Difference between revisions of "List of unrands"
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An '''unrand''' (or '''unrandart''') is short for '''"unrandom artefact,"''' which is an [[artefact]] with a set appearance and properties (as opposed to a [[randart]], or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrand that is specialized to have unique, hardcoded properties is sometimes referred to as a ''fixedart'', although this distinction has become increasingly blurred with time. | An '''unrand''' (or '''unrandart''') is short for '''"unrandom artefact,"''' which is an [[artefact]] with a set appearance and properties (as opposed to a [[randart]], or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrand that is specialized to have unique, hardcoded properties is sometimes referred to as a ''fixedart'', although this distinction has become increasingly blurred with time. | ||
− | Only one instance of any particular unrand may generate per game, even if you should accidentally destroy one by dumping it into [[lava]]. However, any unrand in the possession of a monster you [[banish]] to [[the Abyss]] will eventually generate in the Abyss (though this may take a very, very long time). | + | Only one instance of any particular unrand may generate per game, even if you should accidentally destroy one by dumping it into [[lava]]. However, any unrand in the possession of a monster you [[banish]] to [[the Abyss]] will eventually generate in the Abyss (though this may take a very, very long time). If an [[acquirement]] (either from a [[scroll of acquirement|scroll]] or an [[Okawaru]] gift) offers an unrand and you pick something else, it can generate elsewhere. |
Although you are almost guaranteed to find at least one unrand over the course of any given game, there is no guarantee that any particular unrand will generate, or that the unrands that ''do'' generate will be of any use to you. | Although you are almost guaranteed to find at least one unrand over the course of any given game, there is no guarantee that any particular unrand will generate, or that the unrands that ''do'' generate will be of any use to you. |
Revision as of 21:36, 5 June 2024
An unrand (or unrandart) is short for "unrandom artefact," which is an artefact with a set appearance and properties (as opposed to a randart, or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrand that is specialized to have unique, hardcoded properties is sometimes referred to as a fixedart, although this distinction has become increasingly blurred with time.
Only one instance of any particular unrand may generate per game, even if you should accidentally destroy one by dumping it into lava. However, any unrand in the possession of a monster you banish to the Abyss will eventually generate in the Abyss (though this may take a very, very long time). If an acquirement (either from a scroll or an Okawaru gift) offers an unrand and you pick something else, it can generate elsewhere.
Although you are almost guaranteed to find at least one unrand over the course of any given game, there is no guarantee that any particular unrand will generate, or that the unrands that do generate will be of any use to you.
Certain unrands are more likely to spawn in the early game, where they are most useful[1]: Delatra's gloves, woodcutter's axe, Throatcutter, Hermit's pendant, Devastator, ratskin cloak, Kryia's mail coat, Lear's hauberk, trident of the Octopus King, robe of Augmentation, staff of the Meek, amulet of Elemental Vulnerability, robe of Misfortune, Force Lance, and toga "Victory".
Contents
Rings
ring of the Mage {Wiz Archmagi}
ring of the Tortoise {AC+8}
ring of the Hare {EV+10}
ring of Shadows {Umbra +Inv Stlth+}
File:Urand octoring.png rings of the Octopus King {<one property> HP+2 AC+2 EV+2 SH+2}
Amulets
brooch of Shielding {Spirit SH+8}
necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6}
amulet of the Four Winds {rN+ Will+++ Clar}
amulet of the Air {Inacc Air Fly rElec RMsl}
macabre finger necklace {Finger+ rN+}
amulet of Vitality {RegenMP++ Regen++}
dreamshard necklace {Acrobat *Dream}
amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}
Hermit's pendant {Faith Invo=14 Evo=0 MP+5}
Orbs
orb of Dispater {+Damnation *Corrode AC+5}
crystal ball of Wucad Mu {*channel}
Short Blades
+7 Spriggan's Knife {stab, EV+4 Stlth+}
+8 arc blade {discharge, rElec}
+7 captain's cutlass {speed, disarm}
+8 pair of quick blades "Gyre" and "Gimble" {protect}
+8 Vampire's Tooth {megavamp}
Long Blades
+7 Throatcutter {drain, coup de grace}
+11 Singing Sword {sonic wave}
+9 Sword of Zonguldrok {reap}
+2 Maxwell's thermic engine {flame, freeze, rev}
+8 autumn katana {manifold assault}
+8 demon blade "Leech" {evervamp, Harm ^Drain rN+}
+10 zealot's sword {holy, Zeolotry, *Rage rN+ EV+3}
+9 sword of Power {lifebolt}
+6 sword of Cerebov {flame}
