes bonus damage when disarming.
    executioner's axe with a chance of placing freezing clouds on enemies it
+
* The [[amulet of Cekugob]] is now an amulet of dismissal.
    strikes.
+
* The [[brooch of Shielding]] is now a +8 amulet of reflection with no AC or EV bonus.
  - Unrand: The +12 armour of Talos {ponderous, rF+}, a troll/ogre-sized suit
+
* Wearing an [[amulet of regeneration]] has no effect until the next time you are at full health.
    of plate mail.
+
* A new property can now generate on random artefacts: [[Randarts#Properties|Fragile]], which destroys the item when it is removed.
  - Unrand: The +3 Warlock's Mirror {reflection}, a buckler that allows
+
* [[Amulets of faith]] now grant a 25% bonus to piety, not a 33% bonus.
    reflection of piercing effects and enchantments, among other things.
+
* Scrolls of [[scroll of enchant armour|enchant armour]] & [[scroll of enchant weapon|enchant weapon]] no longer remove curses.
* The robe of vines is now +2, Regen+7.
+
* [[potion of ambrosia|Potions of ambrosia]] now bypass clarity.
* The Majin-Bo now speaks occasionally.
+
* The evocable teleport property +Tele is removed. [[Rings of teleportation]] now only have the *Tele teleportitis effect.
* The amulet of Cekugob is now an amulet of dismissal.
+
* [[Potions of cure mutation]] are slightly more common.
* The brooch of Shielding is now a +8 amulet of reflection with no AC or EV
+
* [[Potions of degeneration]] now cause 1-3 damage to every stat.
  bonus.
+
* The Damnation card has been renamed to Exile.
* Wearing an amulet of regeneration has no effect until the next time you are
+
* Poison needles' effects scale with Throwing skill and weapon enchantment.
  at full health.
+
* [[Arrow]]s, [[bolt]]s and [[sling bullet]]s no longer have brands.
* A new property can now generate on random artefacts: Fragile, which destroys
 
  the item when it is removed.
 
* Amulets of faith now grant a 25% bonus to piety, not a 33% bonus.
 
* Potions of ambrosia now bypass clarity.
 
* The evocable teleport property +Tele is removed. Rings of teleportation now
 
  only have the *Tele teleportitis effect.
 
* Potions of cure mutation are slightly more common.
 
 
* Removed items:
 
* Removed items:
  - Amulets of resist mutation, stasis, warding, and corrosion.
+
** Amulets of [[amulet of resist mutation|resist mutation]], [[amulet of stasis|stasis]], [[amulet of warding|warding]], and [[amulet of resist corrosion|corrosion]].
  - Ring of invisibility.
+
** Wands of [[Wand of cold|cold]], [[wand of fire|fire]], [[wand of frost|frost]], [[wand of magic darts|magic darts]], [[wand of invisibility|invisibility]], [[wand of draining|draining]], and [[wand of fireball|fireball]].
  - Potions of degeneration.
+
** Rods of [[rod of destruction|destruction]] and [[rod of the swarm|of the swarm]].
 +
** [[Ring of invisibility]].
 +
** [[Potions of poison]].
 +
** Needles of [[slowing]].
 +
** [[Lantern of shadows|Lanterns of shadows]].
  
Monsters
+
==Monsters==
--------
 
 
* New monsters:
 
* New monsters:
  - Spark wasps, lethally electric swarming insects that appear singularly in
+
** [[Spark wasp]]s, electric swarming insects appearing in [[Spider]] and [[Depths]].
    Spider and in packs in Depths.
+
** [[Iron giant]]s, with the ability to throw you towards their pack of allies.
  - Iron giants, with all the resilience that iron implies and the ability to
+
** [[Doom hound]]s, who can howl to create a pack of dangerous creatures.
    throw you into the pack of giants they lead.
+
** [[Deep elf archer]]s, with skill in archery and hexes.
  - Doom hounds, demonic canines lurking in Tartarus who can howl once to
+
** [[Deep elf elementalist]]s, with mastery of elemental magic and the ability to turn rock into earth elementals to dig out entrenched foes.
    create a pack of nasty creatures.
+
** [[Dart slug]]s, slow-moving, squishy gastropods with a ranged dart attack.
  - Deep elf archers, who have attained a notable level of skill in both
+
** [[Howler monkey]]s, fast and extremely loud creatures, often found in packs.
    archery and hexes.
+
** [[Rime drake]]s, small flying lizards which breathe Flash Freeze.
  - Deep elf elementalists, with mastery of all of the elemental schools and
+
* Shadow Fiends are now [[Tzitzimitl|Tzitzimimeh]], made somewhat stronger and given attacks that surround their targets in a ring of miasma clouds.
    the noted ability to turn rock into earth elementals to dig out entrenched
+
* Hellfire has been renamed to [[Damnation]], and no longer melts ice.
    foes.
+
* [[Chaos champion]]s lose [[Chaotic Mirror]] and instead gain [[Call of Chaos]], an ability which applies (usually) positive status effects to nearby allies.
* Chaos champions lose Chaotic Mirror and instead gain Call of Chaos, an
+
* [[Mnoleg]] gains Call of Chaos (as above), [[Random Bolt]], and [[Dig]].
  ability which applies (usually) positive status effects to allies in its
+
* [[Gloorx Vloq]] gains [[Summon Executioners]] and [[Black Mark]].
  line of sight.
+
* [[Lich]]es and [[Ancient lich]]es no longer have a long list of random spells, and return to a new set of fixed spellbooks.
* Mnoleg gains Call of Chaos (as above), Random Bolt, and Dig.
+
* [[Salamander stormcaller]]s' chant does not need to be continuous; they now only need to try to cast [[Fire Storm]] at their target three times for it to trigger.
* Gloorx Vloq gains Summon Executioners and Black Mark.
+
* [[Entropy weaver]]s' corrosion is now instant and smite-targeted, but only applies one level of corrosion.
* Salamander stormcallers' chant does not need to be continuous; they now
+
* [[Ice devil]]s are now tier 4 demons, and are weakened slightly.
  only need to try to cast Fire Storm at their target three times for it to
+
* [[Hellwing]]s now have the swoop attack formerly possessed by blue devils.
  trigger.
+
* [[Shock serpent]]s' discharge now only strikes whatever hit it.
* Entropy weavers' corrosion is now instant and smite-targeted, but only
+
* [[Salamander mystic]]s lose [[Localized Ignite Poison]].
  applies one level of corrosion.
+
* [[Deep elf high priest]]s & [[deep elf sorcerer|sorcerer]]s can no longer cast [[Summon Demon]].
* Ice devils are now tier 4 demons, with lowered HD to match.
+
* [[Natasha]], [[deep elf knight]]s, and salamander stormcallers can no longer cast [[Conjure Flame]].
* Hellwings now have the swoop attack formerly possessed by blue devils.
+
* [[Banishment]] from powerful monsters can now send you deeper into the Abyss than Abyss:1.
* Orange demons have their attacks split - they now have a reaching poison
+
* [[Deep elf mage]]s are now stronger and have new spell sets, including spells previously cast by deep elf conjurers and summoners.
  sting and a melee-only weakness attack.
+
* The Sap Magic effect from demonspawn warmongers now has three fixed levels of success rate penalty, rather than scaling continuously. Each spell cast while under the Sap effect has a fixed chance to increase the penalty level.
* Salamander mystics lose Localised Ignite Poison.
+
* Demonspawn corruptors' [[Corrupt Body]] spell is now a single-target version of the same spell used by wretched stars. These spells both now try to apply multiple levels of a single random temporary mutation instead of giving many different kinds.
* Natasha, deep elf knights, and salamander stormcallers can no longer cast
+
* [[Ancient champion]]s and [[death knight]]s no longer have the [[Haunt]] spell.
  Conjure Flame.
+
* [[Swamp worm]]s are now amphibious and generate submerged, emerging to attack the player and never resubmerging.
* Banishment from powerful monsters can now send you deeper into the Abyss
+
* Deep elf high priests now have an Aura of Brilliance spell that affects all allies in their view, making them cast spells more frequently and with more spell power.
  than Abyss:1.
+
* [[Hell hog]]s now have [[Fireball]], replacing [[Sticky Flame]].
* Deep elf mages are now HD 9 and have new spell sets, including spells
+
* [[Giant eyeball]]s are now normal speed, but must stare thrice to paralyze.
  previously cast by deep elf conjurers and summoners.
+
* [[Maurice]] can now steal from the floor as well as your inventory.
* The Sap Magic effect from demonspawn warmongers now has three fixed levels of
 
  success rate penalty, rather than scaling continuously. Each spell cast while
 
  under the Sap effect has a fixed chance to increase the penalty level. The
 
  penalty now expires when the "Sap" status expires.
 
