Difference between revisions of "List of unrands"

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An '''unrand''' (or '''unrandart''') is short for '''"unrandom artefact,"''' an [[artefact]] with set appearance and properties. Unrands are always the same between games, as opposed to [[randart]]s ("random artefacts", which have randomly generated properties). Unrands may have special mechanics not found anywhere else in the game, such as the [[Rift]]'s ability to attack 3 tiles away. Unrands with unique properties have historically been called '''fixedarts''', though the distinction has become increasingly blurred with time.
  
An '''unrand''' (or '''unrandart''') is short for "unrandom artefact," which is an [[artefact]] with a set appearance and properties (unlike a [[randart]]).  (There's no such thing as a "List of Randarts" because they're, well, random.) An unrandart that is specialized to have unique, hardcoded properties is sometimes referred to as a [[fixedart]], although this distinction has become blurred with time.
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Only one instance of any particular unrand may generate per game.
 +
*If you don't pick up an unrand that generates in a temporary [[portal]] level, or accidentally destroy the unrand by dumping it into [[lava]], it is lost forever.
 +
*Any unrand in the possession of a monster you [[banish]] to the [[Abyss]] can be found in the Abyss, though this may take a very, very long time.
 +
*If an [[acquirement]] (either from a [[scroll of acquirement|scroll]] or an [[Okawaru]] gift) offers an unrand and you pick something else, it can generate elsewhere.
  
<!--'''NOTE: Before adding something to this list, go into [[wizard mode]] and use the command "create all unrandart items." If the item you want to add is not generated by that command, then it's just a randart so don't add it.'''-->
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Although you are almost guaranteed to find at least one unrand over the course of any given game, there is no guarantee that any particular unrand will generate, or that the unrands that ''do'' generate will be of any use to you.
  
=Rings=
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Certain unrands are more likely to spawn in the early game, where they are most useful:<ref>{{source ref|0.32.0|artefact.cc|1584}}</ref> [[Delatra's gloves]], [[woodcutter's axe]], [[Throatcutter]], [[Hermit's pendant]], [[Devastator]], [[ratskin cloak]], [[Kryia's mail coat]], [[Lear's hauberk]], [[trident of the Octopus King]], [[robe of Augmentation]], [[staff of the Meek]], [[amulet of Elemental Vulnerability]], [[robe of Misfortune]], [[Force Lance (unrand)|Force Lance]], and toga "[[Victory]]".
[[File:Ring_of_the_mage.png]] [[Ring of the Mage]] {Wiz MR Int+3}
 
  
[[File:Ring_of_robustness.png]] [[Ring of Robustness]] {AC+8}
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<!--'''NOTE: Before adding something to this list, go into [[wizard mode]] and use the command "create all unrandart items" (inputting | in wizard mode console). If the item you want to add is not generated by that command, then it's just a randart so don't add it.'''-->
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==Rings==
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[[File:Ring_of_the_mage.png]] [[ring of the Mage]] {Wiz Archmagi}
  
[[File:Ring_of_shaolin.png]] [[Ring of Shaolin]] {EV+8}
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[[File:Ring_of_the_Tortoise.png]] [[ring of the Tortoise]] {AC+8}
  
[[File:Ring_of_shadows.png]] [[Ring of Shadows]] {+Inv EV+4 Acc-4 rN+ sInv Stealth++}
+
[[File:Ring_of_the_Hare.png]] [[ring of the Hare]] {EV+10}
  
[[File:Ring_of_the_octopus_king.png]] [[Rings of the Octopus King]] {<random property> AC+1 EV+1 Str+1 Dex+1 Int+1}
+
[[File:Ring_of_shadows.png]] [[ring of Shadows]] {Umbra +Inv Stlth+}
  
[[File:Ring_of_vitality.png]] [[Ring of Vitality]] {Regen HP+15}
+
[[File:Ring of the octopus king.png]] [[rings of the Octopus King]] {<one property> HP+2 AC+2 EV+2 SH+2}
  
=Amulets=
+
==Amulets==
 +
[[File:Brooch_of_shielding.png]] [[brooch of Shielding]] {Spirit SH+8}
  
[[File:Brooch_of_shielding.png]] [[Brooch of Shielding]] {Ward AC+4 EV+4}
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[[File:Necklace_of_bloodlust.png]] [[necklace of Bloodlust]] {Fury *Rage Will++ Int-3 Slay+6}
  
[[File:Necklace_of_bloodlust.png]] [[Necklace of Bloodlust]] {+Rage *RAGE Str+2 Int-2 MR Dam+5 Stealth-}
+
[[File:Amulet_of_the_four_winds.png]] [[amulet of the Four Winds]] {rN+ Will+++ Clar}
  
[[File:Amulet_of_the_four_winds.png]] [[Amulet of the Four Winds]] {Clar rN+ MR}
+
[[File:Amulet_of_the_air.png]] [[amulet of the Air]] {Inacc Air Fly rElec RMsl}
  
[[File:Amulet_of_cekugob.png]] [[Amulet of Cekugob]] {Ward -TELE Hunger rElec rPois rN+ AC+1 EV+1}
+
[[File:Macabre finger necklace.png]] [[macabre finger necklace]] {Finger+ rN+}
  
[[File:Amulet_of_the_air.png]] [[Amulet of the Air]] {cFly +Lev rElec EV+3 Stealth++}
+
[[File:Amulet_of_vitality.png]] [[amulet of Vitality]] {RegenMP++ Regen++}
  
=Short Blades=
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[[File:Dreamshard necklace.png]] [[dreamshard necklace]] {Acrobat *Dream}
  
[[File:Vampire's_tooth.png]] +3, +4 [[Vampire's Tooth]] {vamp}
+
[[File:Amulet of elemental vulnerability.png]] [[amulet of Elemental Vulnerability]] {rPois rF-- rC-- AC+8}
  
[[File:Dagger_of_chilly_death.png]] +5, +7 [[dagger of Chilly Death]] {freeze, rF- rC++ rPois MR}  
+
[[File:Hermit's pendant.png]] [[Hermit's pendant]] {Faith Invo=14 Evo=0 MP+5}
  
[[File:Dagger_morg.png]] -1, +4 dagger "[[Morg]]" {pain, MR Int+5}
+
==Short Blades==
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[[File:Spriggan's_knife.png]] +7 [[Spriggan's Knife]] {stab, EV+4 Stlth+}
  
[[File:Spriggan's_knife.png]] +4, +10 [[Spriggan's Knife]] {EV+4 Dex+4 MR Stealth++}
+
[[File:Arc blade.png]] +8 [[arc blade]] {discharge, rElec}
  
[[File:Captain's_cutlass.png]] +6, +7 [[Captain's Cutlass]] {speed}
+
[[File:Captain's_cutlass.png]] +7 [[captain's cutlass]] {speed, disarm}
  
[[File:Knife_of_accuracy.png]] +27, -1 [[Knife of Accuracy]]
+
[[File:Gyre and Gimble.png]] +8 pair of quick blades [[Gyre and Gimble|"Gyre" and "Gimble"]] {protect}
  
=Long Blades=
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[[File:Vampire's_tooth.png]] +8 [[Vampire's Tooth]] {megavamp}
  
[[File:Sword_of_power.png]] (-4 to +20), (-4 to +20) [[Sword of Power]]
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==Long Blades==
 +
[[File:Throatcutter.png]] +7 [[Throatcutter]] {drain, coup de grace}
  
[[File:Demon_blade_bloodbane.png]] +7, +8 demon blade "[[Bloodbane]]" {slice, +Rage *RAGE Stealth-}
+
[[File:Singing_sword.png]] +11 [[Singing Sword]] {sonic wave}
  
[[File:Scimitar_of_flaming_death.png]] +7, +5 [[scimitar of Flaming Death]] {flame, rF++ rC- rPois MR}
+
[[File:Sword_of_zonguldrok.png]] +9 [[Sword of Zonguldrok]] {reap}
  
[[File:Demon_blade_leech.png]] +13, +4 demon blade "[[Leech]]" {vamp, Curse AC-1 EV-1 Str-1 Int-1 Dex-1 rN+}
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[[File:Maxwells thermic engine.png]] +2 [[Maxwell's thermic engine]] {flame, freeze, rev}
  
