Difference between revisions of "Summonings"

From CrawlWiki
Jump to: navigation, search
(History)
Line 124: Line 124:
  
 
;Non-standard summoning
 
;Non-standard summoning
:{{Herd flag}}: 4
+
:[[Herd card]] : 4
 
:[[Trog#Given_Abilities | Brothers in Arms]] : 2-6
 
:[[Trog#Given_Abilities | Brothers in Arms]] : 2-6
 
:[[TSO#Given_Abilities | Summon Divine Warrior]] : 2-6
 
:[[TSO#Given_Abilities | Summon Divine Warrior]] : 2-6

Revision as of 20:20, 27 June 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.

Summonings is a magical skill that governs your ability at bringing forth monsters and other entities to fight for you.

List of Summonings Spells

Lvl 1
Summon butterflies.png Summon Butterflies Summonings
Summon small mammal.png Summon Small Mammals Summonings
Lvl 2
Call imp.png Call Imp Summonings
Lvl 3
Abjuration.png Abjuration Summonings
Call canine familiar.png Call Canine Familiar Summonings
Recall.png Recall Summonings/Translocations
Lvl 4
Summon elemental.png Summon Elemental Summonings
Summon ice beast.png Summon Ice Beast Summonings/Ice Magic
Summon scorpions.png Summon Scorpions Summonings/Poison Magic
Lvl 5
Shadow creatures.png Shadow Creatures Summonings
Summon demon.png Summon Demon Summonings
Lvl 6
Demonic horde.png Demonic Horde Summonings
Mass abjuration.png Mass Abjuration Summonings
Summon ugly thing.png Summon Ugly Thing Summonings
Lvl 7
Summon greater demon.png Summon Greater Demon Summonings
Summon hydra.png Summon Hydra Summonings
Haunt.png Haunt Summonings/Necromancy
Malign gateway.png Malign Gateway Summonings/Translocations
Lvl 8
Summon horrible things.png Summon Horrible Things Summonings
Lvl 9
Summon dragon.png Summon Dragon Summonings

Sources of Summonings Spells

Main Texts
Book of Beasts (Summon Butterflies, Call Canine Familiar, Summon Ice Beast, Summon Hydra)
Book of Callings (Summon Small Mammals, Call Imp, Call Canine Familiar, Summon Scorpions, Summon Ice Beast)
Book of Summonings (Abjuration, Recall, Summon Elemental, Shadow Creatures, Summon Demon, Summon Ugly Thing)
Grand Grimoire (Demonic Horde, Mass Abjuration, Haunt, Summon Greater Demon, Malign Gateway, Summon Horrible Things)
Other Texts
Book of Cantrips (Summon Small Mammals)
Book of Dreams (Shadow Creatures)
Book of Envenomations (Summon Scorpions)
Book of Frost (Summon Ice Beast)
Book of Minor Magic (Call Imp)
Book of Party Tricks (Summon Butterflies)
Book of the Dragon (Summon Dragon)
Book of the Warp (Recall)
Book of Unlife (Recall)
Book of Wizardry (Summon Elemental)
Necronomicon (Haunt)

Other sources of summoning

Summoning Duration

Summoned monsters are generated with a duration between 1 and 6. This value roughly corresponds to the following amount in turns:

  1. 90 aut (arbitrary units of time; 10aut = 1 "turn")
  2. 180 aut
  3. 270 aut
  4. 360 aut
  5. 810 aut
  6. 1710 aut


Some summoning spells have a fixed duration. The other spells will increase monster duration with spell power.


Fixed Duration Spells
Summon Butterflies: 3
Summon Small Mammals: 3
Summon Scorpions : 3
Simulacrum : 6
Summon Hydra : 1
Summon Dragon : 6
Summon Horrible Things : 6
Summon Greater Demon: 5
Haunt : 3
Variable Duration Spells (Duration increases with spell power)
Sticks to Snakes: 3-5
Call Imp : 2-6
Call Canine Familiar 2-6
Summon Elemental 2-6
Summon Ice Beast: 2-6
Summon Ugly Thing: 2-6
Tukima's Dance : 2-6
Shadow Creatures : 1-4 (based on hit dice of monster)
Non-standard summoning
Herd card : 4
Brothers in Arms : 2-6
Summon Divine Warrior : 2-6
Summon Swarm : 2-6
Summon lesser demon: 2-6
Summon common demon: 2-6

Dealing with Hostile Summons

There are a few ways to deal with hostile summoned creatures:

Summonings Aptitudes

From Dungeon Crawl Stone Soup 0.12 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -1 -1 0 0 -1 1 -1 1 0 -1 -1 0 0 -3 -2 0 0 -3 0 -2 2 -3 0

History

In 0.13, for each summoning spell there will be a limit of how many summons can be created. Going over this limit means that the older ones will time out in a turn or two. This will be applied only to non-necromantic, non-permanent player summons. The scroll of summoning and Makhleb's invocations will also ignore these caps. Temporary summons will no longer follow the player down stairs and will expire when the player moves to a different level.

Prior to 0.12 summoned monsters could attack monsters outside of the player's LoS.

As of 0.12, it is possible to summon or recall flying monsters over lava or deep water.

Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations