Difference between revisions of "List of unrands"
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==Bardings== | ==Bardings== |
Revision as of 23:24, 28 September 2020
An unrand (or unrandart) is short for "unrandom artefact," which is an artefact with a set appearance and properties (as opposed to a randart, or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrandart that is specialized to have unique, hardcoded properties is sometimes referred to as a fixedart, although this distinction has become increasingly blurred with time.
Only one instance of any particular unrand may generate per game, even if you should accidentally destroy one by dumping it into lava. However, any unrand in the possession of a monster you banish to the Abyss will eventually generate in the Abyss (though this may take a very, very long time).
Although you are almost guaranteed to find several unrands over the course of any given game, there is no guarantee that any particular unrand will generate.
Contents
Rings
ring of the Mage {Wiz MR++ Int+3}
ring of Robustness {AC+8}
ring of Phasing {EV+8}
ring of Shadows {Umbra +Inv SInv}
rings of the Octopus King {<random property> AC+1 EV+1 Str+1 Int+1 Dex+1}
Amulets
brooch of Shielding {Spirit SH+8}
necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 Curse}
amulet of the Four Winds {Clar rN+ MR+++}
amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
macabre finger necklace {rN+}
amulet of Vitality {Regen+ HP+15}
Short Blades
+12 Vampire's Tooth {vamp}
+4 dagger "Morg" {pain, MR+ Int+5}
+7 Spriggan's Knife {stab, EV+4 Stlth+}
+4 arc blade {discharge, rElec}
+7 captain's cutlass {speed, disarm}
+7 quick blades "Gyre" and "Gimble" {protect}
Long Blades
+7 Singing Sword {vorpal, sonic wave}
+9 Sword of Zonguldrok {reap}
+2 Maxwell's Thermic Engine {flame, freeze}
+8 autumn katana {vorpal, Clar}
+8 demon blade "Leech" {vamp, *Rage +Rage rN+}
+10 zealot's sword {holy, *Rage rN+ EV+3}
(+0 to +27) sword of Power
+6 sword of Cerebov {flame}
+11 plutonium sword {*Contam Stlth-}
Staves
+9 staff of Olgreb {rPois∞}
+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5}
+9 staff of Wucad Mu {channel}
+6 Majin-Bo {vamp, Archmagi MP+6 Int+6}
+7 lajatang of Order {silver, rMut}
Axes
+8 mithril axe "Arga" {speed, MR+}
+14 obsidian axe {vorpal, +Fly SInv Curse}
+8 Wrath of Trog {antimagic, *Rage}
+8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+}
+∞ Axe of Woe
Polearms
+8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
+8 trident of the Octopus King {venom, rElec rPois MR+}
+8 demon trident "Rift" {distort, reach+}
+8 glaive of the Guard {elec, +Rage AC+5 SInv}
+12 glaive of Prune {vorpal}
+13 scythe of Curses {drain, *Curse}
+5 scythe "Finisher" {speed, eviscerate}
Maces & Flails
+6 shillelagh "Devastator" {shatter}
+8 whip "Snakebite" {curare, rPois}
+10 morningstar "Eos" {elec, Halo rElec}
+5 demon whip "Spellbinder" {antimagic, MR+}
+7 sceptre of Torment {pain, torment}
+7 great mace "Undeadhunter" {disrupt, rN+}
+7 great mace "Firestarter" {inner flame, rF++}
+7 mace of Variability {chain chaos}
+3 giant club "Skullcrusher" {speed, Str+7}
+10 dark maul {vorpal}
Ranged Weapons
+3 fustibalus "Punk" {acid, rCorr}
+8 longbow "Zephyr" {speed, Dex+3 SInv}
+8 storm bow {elec, penet}
+6 arbalest "Damnation" {damnation}
+15 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv}
Armour
+3 robe of Folly {Archmagi, MR-- Int+5 Curse}
+5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5}
+4 robe of Augmentation {Str+4 Int+4 Dex+4}
+4 robe of Night {Dark MR+ SInv}
+3 robe of Clouds {+Thunder rCloud rElec}
+5 robe of Vines {NoPotionHeal Regen+7}
+4 skin of Zhor {Hibernate rC+++ SInv}
+3 salamander hide armour {+Rage rF++}
+4 Cigotuvi's embrace {rRot *Drain rN+}
+4 moon troll leather armour {Spirit, Regen++ MP+5}
File:Kryia's mail coal.png +7 Kryia's mail coat {PotionHeal*2 rC+}
faerie dragon scales (randomised properties)
+27 Lear's hauberk
+15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}
+9 scales of the Dragon King {rPois rF+ rC+ MR}
+8 orange crystal plate armour {Archmagi, Int+3 Clar}