[[File:Sword_of_jihad.png]] +12, +10 [[Sword of Jihad]] {holy, *RAGE EV+3 rN+ MR Stealth--}
+
[[File:Autumn_katana.png]] +8 [[autumn katana]] {manifold assault}
  
[[File:Sword_of_the_doom_knight.png]] +13, +13 [[sword of the Doom Knight]] {pain, -CAST MR}
+
[[File:Demon_blade_leech.png]] +8 demon blade "[[Leech]]" {evervamp, Harm ^Drain rN+}
  
[[File:Plutonium_sword.png]] +12, +16 [[plutonium sword]] {MUT+ Curse Stealth--}
+
[[File:Zealot's sword.png]] +10 [[zealot's sword]] {holy, Zealotry, *Rage rN+ EV+3}
  
[[File:Sword_of_zonguldrok.png]] +9, +9 [[sword of Zonguldrok]] {reap, Curse}
+
[[File:Sword_of_power.png]] +9 [[sword of Power]] {lifebolt}
  
[[File:Singing_sword.png]] +7, +7 [[Singing Sword]] {noisy}
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[[File:Sword_of_the_doom_knight.png]] +13 [[sword of the Doom Knight]] {doom, -Cast ^Drain Will+}
  
[[File:Autumn_katana.png]] +8, +8 [[Autumn Katana]] {slice, Clar}
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[[File:Sword_of_cerebov.png]] +6 [[sword of Cerebov]] {flame}
  
[[File:Sword_of_cerebov.png]] +6, +6 [[Sword of Cerebov]] {flame,}
+
[[File:Plutonium_sword.png]] +11 [[plutonium sword]] {^Contam Stlth-}
  
=Staves=
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==Staves==
 +
[[File:Staff of olgreb.png]] +9 [[staff of Olgreb]] {rPois∞}
  
[[File:Staff_of_dispater.png]] +4, +4 [[Staff of Dispater]]
+
[[File:Elemental staff.png]] +3 [[Elemental Staff]] {ele, rElec rF+ rC+ AC+3}
  
[[File:Sceptre_of_asmodeus.png]] +7, +7 [[Sceptre of Asmodeus]]
+
[[File:Majin-bo.png]] +6 [[Majin-Bo]] {spellvamp, MP+6 Int+6}
  
[[File:Staff_of_olgreb.png]] +0, +0 [[Staff of Olgreb]] {venom, rPois}
+
[[File:Staff of the Meek.png]] +7 [[staff of the Meek]] {protect, meekguard}
  
[[File:Elemental_staff.png]] +3, +1 [[Elemental Staff]] {rF++ rC++ MR Hunger Noisy}
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[[File:Lajatang of Order.png]] +7 [[lajatang of Order]] {silver, rMut}
  
[[File:Staff_of_wucad_mu.png]] +0, +0 [[Staff of Wucad Mu]]
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==Axes==
 +
[[File:Mithril_axe_arga.png]] +8 mithril axe "[[Arga]]" {speed, Will+}
  
=Axes=
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[[File:Obsidian_axe.png]] +16 [[obsidian axe]] {drain, demonic, Mesm ^Drain Fly SInv}
==+3, +11 [[Wrath of Trog]]==
 
{{flavour|This was the favourite weapon of the old god Trog, before it was lost one day. It induces a bloodthirsty berserker rage in anyone who uses it to strike another.}}
 
[[File:Axe_wrath_of_trog.png]] '''''A bloodstained battleaxe'''''<br>
 
Forces Berserk
 
  
==+10, +6 Mithril Axe "[[Arga]]"==
+
[[File:Consecrated labrys.png]] +4 [[consecrated labrys]] {holy, Valiant ^Fragile Fly SInv}
{{flavour|A beautiful mithril axe, probably lost by some dwarven hero.}}
 
[[File:Mithril_axe_arga.png]] '''''A mithril axe'''''<br>
 
[[Speed brand|Speed]] brand<br>
 
+2 STR<br>
 
+30 MR
 
  
Base damage is roughly 10, accounting for the speed brand, and the min delay is 4; this makes it well superior to an unbranded quick blade, and in terms of raw damage output superior to an unbranded demon whip, although the demon whip will do better against armoured targets.
+
[[File:Woodcutter's axe.png]] +5 [[woodcutter's axe]]
  
==+12, +15 [[Obsidian Axe]]==
+
[[File:Axe wrath of trog.png]] +8 [[Wrath of Trog]] {antimagic, *Rage Rampage}
{{flavour|This axe has had a curse placed upon it by one of the lords of Pandemonium so that unsuspecting adventurers like you would unleash demons into this world. Beware, for this axe has ways of taking its wielder under its command...}}
 
[[File:Obsidian_axe.png]] '''''A bloodied obsidian axe'''''<br>
 
[[Vorpal]] brand<br>
 
Cursed, recurses itself on equip<br>
 
Allow Levitate<br>
 
See Invisible<br>
 
+3 STR<br>
 
Evil<br>
 
Mesmerizes user if any hostile monster present
 
  
If you are wielding this broad axe and a monster is visible, you will be mesmerized and restricted from moving any farther away from the monster: "Visions of slaying the [monster] flood into your mind." If there are multiple monsters, you will fixate on the closest one. When mesmerized by the axe, you lose any current [[confusion]] and gain temporary [[clarity]] (suggesting a possible emergency use, if you lack potions of curing). Unwielding the axe (by [[scroll of remove curse|scroll]] or [[Tukima's Dance]]) dispels the mesmerization.  (The unwielding dispels ''all'' mesmerization, even if merfolk/sirens are involved.)
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[[File:frostbite.png]] +8 frozen axe "[[Frostbite]]" {freeze, freezing cloud, *Noise Fly rC+}
  
Every time you attack in melee with it, there's a 10% chance of summoning a friendly common demon (60% chance of [[Tier-4 demon|Tier-4]]; 40%, [[Tier-3 demon|Tier-3]]).
+
[[File:urand_axe_of_woe.png]] +∞ [[Axe of Woe]]
  
=Polearms=
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==Polearms==
==+13, +13 [[Scythe of Curses]]==
+
[[File:Force lance (unrand).png]] +5 [[Force Lance (unrand)|Force Lance]] {heavy, knockback}
{{flavour|This weapon carries a terrible and highly irritating curse.}}
 
[[File:Scythe_of_curses.png]] '''''A warped scythe'''''<br>
 
[[Draining (brand)|Draining]] brand<br>
 
Cursed, 33% chance to recurse itself on equip<br>
 
Inflicts Necromancy miscasts on monsters<br>
 
Periodically curses random equipment in your inventory<br>
 
It sometimes spawns an allied death-themed monster in combat, like a shadow, a reaper or a Soul Eater.<br>
 
Evil<br>
 
  
This weapon will drain monsters, in addition to inflicting Necromancy miscasts on them a la mummy death curses. It will also curse random inventory items, and has a terrible weapon as its base type. Only consider it if you already have 26 skill in polearms, and really don't care about your inventory being cursed constantly.
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[[File:Wyrmbane.png]] +8 lance "[[Wyrmbane]]" {slay drac, rPois rF+ rC+ AC+3}
  
Ashenzari "absorbs" the curses if you worship him, preventing them from affecting you.
+
[[File:Trident_of_the_octopus_king.png]] +8 [[trident of the Octopus King]] {venom, rElec rPois}
  
==+4, +12 [[Glaive of Prune]]==
+
[[File:Rift.png]] +8 demon trident "[[Rift]]" {distort, reach+}
{{flavour|It is the creation of a mad god, and carries a curse which transforms anyone possessing it into a prune. Fortunately, the curse works very slowly, and one can use it briefly with no consequences worse than slightly purple skin and a few wrinkles.}}
 
[[File:Glaive_of_prune.png]] '''''A purple glaive'''''<br>
 
[[Vorpal|Vorpal]] brand<br>
 
Chaotic
 
  
It's a +4, +12 glaive of chopping. Zin hates it. Glaives are bad weapons, generally. You're probably better off with a bardiche or a demon trident.
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[[File:Condemnation.png]] +8 trishula "[[Condemnation]]" {holy, anguish, *Noise Fly rN+}
  