* Demonspawn corruptors' Corrupt Body spell is now a single-target version of
 
  the same spell used by wretched stars. These spells both now try to apply
 
  multiple levels of a single random temporary mutation instead of giving many
 
  different kinds.
 
* Ancient champions and death knights no longer have the Haunt spell.
 
* Swamp worms are now amphibious and generate submerged, emerging to attack the
 
  player and never resubmerging.
 
* Deep elf high priests now have an Aura of Brilliance spell that affects all
 
  allies in their view, making them cast spells more frequently and with more
 
  spell power.
 
 
* Natasha no longer becomes weaker upon revival.
 
* Natasha no longer becomes weaker upon revival.
 +
* [[Death cob]]s now drain speed, rather than causing hunger.
 +
* Monsters that drain speed can now do so even to creatures with rN.
 +
* Corroding monsters now reduces their AC by 8, rather than halving it.
 +
* Needles no longer strike unaware monsters more powerfully.
 
* Removed monsters:
 
* Removed monsters:
  - Octopode crushers.
+
** [[Octopode crusher]]s.
  - (Plain) spiders.
+
** (Plain) [[spider]]s.
  - Salamander firebrands.
+
** [[Salamander firebrand]]s.
  - Blue devils.
+
** [[Blue devil]]s.
  - Brain worms.
+
** [[Brain worm]]s.
  - Deep elf fighters, conjurers, priests, and summoners.
+
** [[Deep elf fighter]]s, [[deep elf conjurer|conjurer]]s, [[deep elf priest|priest]]s, and [[deep elf summoner|summoner]]s.
  - Trapdoor spiders.
+
** [[Trapdoor spider]]s.
 +
** [[Fire drake]]s.
  
Spells
+
==Spells==
------
+
* New spell: [[Yara's Violent Unravelling]] (L5 [[Hexes]]/[[Transmutations]]). Dispels all cancellable effects on the target and, if any were dispelled, causes a damaging explosion of mutagenic energy around the victim.
* New spell: Yara's Violent Unravelling (L5 Hexes/Transumations). Dispels
+
* [[Hydra Form]] now has a fixed number of heads.
  all cancellable effects on the target and, if any were dispelled, causes
+
* The [[Infusion]] spell has a lower power cap, scaling more quickly to the same damage bonus as before.
  a damaging explosion of mutagenic energy around the victim.
+
* [[Song of Slaying]] now increases its slaying bonus with every kill, but caps at +9 total.
* Hydra Form now has a fixed number of heads.
+
* [[Tukima's Dance]]'s power multiplier has been reduced.
* The Infusion spell has a lower power cap, scaling more quickly to the same
+
* [[Spectral Weapon]] now bases the strength of the summoned weapon on spell power instead of weapon skill.
  damage bonus as before.
+
* [[Alistair's Intoxication]] is now level 5 and gives Vertigo status instead of confusing the player or draining Int, and can sometimes affect rPois monsters.
* Spectral Weapon now bases the strength of the summoned weapon on spell power
+
* [[Monstrous Menagerie]] is now level 7 (was 6).
  instead of weapon skill.
+
* [[Shadow Creatures]] is now level 6 (was 5).
* Alistair's Intoxication is now level 5 and gives Vertigo status instead of
+
* [[Passwall]] is now level 2 (was 3).
  confusing the player or draining Int, and can sometimes affect rPois
+
* [[Ozocubu's Armour]] now slows movement slightly while active.
  monsters.
+
* Removed spells: [[Stoneskin]], [[Condensation Shield]], [[Mass Confusion]], and [[Phase Shift]].
* Monstrous Menagerie is now level 7.
 
* Shadow creatures is now level 6.
 
  
Interface
+
==Interface==
---------
+
* [[Earth elementalist]]s now have their stones start on b.
* Earth elementalists now have their stones start on b.
+
* Characters starting with a primary ranged weapon now have their melee weapon on b by default.
* Characters starting with a primary ranged weapon now have their melee weapon
+
* New autofight_warning option, to combat accidentally holding down tab.
  on b by default.
+
* An option is added to the butchering prompt to allow butchering only (e)dible corpses.
* An option is added to the butchering prompt to allow butchering only
+
* Auto-eat now triggers for [[ghoul]]s if they are rotted.
  (e)dible corpses.
+
* The religion screen now shows all god powers, with currently accessible powers (per level of piety) being highlighted.
* Auto-eat now triggers for ghouls if they are rotted.
+
* Many previously hardcoded forced mores are now optional and present in the default init.txt.
* The religion screen now shows all god powers, with currently accessible
+
* New character dump option: skill_gains, which shows when skills were gained.
  powers (per level of piety) being highlighted.
+
* A s(T)atus effect lookup has been added to ?/.
* Many previously hardcoded forced mores are now optional and present in the
+
 
  default init.txt.
+
[[Category:Crawl Versions]]