Shields
+3 warlock's mirror {reflect}
+2 shield of Resistance {rF+ rC+ MR+}
+18 shield of the Gong {rElec rN+ MR+ EV-5}
+10 tower shield of Ignorance {rN+ Int-4}
Cloaks
+2 cloak of the Thief {+Fog Slay-2 SInv Stlth+}
+2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1}
+2 cloak of Starlight {rElec rC+ EV+4 Stlth--}
Headgear
+2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++}
+3 crown of Dyrovepreva {rElec Int+2 SInv}
+0 mask of the Dragon {MR+ Slay+3 SInv}
-2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
+3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
+2 hood of the Assassin {Detection Stab+ Stlth++}
Gloves
+3 gauntlets of War {Slay+5}
+0 fencer's gloves {+Riposte Dex+3}
Bardings
+10 Black Knight's horse barding {ponderous, rPois rN+}
+6 lightning scales {run, rElec}
Retired
+27, -1 knife of Accuracy
+6, +6 Lehudib's crystal spear {return, Int+3}
+15 shield "Bullseye" {EV-5}
+3 pair of boots of the spider {+Jump, Stlth+}
+6 spear of the Botono {reap, rPois rN+ HP-6}
+6 blowgun of the Assassin {+Inv Stlth++}
ring of Vitality {Regen HP+15}
+3 cloak of Flash {+Fly EV+4}
+3 crown of Eternal Torment {rTorment HP-- rN+++ SInv *Curse}
+13 sword of the Doom Knight {pain, -Cast MR+}
amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1}
+12 Armour of Talos {ponderous, rF+}
+1 eveningstar Brilliance {holy, rN+ AC+5 Int+5}
+6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+}
+9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+}
+2 hat of the High Council {Archmagi, Wiz- Stlth-}
+7 longbow "Piercer" {penet, EV-2}
+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-}
+0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4}
+2 pair of boots of the Assassin {Detection Stab+ Stlth++}
History
- 0.25: Added Cigotuvi's embrace, merged "Bloodbane" into "Leech", reworked the boots of the Assassin into the hood of the Assassin, reworked Scythe of Curses and brooch of Shielding, and removed Maxwell's Etheric Cage.
- 0.24: Added the staff of Battle, reworked the Storm Bow and Gyre and Gimble, and removed Piercer.
- 0.23: Added the demon trident "Rift", and reworked the Singing Sword, Spriggan's Knife, robe of Misfortune, sceptre of Torment, Finisher, robe of Clouds and skin of Zhor. Tweaked the arc blade and storm bow.
- 0.22: Reworked mace of Variability, Vampire's Tooth, and removed the rF-, rC- properties from Maxwell's Thermic Engine.
- 0.20: Added the double sword Maxwell's Thermic Engine; removed scimitar of Flaming Death, dagger of Chilly Death and hat of the High Council. Renamed sword of Jihad into zealot's sword. The ring of Shaolin is renamed to ring of Phasing, and the bow of Krishna "Sharnga" is renamed to longbow "Zephyr". The necklace of Bloodlust, large shield of Ignorance, sceptre of Torment and the ratskin cloak were reworked.
- 0.19: Added new versions of Punk, Firestarter, Frostbite, trident of the Octopus King, staff of Olgreb, sword of Zonguldrok, Damnation, Eos, fencer's gloves, and Wyrmbane and removed Brilliance, amulet of Cekugob, and sword of the Doom Knight.
- 0.18: Added the frozen axe Frostbite and the warlock's mirror. Hellfire was renamed into Damnation. The armour of Talos was added and subsequently removed after a short time in trunk.
- 0.17: Added the robe of Vines, Maxwell's etheric cage, and Kryia's mail coat; removed the cloak of Flash; the crown of Eternal Torment was considered for inclusion, but discarded.
- 0.16: Added Gyre and Gimble; replaced the ring of Vitality with the amulet of Vitality; removed the spear of the Botono and blowgun of the Assassin
- 0.15: Removed the boots of the spider; added the orange crystal plate armour, the Majin-Bo, and a new version of the Blowgun of the Assassin.
- 0.14: Removed the blowgun of the Assassin, Bullseye, and Lehudib's crystal spear; added dark maul, arc blade, Spellbinder, lajatang of Order, boots of the spider, macabre finger necklace, hat of the High Council, Firestarter and a new version of the boots of the Assassin.
- 0.13: Removed knife of Accuracy and boots of the Assassin; added Moon troll leather armour.