==+3, +5 Scythe "[[Finisher]]"==
+
[[File:Scythe_finisher.png]] +5 scythe "[[Finisher]]" {speed, execute}
{{flavour|A long and sharp scythe, specially modified for combat purposes.}}
 
[[File:Scythe_finisher.png]] '''''A  blackened scythe'''''<br>
 
[[Speed brand|Speed]] brand<br>
 
Cursed<br>
 
+3 STR
 
  
Sigmund's dream weapon, this is a reasonable choice for those who are already using two-handed polearms and have the skill to get it to min delay. Probably not worth training polearms to 26 just to use it though.
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[[File:Scythe_of_curses.png]] +13 [[scythe of Curses]] {drain, curses, ^Drain}
  
==+5, +8 [[Glaive of the Guard]]==
+
[[File:Glaive_of_the_guard.png]] +5 [[glaive of the Guard]] {elec, spectral}
{{flavour|This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon.}}
 
[[File:Glaive_of_the_guard.png]] '''''A polished glaive'''''<br>
 
[[Electrocution]] brand<br>
 
+5 AC<br>
 
See Invisible<br>
 
Allows Berserk<br>
 
  
The protection is nice, but there really are better weapons, and electrocution is generally better on small, fast weapons.
+
[[File:Glaive_of_prune.png]] +12 [[glaive of Prune]] {freeze, Prune}
  
==+2, +10 [[Spear of the Botono]]==
+
[[File:lochaber_axe.png]] +5 [[lochaber axe]] {reach-cleave, Poleaxe ^Drain}
{{flavour|It's a really dark and malign artefact and no wise man would even touch it.}}
 
[[File:Spear_of_the_botono.png]] '''''An ebony spear'''''<br>
 
[[Reaping]] brand<br>
 
rPois<br>
 
rN+<br>
 
Makes noise<br>
 
-3 HP<br>
 
  
A good weapon for the early- and mid-games, but sadly a spear will be outclassed later on, even one as good as this.
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==Maces & Flails==
 +
[[File:Shillelagh_devastator.png]] +6 shillelagh "[[Devastator]]" {shatter}
  
==+10, +4 [[Trident of the Octopus King]]==
+
[[File:Whip_snakebite.png]] +8 whip "[[Snakebite]]" {venom, curare, rPois}
{{flavour|This trident was stolen many years ago from the Octopus king's garden by a really unimportant and already dead man. But beware of the Octopus king's wrath!}}
 
[[File:Trident_of_the_octopus_king.png]] '''''A mangy trident'''''<br>
 
[[Venom]] brand<br>
 
rElec<br>
 
rPois<br>
 
+50 MR
 
  
A good weapon if you find it early on, where its properties can be a lifesaver.  Unfortunately its to-damage enchantment is generally too low for general use.
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[[File:Spellbinder.png]] +5 demon whip "[[Spellbinder]]" {antimagic, disrupt, Will+}
  
==+9, +6 [[Wyrmbane]]==
+
[[File:Morningstar eos.png]] +10 morningstar "[[Eos]]" {elec, Halo rElec}
[[File:Wyrmbane.png]] '''''A scale-covered lance'''''<br>
 
[[Dragon slaying]] brand<br>
 
+5 AC<br>
 
rF+<br>
 
rPois<br>
 
Allows Berserk<br>
 
  
Base stats are 8 damage, +4 accuracy, and 11 delay. If a Dragon slaying-vulnerable target is killed by the base damage of this weapon, it will gain +1, +1 enchantment up to the HD of the dragon killed.  The maximum enchantment it can gain this way is +18, +18.  This ability makes Wyrmbane a decent weapon if you're willing to invest the time killing dragons with it.
+
[[File:Sceptre_of_torment.png]] +7 [[sceptre of Torment]] {pain, torment}
  
==+6, +6 [[Lehudib's Crystal Spear (unrand)|Lehudib's Crystal Spear]]==
+
[[File:Sceptre_of_asmodeus.png]] +13 [[sceptre of Asmodeus]]
{{flavour|Presumably this relic led to the invention of the famous spell, or maybe the other way around.}}
 
[[File:Lehudib's_crystal_spear_(weapon).png]] '''''A crystal spear'''''<br>
 
[[Returning]] brand<br>
 
+3 INT
 
  
Good if you have decent throwing skill or find it early on. The spell does more damage, obviously.
+
[[File:Great_mace_undeadhunter.png]] +7 great mace "[[Undeadhunter]]" {deathbane, rN+}
  
=Maces & Flails=
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[[File:Firestarter.png]] +7 great mace "[[Firestarter]]" {flame, immolate, rFlCloud rF++}
==+5, +5 [[Mace of Brilliance]]==
 
[[File:Mace_of_brilliance.png]] '''''A brightly glowing mace'''''<br>
 
[[Holy wrath]] brand<br>
 
+5 AC<br>
 
+5 INT<br>
 
rN+<br>
 
See Invisible<br>
 
-20 Stealth
 
  
This mace also creates a halo effect similar to TSO's halo. The halo from this mace has a radius of 3 squares.
+
[[File:Mace_of_variability.png]] +7 [[mace of Variability]] {chaos, chaos arc}
  
Its AC, SInv and Int bonus are useful early on, but a mace is too weak a base weapon to be good against later-game monsters, even those vulnerable to holy wrath.
+
[[File:Dark maul.png]] +10 [[dark maul]] {heavy}
  
==+0, +5 Giant Club "[[Skullcrusher]]"==
+
[[File:Urand_skullcrusher.png]] +3 giant club "[[Skullcrusher]]" {speed, Str+7}
[[File:Giant_club_skullcrusher.png]] '''''A brutal giant club'''''<br>
 
[[Speed brand|Speed]] brand<br>
 
+5 STR
 
  
It's a giant club of speed. If you find this and can wield it, it's about the best weapon you can hope for, barring the occasional Trog gift.
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==Ranged Weapons==
 +
[[File:Urand punk.png]] +3 greatsling "[[Punk]]" {acid, rCorr}
  
==+11, +11 Morningstar "[[Eos]]"==
+
[[File:Bow_of_zephyr.png]] +8 longbow "[[Zephyr]]" {speed, Dex+3 SInv}
[[File:Morningstar_eos.png]] '''''An encrusted morningstar'''''<br>
 
[[Electrocution]] brand<br>
 
rElec<br>
 
See Invisible<br>
 
Prevents Teleportation
 
  
Has a nice enchantment and brand, but is of a mediocre base type. The -TELE isn't a huge problem, since you can just unwield it, but be careful not to get yourself into a situation where that extra turn costs you your life.
+
[[File:Longbow_storm_bow.png]] +8 [[storm bow]] {elec, penet}
  
==+7, +7 Great Mace "[[Undeadhunter]]"==
+
[[File:Mule.png]] +7 hand cannon "[[Mule]]" {flame, backblast, rF+}
{{flavour|This weapon is imbued with magic that can counter and disrupt the magic holding undead together, inflicting great damage.}}
 
[[File:Great_mace_undeadhunter.png]] '''''A great steel mace'''''<br>
 
Disrupt undead (special brand)<br>
 
rN+
 
  
Deals special damage to undead but no extra to demonic monsters.  If you find it and are already using two-handed maces, it's a good switch for places such as Tomb or Crypt.
+
[[File:Urand damnation.png]] +6 arbalest "[[Damnation (unrand)|Damnation]]" {[[damnation]]}
  
==+5, +10 Whip "[[Snakebite]]"==
+
[[File:Crossbow sniper.png]] +27 heavy crossbow "[[Sniper]]" {heavy, Acc+∞ SInv}
{{flavour|A double-ended whip made from the cured hides of the Lair of the Beasts' deadly black mambas.}}
 
[[File:Whip_snakebite.png]] '''''A forked whip'''''<br>
 
[[Venom]] brand<br>
 
rPois
 
  
Good early on, but you'll want something with more base damage later.
+
==Body Armour==
 +
[[File:Victory.png]] +0 toga "[[Victory]]" {*Victory Clar}
  
==(-4 to +16), (-4 to +16) [[Mace of Variability]]==
+
[[File:Robe of vines.png]] +1 [[robe of Vines]] {NoPotionHeal Regen++++}
{{flavour|It is rather unreliable.}}
 