Latest revision as of 12:25, 3 March 2019

This article is about a previous release of Crawl. For information about other versions of Crawl, including the newest, see List of Stone Soup versions.

0.18 is a version of Dungeon Crawl Stone Soup. It was released on May 5th, 2016.

Highlights

Branches, Environment

  • Killing monsters in the Abyss eventually spawns exits and down-stairs.
  • Ziggurat portals no longer appear in Pan.
  • After clearing multiple ziggurats, enemies found in later ziggurats will be considerably more dangerous.
  • The Orcish Mines are now two levels, and generate fewer plain orcs. Gold generation is doubled to account for the shorter branch.
  • The Elven Halls now contains elementals and dancing weapons (in addition to the ones normally found in the Hall of Blades).

Character

  • A new mutation: Sturdy Frame, reducing base ER by 2/4/6 and thus making heavy armour easier to wear. Can be a demonspawn mutation.
  • Formicids now have 0 Throwing aptitude (was -2).
  • Taking a known shaft now has a 2/3 chance of shafting one floor and 1/3 of two floors.
  • Breath abilities are no longer mutations and are now unique to draconians and nagas.
  • Throwing speed now works like weapons do, making it somewhat slower.
  • Weapon types no longer have distinct strength weights. Strength now only gives a bonus to damage, and dexterity only gives a bonus to accuracy.
  • Formicids can no longer dig while in most non-Formicid forms.
  • Statue Form now gives somewhat more AC.
  • Early-game attribute loss is recovered significantly more quickly.
  • rElec now reduces damage by two-thirds, rather than three-quarters.

Gods

  • New temple god: Pakellas the Inventive.
    • Grants MP on kills and passive wand charge identification. MP gained while full will eventually be turned into potions of magic.
    • Blocks MP regeneration and hates channeling.
    • Gifts wands, rods and miscellaneous evokables.
    • 1*: Quick Charge: uses a portion of current MP to recharge a wand or rod.
    • 3*: Device Surge: spends variable MP to apply power enhancers to your next use of an evocable item.
    • 6* capstone: Supercharge: sets a rod to +10 (18/18), or sets a wand's capacity to 50% above normal for that wand type.
  • Ashenzari now allows followers to curse items with an ability that consumes a scroll of remove curse, instead of using prayer to create curse scrolls.
  • Beogh no longer allows corpse sacrifice.
  • New Beogh 6* ability: Resurrection, reviving & converting dead orcs.
  • Followers of Elyvilon can pacify insects (again).
  • Monsters buffed by Gozag's wrath now remain buffed as long as they live.
  • Jiyva altars in Dungeon no longer appear as early.
  • Okawaru's abilities now cost less piety, but don't last as long at low Invocations skill.
  • Finesse is no longer blocked by stasis.
  • Piety given for a Ru sacrifice is more explicitly stated.
  • Sif Muna now grants miscast protection at 2* and amnesia at 4*, rather than the other way around.
  • Xom now chaos brands more weapon gifts, and can chaos brand ranged weapons again.
  • Yredelemnul's Enslave Soul can now affect demons & holy beings.
  • Abandoning Yredelemnul now destroys your zombie minions.
  • Zin's Recite is now only interrupted if the player is silenced or incapacitated (or goes berserk).

Items

Monsters

Spells

Interface

  • Earth elementalists now have their stones start on b.
  • Characters starting with a primary ranged weapon now have their melee weapon on b by default.
  • New autofight_warning option, to combat accidentally holding down tab.
  • An option is added to the butchering prompt to allow butchering only (e)dible corpses.
  • Auto-eat now triggers for ghouls if they are rotted.
  • The religion screen now shows all god powers, with currently accessible powers (per level of piety) being highlighted.
  • Many previously hardcoded forced mores are now optional and present in the default init.txt.
  • New character dump option: skill_gains, which shows when skills were gained.
  • A s(T)atus effect lookup has been added to ?/.