+11 plutonium sword {^Contam Stlth-}
Staves
File:New staff of olgreb.png +9 staff of Olgreb {rPois∞}
File:New elemental staff.png +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}
+6 Majin-Bo {spellvamp, MP+6 Int+6}
+7 staff of the Meek {protect, meekguard}
+7 lajatang of Order {silver, rMut}
Axes
+8 mithril axe "Arga" {speed, Will+}
+16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
File:New wrath of trog.png +8 Wrath of Trog {antimagic, *Rage Rampage}
+8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+}
+∞ Axe of Woe
+4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}
Polearms
+8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
+8 trident of the Octopus King {venom, rElec rPois}
+8 demon trident "Rift" {distort, reach+}
+8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+}
+5 glaive of the Guard {elec, spectral}
+12 glaive of Prune {freeze, Prune}
+5 scythe "Finisher" {speed, execute}
+13 scythe of Curses {drain, curses, ^Drain}
+5 lochaber axe {reach-cleave, Poleaxe ^Drain}
+5 Force Lance {heavy, knockback}
Maces & Flails
+6 shillelagh "Devastator" {shatter}
+8 whip "Snakebite" {venom, curare, rPois}
File:New eos.png +10 morningstar "Eos" {elec, Halo rElec}
+5 demon whip "Spellbinder" {antimagic, disrupt, Will+}
+7 sceptre of Torment {pain, torment}
+7 great mace "Undeadhunter" {deathbane, rN+}
+7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
+7 mace of Variability {chaos, chaos arc}
+10 dark maul {heavy}
+3 giant club "Skullcrusher" {speed, Str+7}
Ranged Weapons
+3 greatsling "Punk" {acid, rCorr}
+8 longbow "Zephyr" {speed, Dex+3 SInv}
+8 storm bow {elec, penet}
+6 arbalest "Damnation" {damnation}
File:New sniper.png +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
+7 hand cannon "Mule" {flame, backblast, rF+}
Armour
+4 robe of Folly {Brilliance Will-∞ Int+8}
+4 robe of Augmentation {Str+4 Int+4 Dex+4}
+5 robe of Misfortune {Harm *Corrode *Slow EV+5}
+5 robe of Night {Dark Will+ SInv}
+3 robe of Clouds {*Thunder rCloud rElec}
+1 robe of Vines {NoPotionHeal Regen++++}
+0 toga "Victory" {*Victory Clar}
+4 skin of Zhor {*Englaciate rC+++ SInv}
+3 salamander hide armour {Flames, rFlCloud rF++ rC--}
+4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+}
+5 moon troll leather armour {Spirit, Regen++ MP+5}
+7 Kryia's mail coat {PotionHeal*2 rC+}
faerie dragon scales (rCorr, randomised properties)
+18 Lear's hauberk
+15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}
+9 scales of the Dragon King {rPois rF+ rC+ Will+}
+8 orange crystal plate armour {Archmagi, Int+3 Clar}
Shields
+3 warlock's mirror {omnireflect}
+2 shield of Resistance {rF++ rC++ Will++}
+18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}
+10 tower shield of Ignorance {rN+ Int-4}
+5 Storm Queen's shield {shock, Fly rElec}
Cloaks
File:Urand thief.png +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+}
File:New ratskin cloak.png +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1}
File:Urand starlight.png +1 cloak of Starlight {*Dazzle EV+4 Stlth--}
File:New dragonskin.png +4 dragonskin cloak
Headgear
+2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}
+3 crown of Dyrovepreva {rElec Int+2 SInv}
+0 mask of the Dragon {Will+ Slay+3 SInv}
-2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}
+3 hat of Pondering {ponderous, Will+ MP+10 Int+5}
File:New hood assassin.png +2 hood of the Assassin {Detect Stab+ Stlth++}
Gloves
+3 gauntlets of War {Slay+5}
+0 fencer's gloves {Riposte Dex+3}
+1 Delatra's gloves {ID++}
+3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}
Boots
+3 pair of seven-league boots {Rampage+∞}
+3 pair of mountain boots {steadfast, rC+}
+2 pair of slick slippers {slick, slippery, EV+4}
Bardings
File:New bk barding.png +10 Black Knight's barding {ponderous, rPois rN+}
File:New lightning scales.png +6 lightning scales {swift, rElec}
Evocables
Retired
+27, -1 knife of Accuracy
+6, +6 Lehudib's crystal spear {return, Int+3}
+15 shield "Bullseye" {EV-5}
+3 pair of boots of the spider {+Jump, Stlth+}
+6 spear of the Botono {reap, rPois rN+ HP-6}
+6 blowgun of the Assassin {+Inv Stlth++}
ring of Vitality {Regen HP+15}
+3 cloak of Flash {+Fly EV+4}
+3 crown of Eternal Torment {rTorment HP-- rN+++ SInv *Curse}
+13 sword of the Doom Knight {pain, -Cast Will+}
amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1}
+12 Armour of Talos {ponderous, rF+}
+1 eveningstar Brilliance {holy, rN+ AC+5 Int+5}
+6 scimitar of Flaming Death {flame, rPois rF++ rC- Will+}
+9 dagger of Chilly Death {flash freeze, rPois rF- rC++ Will+}
+2 hat of the High Council {Archmagi, Wiz- Stlth-}
+7 longbow "Piercer" {penet, EV-2}
+8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-}
+0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4}
+2 pair of boots of the Assassin {Detection Stab+ Stlth++}
+4 dagger "Morg" {pain, Will+ Int+5}
History
- 0.31: Added Mule.