[[File:Mace_of_variability.png]] '''''A great shimmering mace'''''<br>
 
[[Chaos]] brand<br>
 
  
A [[great mace]] that has no fixed damage or accuracy bonuses. Anything between -4/-4 and +16/+16 is possible. The mace has a 40% chance to change its attributes each turn it is wielded. Changes its color as well.  Probably not very useful, since it is two-handed and requires a large investment in [[Maces & Flails]] skill.
+
[[File:Robe_of_clouds.png]] +3 [[robe of Clouds]] {*Thunder rCloud rElec}
  
==+7, +6 [[Sceptre of Torment]]==
+
[[File:Robe_of_folly.png]] +4 [[robe of Folly]] {Brilliance Will-∞ Int+8}
{{flavour|This truly accursed weapon is an instrument of Hell.}}
 
[[File:Sceptre_of_torment.png]] '''''A jewelled golden mace'''''<br>
 
Forces [[Symbol of Torment]]<br>
 
Evil
 
  
The effect triggers on 50% of attacks and 0.5% of turns that it is wielded. Great if you're undead, useless otherwise.  Even if you are undead, make sure to have a backup, since the weapon is barely mediocre against anything torment-immune.
+
[[File:Robe_of_augmentation.png]] +4 [[robe of Augmentation]] {Str+4 Int+4 Dex+4}
  
==+4, +8 Shillelagh "[[Devastator]]"==
+
[[File:Robe_of_misfortune.png]] +5 [[robe of Misfortune]] {Harm *Corrode *Slow EV+5}
{{flavour|You guess this stick is loaded with something else than just lead}}
 
[[File:Shillelagh_devastator.png]] '''''A loaded stick'''''<br>
 
Explodes on attack
 
  
This is basically an upgraded club that makes things explode when you hit them with it. Useful for quickly clearing out swarms of fragile enemies like bats or killer bees, but the explosions will hurt you too, so be careful.
+
[[File:Robe_of_night.png]] +5 [[robe of Night]] {Dark Will+ SInv}
  
=Ranged Weapons=
+
[[File:Skin_of_zhor.png]] +4 [[skin of Zhor]] {*Englaciate rC+++ SInv}
==+9, +12 Sling "[[Punk]]"==
 
{{flavour|A sling made of weird blue leather.}}
 
[[File:Sling_punk.png]] '''''A blue sling'''''<br>
 
[[Frost]] brand<br>
 
rC+
 
  
A great weapon if you're using slings.
+
[[File:Salamander_hide_armour.png]] +3 [[salamander hide armour]] {Flames, rFlCloud rF++ rC--}
==+8, +8 Longbow "[[Storm Bow]]"==
 
{{flavour|This bow has the colour of dark rain clouds, and the smell of wet ozone.}}
 
[[File:Longbow_storm_bow.png]] '''''A night blue bow'''''<br>
 
[[Electrocution]] brand<br>
 
rElec<br>
 
  
Randomly spawns rain clouds, which is of dubious use even for amphibians, because of electricity's behavior in water. Otherwise a great weapon.
+
[[File:Cigotuvi's embrace urand.png]] +4 [[Cigotuvi's embrace]] {Corpsefed rMiasma ^Drain rN+}
  
==+8, +8 Bow of Krishna "[[Sharnga]]"==
+
[[File:Moon_troll_leather_armour.png]] +5 [[moon troll leather armour]] {Spirit, Regen++ MP+5}
{{flavour|Identified: It once belonged to a foreign god. It works best with special arrows which are not generally available.<br><br>Unidentified: A wonderful golden bow.}}
 
[[File:Bow_of_krishna_sharnga.png]] '''''A golden bow'''''<br>
 
[[Speed brand|Speed]] brand<br>
 
+3 DEX<br>
 
See Invisible
 
  
Luckily, it doesn't need any special arrows to be effective. Experienced archers may still prefer a [[longbow]] to this weapon, though the speed is quite advantageous against unarmoured targets.
+
[[File:Kryia's mail coat.png]] +7 [[Kryia's mail coat]] {PotionHeal*2 rC+}
  
==+6, +9 Crossbow "[[Hellfire]]"==
+
[[File:Faerie_dragon_armour.png]] [[faerie dragon scales]] (rCorr, randomised properties)
{{flavour|A flaming crossbow, forged in the fires of the Hells.}}
 
[[File:Crossbow_hellfire.png]] '''''A flaming crossbow'''''<br>
 
[[Flame]] brand<br>
 
rF++<br>
 
rC-<br>
 
+40 MR
 
  
Useful if you're using crossbows and can take the rC hit. Seems to have a strong tendency to be found on [[Gehenna]]:7.
+
[[File:Lear's_hauberk.png]] +18 [[Lear's hauberk]]
  
==+10, +0 Crossbow "[[Sniper]]"==
+
[[File:Maxwell's_patent_armour.png]] +15 [[Maxwell's patent armour]] {-Cast -Tele rElec Will+ rCorr}
{{flavour|A crossbow made of some black material.}}
 
[[File:Crossbow_sniper.png]] '''''A black crossbow'''''<br>
 
[[Venom]] brand<br>
 
See Invisible
 
  
The venom effect is nice, but a well-enchanted crossbow of velocity is probably better.
+
[[File:Armour_of_the_dragon_king.png]] +9 [[scales of the Dragon King]] {rPois rF+ rC+ Will+}
  
==+2, +10 Longbow "[[Piercer]]"==
+
[[File:Orange crystal plate armour.png]] +8 [[orange crystal plate armour]] {Archmagi, Int+3 Clar}
{{flavour|An exceptionally large metal longbow.}}
 
[[File:Longbow_piercer.png]] '''''A very long metal bow'''''<br>
 
[[Vorpal]] brand<br>
 
-2 EV
 
  
Does a huge amount of damage at the cost of a small amount of evasion.  Pretty good.
+
==Shields==
 +
[[File:warlock.png]] +3 [[warlock's mirror]] {omnireflect}
  
==+6, +6 [[Blowgun of the Assassin]]==
+
[[File:Shield_of_resistance.png]] +2 [[shield of Resistance]] {rF++ rC++ Will++}
{{flavour|It is designed for easy concealment, but still packs a nasty punch.}}
 
[[File:Blowgun_of_the_assassin.png]] '''''A tiny blowgun'''''<br>
 
Allows Invisible<br>
 
+60 Stealth
 
  
The stealth bonus is somewhat nice, but most stabbers will need to switch to a dagger when close to their targets, somewhat limiting this weapon's usefulness. Note that unlike all other randart blowguns, it does not have a speed brand (nor any brand).
+
[[File:Storm Queen's shield.png]] +5 [[Storm Queen's shield]] {shock, Fly rElec}
  
=Armour=
+
[[File:Shield_of_the_Gong.png]] +18 [[shield of the Gong]] {Loud rN+ Will+ rCorr EV-5}
==+X [[Faerie Dragon Armour]]==
 
{{flavour|Faerie dragons used to be a race of the same species as mottled ones. Too bad, their vivid colours became their bane, as they alerted potential prey. They are now extinct, and this prized relic is one of the last proofs they ever existed.}}
 
[[File:Faerie_dragon_armour.png]] '''''A faerie dragon armour'''''<br>
 
Has 1d3 Random Effects
 
  
Found by killing the Enchantress, it has random properties, usually positive. Specifically, it will almost never have any of +Rage, *RAGE, -CAST, *TELE, or MUT(+).  It also has a small (1/20 chance of each) chance to have clarity, +(1 to 11) MP, or +(-10 to 11) HP.  It will always be positively enchanted, with somewhere between +2 and +7 enchantment.  Base stats are identical to [[mottled dragon armour]]: 6 AC, -1 EV, wearable by all races that can wear armour.  It even provides the same [[sticky flame]] resistance.
+
[[File:Shield_of_ignorance.png]] +10 [[tower shield of Ignorance]] {rN+ Int-4}
  
