Magical staff

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Staff Types

Enhancer staves

Staves of cold, fire, earth, air, poison, death, conjurations, enchantments, and summoning serve as spell power multipliers for spells in the corresponding school. As with rings of fire and ice, staves of cold, fire, earth and air reduce the power of spells in the opposite school.

Other staves

There are some other magical staves not associated with schools.

Additional effects

Resistances

Staves of cold, fire, air and poison confer resistance to the corresponding element.

Melee

All staves function as unenchanted quarterstaves in melee. Staves of cold, fire, earth, air, poison and death deal extra elemental damage depending on Evocations and the corresponding magical skill.

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