- 0.30: Added Hermit's pendant, Consecrated labrys, Slick slippers, Force lance, Storm Queen's shield, toga "Victory". Converted the staff of Dispater, staff of Battle, and staff of Wucad Mu into orbs. Vorpal-branded unrands got other brands. Reworked Sniper, Dark maul, Mad Mage's Maulers, ring of the Hare, Majin-Bo, sceptre of Asmodeus, Elemental Staff, Lochaber axe, and removed Morg.
- 0.29: Added Condemnation, mountain boots, lochaber axe, amulet of Elemental Vulnerability. Reworked amulet of Vitality, rings of the Octopus King.
- 0.28: Added Delatra's gloves, woodcutter's axe, Throatcutter, staff of the Meek. Reworked trident of the Octopus King, autumn katana, Leech, ring of the Mage, necklace of Bloodlust, Lear's hauberk, robe of Misfortune, hat of the Bear Spirit, robe of Vines. Certain artefacts are now weighted to spawn in the early game.
- 0.27: Added the seven-league boots. Reworked the Amulet of the Air, Wrath of Trog, and robe of Folly.
- 0.26: Reworked the salamander hide armour, ratskin cloak, staff of Wucad Mu, cloak of the Thief, Majin-Bo, glaive of the Guard, shield of Resistance, cloak of Starlight, and sword of Power. The ring of Phasing is renamed to ring of the Hare, and the ring of Robustness is renamed to ring of the Tortoise. Also, Black Knight's barding and lightning scales became bardings.
- 0.25: Added Cigotuvi's embrace, merged "Bloodbane" into "Leech", reworked the boots of the Assassin into the hood of the Assassin, reworked Scythe of Curses and brooch of Shielding, and removed Maxwell's Etheric Cage.
- 0.24: Added the staff of Battle, reworked the Storm Bow and Gyre and Gimble, and removed Piercer.
- 0.23: Added the demon trident "Rift", and reworked the Singing Sword, Spriggan's Knife, robe of Misfortune, sceptre of Torment, Finisher, robe of Clouds and skin of Zhor. Tweaked the arc blade and storm bow.
- 0.22: Reworked mace of Variability, Vampire's Tooth, and removed the rF-, rC- properties from Maxwell's Thermic Engine.
- 0.20: Added the double sword Maxwell's Thermic Engine; removed scimitar of Flaming Death, dagger of Chilly Death and hat of the High Council. Renamed sword of Jihad into zealot's sword. The ring of Shaolin is renamed to ring of Phasing, and the bow of Krishna "Sharnga" is renamed to longbow "Zephyr". The necklace of Bloodlust, large shield of Ignorance, sceptre of Torment and the ratskin cloak were reworked.
- 0.19: Added new versions of Punk, Firestarter, Frostbite, trident of the Octopus King, staff of Olgreb, sword of Zonguldrok, Damnation, Eos, fencer's gloves, and Wyrmbane and removed Brilliance, amulet of Cekugob, and sword of the Doom Knight.
- 0.18: Added the frozen axe Frostbite and the warlock's mirror. Hellfire was renamed into Damnation. The armour of Talos was added and subsequently removed after a short time in trunk.
- 0.17: Added the robe of Vines, Maxwell's etheric cage, and Kryia's mail coat; removed the cloak of Flash; the crown of Eternal Torment was considered for inclusion, but discarded.
- 0.16: Added Gyre and Gimble; replaced the ring of Vitality with the amulet of Vitality; removed the spear of the Botono and blowgun of the Assassin
- 0.15: Removed the boots of the spider; added the orange crystal plate armour, the Majin-Bo, and a new version of the Blowgun of the Assassin.
- 0.14: Removed the blowgun of the Assassin, Bullseye, and Lehudib's crystal spear; added dark maul, arc blade, Spellbinder, lajatang of Order, boots of the spider, macabre finger necklace, hat of the High Council, Firestarter and a new version of the boots of the Assassin.
- 0.13: Removed knife of Accuracy and boots of the Assassin; added Moon troll leather armour.
References
- ↑ artefact.cc:1377 (0.30.0)