==+9 [[Armour of the Dragon King]]==
+
==Orbs==
[[File:Armour_of_the_dragon_king.png]] '''''A shiny gold dragon armour'''''<br>
+
[[File:Sphere of battle.png]] [[sphere of Battle]]
rF+<br>
 
rC+<br>
 
rPois<br>
 
+50 MR<br>
 
  
A +9 [[gold dragon armour]] with 50 MR. Very nice if you can wear it, although with enough scrolls of enchant armour you can get slightly more AC out of a normal GDA.  However, said scrolls would usually be better spent enchanting (and possibly repairing) secondary pieces of armour, such as cloaks of preservation or boots of running.  If you're a heavy armour user and you find this, use it.
+
[[File:Crystal ball of wucad mu.png]] [[crystal ball of Wucad Mu]] {*channel}
  
==+15 [[Maxwell's Patent Armour]]==
+
[[File:Urand charlatan's orb.png]] [[Charlatan's Orb]] {orb Charlatan}
[[File:Maxwell's_patent_armour.png]] '''''A weird-looking armour'''''<br>
 
[[Preservation]] ego<br>
 
Cursed<br>
 
+50 MR<br>
 
Prevents Spellcasting<br>
 
Prevents Teleportation
 
  
This plate mail is only wearable by non-spellcasters, and even then it is very risky, since it cannot be taken off quickly if you need to teleport. Otherwise, an excellent piece of armour.
+
[[File:Orb of Dispater.png]] [[orb of Dispater]] {+Damnation *Corrode AC+5}
  
==+4 [[Robe of Augmentation]]==
+
==Cloaks==
{{flavour|A robe made of the finest silk.}}
+
[[File:Cloak of the thief.png]] +0 [[cloak of the Thief]] {Quiet SInv Stlth+}
[[File:Robe_of_augmentation.png]] '''''A silk robe'''''<br>
 
+4 STR<br>
 
+4 INT<Br>
 
+4 DEX<br>
 
  
Nice, although many players may prefer resistances in their body armour slot instead.
+
[[File:Ratskin cloak.png]] +2 [[ratskin cloak]] {*Rats rPois rN+ Str-1 Int-1 Dex+1}
  
==+4 [[Skin of Zhor]]==
+
[[File:Cloak of starlight.png ]] +1 [[cloak of Starlight]] {*Dazzle EV+4 Stlth--}
{{flavour|The skin of some strange animal.}}
 
[[File:Skin_of_zhor.png]] '''''A smelly skin'''''<br>
 
rC++<br>
 
  
A very nice choice for races which cannot wear most armour and thus have trouble getting resistances. Base type is an [[animal skin]].
+
[[File:Dragonskin cloak.png]] +4 [[dragonskin cloak]] {Aegis}
  
==+3 [[Salamander Hide Armour]]==
+
==Headgear==
{{flavour|A leather armour made of salamander's skin.}}
+
[[File:Hat_of_the_alchemist.png]] -2 [[hat of the Alchemist]] {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}
[[File:Salamander_hide_armour.png]] '''''A red leather armour'''''<br>
 
rF++<br>
 
Allows Berserk
 
  
Another very nice unrand, as it provides all the fire resistance most players will ever need.
+
[[File:Mask_of_the_dragon.png]] +0 [[mask of the Dragon]] {Will+ Slay+3 SInv}
  
==+4 [[Robe of Night]]==
+
[[File:Hat_of_the_bear_spirit.png]] +2 [[hat of the Bear Spirit]] {Spirit, Bear, *Rage Will++}
{{flavour|Identified: According to legend, this robe was the gift of Ratri the Goddess of the Night to one of her followers.<br><br>Unidentified: A long black robe made of strange glossy material.}}
 
[[File:Robe_of_night.png]] '''''A black robe'''''<br>
 
+30 MR<br>
 
See Invisible<br>
 
Allows Invisible<br>
 
+50 Stealth<br>
 
  
Good for a stabber, although as with the Robe of Augmentation many players may prefer something which gives elemental resistances to be in their armour slot. Useful in the [[Elven Halls]], where monsters use [[Hexes]] against you and make themselves invisible.
+
[[File:Hood of the assassin.png]] +2 [[hood of the Assassin]] {Detect Stab+ Stlth++}
  
==+3 [[Robe of Clouds]]==
+
[[File:Crown_of_dyrovepreva.png]] +3 [[crown of Dyrovepreva]] {rElec Int+2 SInv}
{{flavour|A robe of a material so flimsy it could almost be clouds.}}
 
[[File:Robe_of_clouds.png]] '''''A flimsy blue robe'''''<br>
 
rElec<br>
 
Allows Levitate<br>
 
Generates mist and rain<br>
 
  
This item will randomly generate thin mist and rain around you. The rain may turn into shallow water or turn shallow water into deep water. Unfortunately this makes using it for any prolonged period of time impractical for most players other than merfolk, flying tengu, and [[Fedhas]] worshipers.
+
[[File:Hat_of_pondering.png]] +3 [[hat of Pondering]] {ponderous, Will+ MP+10 Int+5}
  
==+10 [[Black Knight's Horse Barding]]==
+
==Gloves==
{{flavour|Identified: This gear used to be worn by the personal horse of the Black Knight during his reign of terror. Pitch-black, it appears to be made not only of some strange black steel, but also of entire plates of black diamond! Naturally, such weight of metal and stone cannot be good for the mount's speed. However, it offers not only mundane protection against blows; the adamant bears an enchantment that makes its wearer partially undead.<br><br>Unidentified: You feel sorry for the horse that has to wear this mass of metal.}}
+
[[File:Fencer's_gloves.png]] +0 [[fencer's gloves]] {Riposte Dex+3}
[[File:Black_knight_barding.png]] '''''A black horse barding'''''<br>
 
[[Ponderous]]ness ego<br>
 
Hunger--<br>
 
rN+<br>
 
Evil
 
  
It's your choice whether excellent AC, reduced hunger, and a rank of life protection are worth losing a bit of your centaur's speed advantage, but they probably are.
+
[[File:Urand gadgeteer.png]] +0 [[gloves of the gadgeteer]] {Gadgeteer Wandboost ^Fragile}
  
==+3 [[Lightning Scales]]==
+
[[File:Delatra's gloves.png]] +1 [[Delatra's gloves]] {ID++}
{{flavour|Identified: These scales have been fashioned into armour for a naga's lower body. Faintly crackling with electricity, they have been enchanted to allow their wearer to slither at almost a human's pace<br><br>Unidentified:This naga barding is made of some very metallic dragon hide, to the point of confusing you at first glance into thinking that it's actually made of metal.}}
 
[[File:Lightning_scales.png]] '''''A metallic naga barding'''''<br>
 
+2 Movement speed<br>
 
rElec
 
  
Probably the best naga barding out there, giving a useful resistance and almost nerfing naga's slow speed.
+
[[File:Gauntlets_of_war.png]] +3 [[gauntlets of War]] {Slay+5}
  
==-1 [[Lear's Chain Mail]]==
+
[[File:Mad Mage's Maulers.png]] +3 [[Mad Mage's Maulers]] {Infuse+∞ VampMP -Cast}
{{flavour|A chain mail made of pure gold.}}
 
[[File:Lear's_chain_mail.png]] '''''A chainmail armor''''' ''[with a randomized appearance]''<br>
 
-3 DEX<br>
 
Prevents Spellcasting
 
  
There's obviously no reason to wear this, although it is nowhere near as bad as the Robe of Misfortune or Folly.
+
==Boots==
 +
[[File:Slick slippers.png]] +2 pair of [[slick slippers]] {slick, slippery, EV+4}
  
==-1 [[Robe of Folly]]==
+
[[File:Seven-league boots.png]] +3 pair of [[seven-league boots]] {Rampage+∞}
{{flavour|A dull grey robe.}}
 
[[File:Robe_of_folly.png]] '''''A robe''''' ''[with a randomized appearance]''<br>
 
Cursed, 50% chance to recurse itself on equip<br>
 
-5 INT<br>
 
Prevents Spellcasting<br>
 
  
This robe can be dangerous if your INT is particularly low. Nowhere near as bad as the Robe of Misfortune, of course.
+
[[File:mountain_boots.png]] +3 pair of [[mountain boots]] {steadfast, rC+}
  
==-5 [[Robe of Misfortune]]==
+
==Bardings==
{{flavour|A splendid flowing robe of fur and silk.}}
+
[[File:Lightning scales.png]] +6 [[lightning scales]] {swift, rElec}
[[File:Robe_of_misfortune.png]] '''''A robe''''' ''[with a randomized appearance]''<br>
 
Cursed, recurses itself on equip<br>
 
-4 EV<br>
 
-2 STR<br>
 
-2 DEX<br>
 
-2 INT<br>
 
Prevents Spellcasting<br>
 
Forces Teleportation<br>
 
-80 Stealth<br>
 
Heavily mutates you (+5)<br>
 
  
The worst artefact in the game. It is quite dangerous to wear for any period of time, given its mutagenic radiation, its teleportitis, and its prevention of spellcasting. And due to its randomized appearance, wearing any unidentified randart robe always poses a risk. Make sure you have scrolls of remove curse handy. 
+
[[File:Black knight barding.png]] +10 [[Black Knight's barding]] {ponderous, rPois rN+}
  
=Shields=
+
==Evocables==
==+8 [[Shield of Ignorance]]==
+
[[File:Horn of geryon.png]] [[Horn of Geryon]]
[[File:Shield_of_ignorance.png]] '''''A dull large shield'''''<br>
 
Cursed, 33% chance to recurse itself on equip<br>
 
+2 AC<br>
 
+2 EV<br>
 
-6 INT<br>
 
rN+
 
  
A nice shield if you can take the INT hit. Be aware that walking around with 2 intelligence is unwise, even if you're not a spellcaster. Being crippled by every passing [[neqoxec]] is not fun, even if you don't suffer a statdeath.
+
==Retired==
 +
[[File:Knife_of_accuracy.png]] +27, -1 [[knife of Accuracy]]
  
==+15 Shield "[[Bullseye]]"==
+
[[File:Lehudib's_crystal_spear_(weapon).png]] +6, +6 [[Lehudib's crystal spear (unrand)|Lehudib's crystal spear]] {return, Int+3}
[[File:Shield_Bullseye.png]] '''''A round shield'''''<br>
 
-5 EV
 
  
If you care about SH more than EV, then you should probably just upgrade to a large shield then. Only [[Kobold]]s and [[Halfling]]s might consider wearing it.
+
[[File:Shield_Bullseye.png]] +15 shield "[[Bullseye]]" {EV-5}
  
==+5 [[Shield of Resistance]]==
+
[[File:Boots of the spider.png]] +3 pair of [[boots of the spider]] {+Jump, Stlth+}
{{flavour|A bronze shield.}}
 
[[File:Shield_of_resistance.png]] '''''A bronze shield'''''<br>
 
rF+<br>
 
rC+<br>
 
+40 MR
 
  
A wonderful item for any player to have; even spellcasters should train their Shields skill to 15 to negate the penalties from this beautiful item should they find it.
+
[[File:Spear_of_the_botono.png]] +6 [[spear of the Botono]] {reap, rPois rN+ HP-6}
  
==+6 [[Shield of the Gong]]==
+
[[File:Blowgun_of_the_assassin.png]] +6 [[blowgun of the Assassin]] {+Inv Stlth++}
{{flavour|Unidentified: This is a large gong; you wonder if it could be worn as a shield.<br><br>Identified: This shield shall surely be heard!}}
 
[[File:Shield_of_the_Gong.png]] '''''A bronze gong'''''<br>
 
[[Amulet of guardian spirit|Guardian Spirit]] ego<br>
 
rElec<br>
 
rN+<br>
 
+50 MR<br>
 
Makes noise when you block
 
  
Despite first appearances, this item is actually incredibly dangerous to use. The noises it makes are worse than shouting or the Singing Sword; they attract every monster on the level to your position. Combined with the fact that the guardian spirit attribute renders it useless to casters, who have crowd control spells, it is very difficult to imagine a character who would find this shield safe and usable.
+
[[File:Ring_of_vitality.png]] [[ring of Vitality]] {Regen HP+15}
  
=Cloaks=
+
[[File:Cloak_of_flash.png]] +3 [[cloak of Flash]] {+Fly EV+4}
==+1 [[Cloak of the Thief]]==
 
{{flavour|It allows its wearer to excel in the arts of thievery.}}
 
[[File:Cloak_of_the_thief.png]] '''''A tattered cloak'''''<br>
 
+2 EV<br>
 
+2 DEX<br>
 
-3 Damage<br>
 
See Invisible<br>
 
Allows Invisible<br>
 
Allows Levitate<br>
 
+60 Stealth
 
  
Stabbers might consider it, but most characters probably won't want to take the -3 damage unless they already have a lot of slaying. <!--  Still, this item was actually "improved" by the changes to slaying in 0.10: Dam-3 is a lot less nasty than it used to be.-->
+
[[File:Crown of eternal torment.png]] +3 [[crown of Eternal Torment]] {rTorment HP-- rN+++ SInv *Curse}
  
==+1 [[Ratskin Cloak]]==
+
[[File:Amulet_of_cekugob.png]] [[amulet of Cekugob]] {Dismiss -Tele rElec rPois rN++ AC+1 EV+1}
{{flavour|An enchantress with a magic loom and way too much time on her hands stitched this cloak from the hides of hundreds of rats, most of them orange. It's a bit awkward to wear and looks rather foolish, but it provides excellent protection from rats of all kinds.}}
 
[[File:Ratskin_cloak.png]] '''''A motley cloak'''''<br>
 
-1 DEX<br>
 
-1 INT<br>
 
rPois<br>
 
rN+
 
  
Useful if you need rPois and/or life protection, although a normal cloak of poison resistance is probably better.
+
[[File:urand_talos.png]] +12 [[Armour of Talos]] {ponderous, rF+}
  
==+3 [[Cloak of Flash]]==
+
[[File:Mace_of_brilliance.png]] +1 eveningstar [[Brilliance]] {holy, rN+ AC+5 Int+5}
[[File:Cloak_of_flash.png]] '''''A vibrating cloak'''''<br>
 
+4 EV<br>
 
Allows Levitate<br>
 
  
A very nice item to have, although some might say a [[cloak of preservation]] is better.
+
[[File:Scimitar_of_flaming_death.png]] +6 [[scimitar of Flaming Death]] {flame, rPois rF++ rC- Will+}
  
==+0 [[Cloak of Starlight]]==
+
[[File:Dagger_of_chilly_death.png]] +9 [[dagger of Chilly Death]] {flash freeze, rPois rF- rC++ Will+}
{{flavour|A cloak woven of pure light beams.}}
 
[[File:Cloak_of_starlight.png]] '''''A phosphorescent cloak'''''<br>
 
+4 EV<br>
 
rC+<br>
 
rElec<br>
 
-30 Stealth
 
  
A good source of rElec and EV, although at the cost of 2 potential AC. The Stealth hit is not generally too terrible; usually you either have enough stealth it doesn't matter, or you aren't using stealth at all. Only stabbers might disagree.
+
[[File:Hat of the High Council.png]] +2 [[hat of the High Council]] {Archmagi, Wiz- Stlth-}
  
==+4 [[Dragonskin cloak]]==
+
[[File:Longbow_piercer.png]] +7 longbow "[[Piercer]]" {penet, EV-2}
{{flavour|This opalescent cloak gleams with all dragon colours}}
 
[[File:Dragonskin_cloak.png]] '''''A opalescent scaly cloak'''''
 
  
The [[fixedart]] cloak [[Tiamat]] leaves upon her demise. When worn by the player, it has a 50% chance of granting one level of resistance to any of the following elements (rolled at the time of the attack): [[Fire]], [[Steam]], [[Cold]], [[Electricity]], [[Poison]], [[Sticky Flame]], [[Negative energy]].
+
[[File:Demon_blade_bloodbane.png]] +8 demon blade "[[Bloodbane]]" {slice, *Rage +Rage Stlth-}
  
=Helmets=
+
[[File:Maxwell's etheric cage.png]] +0 [[Maxwell's etheric cage]] {RegenMP *Contam rElec MP+4}
==+2 [[Hat of the Bear Spirit]]==
 
{{flavour|Once owned by Ukta, a powerful Ogre shaman, this fur hat houses the spirit of an especially mighty bear.}}
 
[[File:Hat_of_the_bear_spirit.png]] '''''A fur hat'''''<br>
 
[[Amulet of guardian spirit|Guardian Spirit]] ego<br>
 
+2 AC<br>
 
Allows Rage<br>
 
rN+<br>
 
+50 MR
 
  
For berserkers who want guardian spirit but also want a free amulet slot, this is a great way to go about that.
+
[[File:Boots of the assassin.png]] +2 pair of [[boots of the Assassin]] {Detection Stab+ Stlth++}
  
==+3 [[Crown of Dyrovepreva]]==
+
[[File:Dagger_morg.png]] +4 dagger "[[Morg]]" {pain, Will+ Int+5}
{{flavour|A large crown of dull bronze, set with a dazzling array of gemstones.}}
 
[[File:Crown_of_dyrovepreva.png]] '''''A jewelled bronze crown'''''<br>
 
+2 INT<br>
 
rElec<br>
 
See Invisible<br>
 
+1 Metabolism
 
  
A good switch if you need SInv or rElec, although the hunger cost means you shouldn't wear it for long unless you don't have hunger issues.
+
==History==
 +
*'''[[0.32]]:''' Added the [[Charlatan's Orb]] and [[gloves of the gadgeteer]]. Returned the [[sword of the Doom Knight]]. Reworked [[cloak of the Thief]]
 +
*'''[[0.31]]:''' Added [[Mule]].
 +
*'''[[0.30]]:''' Added [[Hermit's pendant]], [[Consecrated labrys]], [[Slick slippers]], [[Force Lance (unrand)|Force lance]], [[Storm Queen's shield]], [[Victory|toga "Victory"]]. Converted the [[staff of Dispater]], [[staff of Battle]], and [[staff of Wucad Mu]] into [[orb]]s. [[Vorpal]]-branded unrands got other [[brand]]s. Reworked [[Sniper]], [[Dark maul]], [[Mad Mage's Maulers]], [[ring of the Hare]], [[Majin-Bo]], [[sceptre of Asmodeus]], [[Elemental Staff]], [[Lochaber axe]], and removed [[Morg]].
 +
*'''[[0.29]]:''' Added [[Condemnation]], [[mountain boots]], [[lochaber axe]], [[amulet of Elemental Vulnerability]]. Reworked [[amulet of Vitality]], [[rings of the Octopus King]].
 +
*'''[[0.28]]:''' Added [[Delatra's gloves]], [[woodcutter's axe]], [[Throatcutter]], [[staff of the Meek]]. Reworked [[trident of the Octopus King]], [[autumn katana]], [[Leech]], [[ring of the Mage]], [[necklace of Bloodlust]], [[Lear's hauberk]], [[robe of Misfortune]], [[hat of the Bear Spirit]], [[robe of Vines]]. Certain artefacts are now weighted to spawn in the early game.
 +
*'''[[0.27]]:''' Added the [[seven-league boots]]. Reworked the [[Amulet of the Air]], [[Wrath of Trog]], and [[robe of Folly]].
 +
*'''[[0.26]]:''' Reworked the [[salamander hide armour]], [[ratskin cloak]], [[staff of Wucad Mu]], [[cloak of the Thief]], [[Majin-Bo]], [[glaive of the Guard]], [[shield of Resistance]], [[cloak of Starlight]], and [[sword of Power]]. The ring of Phasing is renamed to [[ring of the Hare]], and the ring of Robustness is renamed to [[ring of the Tortoise]]. Also, [[Black Knight's barding]] and [[lightning scales]] became [[barding]]s.
 +
*'''[[0.25]]:''' Added [[Cigotuvi's embrace]], merged "[[Bloodbane]]" into "[[Leech]]", reworked the [[boots of the Assassin]] into the [[hood of the Assassin]], reworked [[Scythe of Curses]] and [[brooch of Shielding]], and removed [[Maxwell's Etheric Cage]].
 +
*'''[[0.24]]:''' Added the [[staff of Battle]], reworked the [[Storm Bow]] and [[Gyre and Gimble]], and removed [[Piercer]].
 +
*'''[[0.23]]:''' Added the demon trident "[[Rift]]", and reworked the [[Singing Sword]], [[Spriggan's Knife]], [[robe of Misfortune]], [[sceptre of Torment]], [[Finisher]], [[robe of Clouds]] and [[skin of Zhor]]. Tweaked the [[arc blade]] and [[storm bow]].
 +
*'''[[0.22]]:''' Reworked [[mace of Variability]], [[Vampire's Tooth]], and removed the rF-, rC- properties from [[Maxwell's Thermic Engine]].
 +
*'''[[0.20]]:''' Added the double sword [[Maxwell's Thermic Engine]]; removed [[scimitar of Flaming Death]], [[dagger of Chilly Death]] and [[hat of the High Council]]. Renamed sword of Jihad into [[zealot's sword]]. The ring of Shaolin is renamed to [[ring of Phasing]], and the bow of Krishna "Sharnga" is renamed to longbow "[[Zephyr]]". The [[necklace of Bloodlust]], [[large shield of Ignorance]], [[sceptre of Torment]] and the [[ratskin cloak]] were reworked.
 +
*'''[[0.19]]:''' Added new versions of [[Punk]], [[Firestarter]], [[Frostbite]], [[trident of the Octopus King]], [[staff of Olgreb]], [[sword of Zonguldrok]], [[Damnation]], [[Eos]], [[fencer's gloves]], and [[Wyrmbane]] and removed [[Brilliance]], [[amulet of Cekugob]], and [[sword of the Doom Knight]].
 +
*'''[[0.18]]:''' Added the frozen axe [[Frostbite]] and the [[warlock's mirror]]. [[Hellfire (unrand)|Hellfire]] was renamed into [[Damnation (unrand)|Damnation]]. The [[armour of Talos]] was added and subsequently removed after a short time in [[trunk]].
 +
*'''[[0.17]]:''' Added the [[robe of Vines]], [[Maxwell's etheric cage]], and [[Kryia's mail coat]]; removed the [[cloak of Flash]]; the [[crown of Eternal Torment]] was considered for inclusion, but discarded.
 +
*'''[[0.16]]:''' Added [[Gyre and Gimble]]; replaced the [[ring of Vitality]] with the [[amulet of Vitality]]; removed the [[spear of the Botono]] and [[blowgun of the Assassin]]
 +
*'''[[0.15]]:''' Removed the [[boots of the spider]]; added the [[orange crystal plate armour]], the [[Majin-Bo]], and a new version of the [[Blowgun of the Assassin]].
 +
*'''[[0.14]]:''' Removed the [[blowgun of the Assassin]], [[Bullseye]], and [[Lehudib's crystal spear (unrand)|Lehudib's crystal spear]]; added [[dark maul]], [[arc blade]], [[Spellbinder]], [[lajatang of Order]], [[boots of the spider]], [[macabre finger necklace]], [[hat of the High Council]], [[Firestarter]] and a new version of the [[boots of the Assassin]].
 +
*'''[[0.13]]:''' Removed [[knife of Accuracy]] and [[boots of the Assassin]]; added [[Moon troll leather armour]].
  
==+0 [[Mask of the Dragon]]==
+
==References==
[[File:Mask_of_the_dragon.png]] '''''A blue mask'''''<br>
+
<references />
+3 Accuracy<br>
 
+3 Damage<br>
 
+40 MR<br>
 
See Invisible
 
  
Slaying is always nice, although you are giving up any AC from your helmet slot to wear this.  This is usually worthwhile, unless you are really low on AC.
+
[[Category:Items]]
 
+
[[Category:Artefacts]]
==+2 [[Hat of the Alchemist]]==
+
[[Category:Unrands|!]]
[[File:Hat_of_the_alchemist.png]] '''''A dirty hat'''''<br>
 
rF+<br>
 
rC+<br>
 
rElec<br>
 
+30 MR
 
 
 
A very desirable artefact, particularly for Spriggans, Ogres, and Trolls, who often have trouble gaining resistances due to their restricted armour. A wonderful item for an Octopode.
 
 
 
==+3 [[Hat of Pondering]]==
 
{{flavour|The favorite hat of the slug wizard Gastronok, stained with reddish slime and enchanted to aid in his arcane pondering. It has been specially enchanted to protect against the effects of salt, though you probably don't care.}}
 
[[File:Hat_of_pondering.png]] '''''A slimy wizard hat'''''<br>
 
[[Ponderous]]ness ego<br>
 
+5 INT<br>
 
+30 MR<br>
 
+10 MP
 
 
 
Can you take the movement hit? You have to decide. Luckily, this hat is most beneficial to those who are likely to have the means to speed themselves up, i.e. casters with [[Swiftness]] or [[Haste]]. Sometimes found on [[Gastronok]].
 
 
 
=Boots=
 
==+2 [[Boots of the Assassin]]==
 
{{flavour|These boots were specially designed by the Assassin's Guild.}}
 
[[File:Boots_of_the_assassin.png]] '''''Some soft boots'''''<br>
 
+3 DEX<br>
 
Allows Invisible<br>
 
+80 Stealth
 
 
 
A boon to stabbers, good for anyone else, although boots of running are preferable if you find them.
 
 
 
=Gloves=
 
==+3 [[Gauntlets of War]]==
 
[[File:Gauntlets_of_war.png]] '''''A pair of thick gauntlets'''''<br>
 
+5 Accuracy<br>
 
+5 Damage
 
 
 
+5 slaying in the gloves slot: what more could you want? Very useful for anybody.
 
 
 
==+2 [[Fencer's Gloves]]==
 
{{flavour|A pair of gloves made from white silk.}}
 
[[File:Fencer's_gloves.png]] '''''A pair of silk gloves'''''<br>
 
+3 EV<br>
 
+3 DEX<br>
 
+8 Accuracy
 
 
 
Between the DEX bonus and the raw EV bonus, these gloves give you a lot of extra EV. They're very nice if you find them.
 
 
 
[[Category:Item]][[Category:Artefacts]]
 

Latest revision as of 23:16, 23 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

An unrand (or unrandart) is short for "unrandom artefact," an artefact with set appearance and properties. Unrands are always the same between games, as opposed to randarts ("random artefacts", which have randomly generated properties). Unrands may have special mechanics not found anywhere else in the game, such as the Rift's ability to attack 3 tiles away. Unrands with unique properties have historically been called fixedarts, though the distinction has become increasingly blurred with time.

Only one instance of any particular unrand may generate per game.

  • If you don't pick up an unrand that generates in a temporary portal level, or accidentally destroy the unrand by dumping it into lava, it is lost forever.
  • Any unrand in the possession of a monster you banish to the Abyss can be found in the Abyss, though this may take a very, very long time.
  • If an acquirement (either from a scroll or an Okawaru gift) offers an unrand and you pick something else, it can generate elsewhere.

Although you are almost guaranteed to find at least one unrand over the course of any given game, there is no guarantee that any particular unrand will generate, or that the unrands that do generate will be of any use to you.

Certain unrands are more likely to spawn in the early game, where they are most useful:[1] Delatra's gloves, woodcutter's axe, Throatcutter, Hermit's pendant, Devastator, ratskin cloak, Kryia's mail coat, Lear's hauberk, trident of the Octopus King, robe of Augmentation, staff of the Meek, amulet of Elemental Vulnerability, robe of Misfortune, Force Lance, and toga "Victory".

Rings

Ring of the mage.png ring of the Mage {Wiz Archmagi}

Ring of the Tortoise.png ring of the Tortoise {AC+8}

Ring of the Hare.png ring of the Hare {EV+10}

Ring of shadows.png ring of Shadows {Umbra +Inv Stlth+}

Ring of the octopus king.png rings of the Octopus King {<one property> HP+2 AC+2 EV+2 SH+2}

Amulets

Brooch of shielding.png brooch of Shielding {Spirit SH+8}

Necklace of bloodlust.png necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6}

Amulet of the four winds.png amulet of the Four Winds {rN+ Will+++ Clar}

Amulet of the air.png amulet of the Air {Inacc Air Fly rElec RMsl}

Macabre finger necklace.png macabre finger necklace {Finger+ rN+}

Amulet of vitality.png amulet of Vitality {RegenMP++ Regen++}

Dreamshard necklace.png dreamshard necklace {Acrobat *Dream}

Amulet of elemental vulnerability.png amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8}

Hermit's pendant.png Hermit's pendant {Faith Invo=14 Evo=0 MP+5}

Short Blades

Spriggan's knife.png +7 Spriggan's Knife {stab, EV+4 Stlth+}

Arc blade.png +8 arc blade {discharge, rElec}

Captain's cutlass.png +7 captain's cutlass {speed, disarm}

Gyre and Gimble.png +8 pair of quick blades "Gyre" and "Gimble" {protect}

Vampire's tooth.png +8 Vampire's Tooth {megavamp}

Long Blades

Throatcutter.png +7 Throatcutter {drain, coup de grace}

Singing sword.png +11 Singing Sword {sonic wave}

Sword of zonguldrok.png +9 Sword of Zonguldrok {reap}

Maxwells thermic engine.png +2 Maxwell's thermic engine {flame, freeze, rev}

Autumn katana.png +8 autumn katana {manifold assault}

Demon blade leech.png +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}

Zealot's sword.png +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3}

Sword of power.png +9 sword of Power {lifebolt}

Sword of the doom knight.png +13 sword of the Doom Knight {doom, -Cast ^Drain Will+}

Sword of cerebov.png +6 sword of Cerebov {flame}

Plutonium sword.png +11 plutonium sword {^Contam Stlth-}

Staves

Staff of olgreb.png +9 staff of Olgreb {rPois∞}

Elemental staff.png +3 Elemental Staff {ele, rElec rF+ rC+ AC+3}

Majin-bo.png +6 Majin-Bo {spellvamp, MP+6 Int+6}

Staff of the Meek.png +7 staff of the Meek {protect, meekguard}

Lajatang of Order.png +7 lajatang of Order {silver, rMut}

Axes

Mithril axe arga.png +8 mithril axe "Arga" {speed, Will+}

Obsidian axe.png +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}

Consecrated labrys.png +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}

Woodcutter's axe.png +5 woodcutter's axe

Axe wrath of trog.png +8 Wrath of Trog {antimagic, *Rage Rampage}

Frostbite.png +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+}

Urand axe of woe.png +∞ Axe of Woe

Polearms

Force lance (unrand).png +5 Force Lance {heavy, knockback}

Wyrmbane.png +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}

Trident of the octopus king.png +8 trident of the Octopus King {venom, rElec rPois}

Rift.png +8 demon trident "Rift" {distort, reach+}

Condemnation.png +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+}

Scythe finisher.png +5 scythe "Finisher" {speed, execute}

Scythe of curses.png +13 scythe of Curses {drain, curses, ^Drain}

Glaive of the guard.png +5 glaive of the Guard {elec, spectral}

Glaive of prune.png +12 glaive of Prune {freeze, Prune}

Lochaber axe.png +5 lochaber axe {reach-cleave, Poleaxe ^Drain}

Maces & Flails

Devastator.png +6 shillelagh "Devastator" {shatter}

Whip snakebite.png +8 whip "Snakebite" {venom, curare, rPois}

Spellbinder.png +5 demon whip "Spellbinder" {antimagic, disrupt, Will+}

Morningstar eos.png +10 morningstar "Eos" {elec, Halo rElec}

Sceptre of torment.png +7 sceptre of Torment {pain, torment}

Sceptre of asmodeus.png +13 sceptre of Asmodeus

Great mace undeadhunter.png +7 great mace "Undeadhunter" {deathbane, rN+}

Firestarter.png +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}

Mace of variability.png +7 mace of Variability {chaos, chaos arc}

Dark maul.png +10 dark maul {heavy}

Urand skullcrusher.png +3 giant club "Skullcrusher" {speed, Str+7}

Ranged Weapons

Urand punk.png +3 greatsling "Punk" {acid, rCorr}

Bow of zephyr.png +8 longbow "Zephyr" {speed, Dex+3 SInv}

Longbow storm bow.png +8 storm bow {elec, penet}

Mule.png +7 hand cannon "Mule" {flame, backblast, rF+}

Urand damnation.png +6 arbalest "Damnation" {damnation}

Crossbow sniper.png +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}

Body Armour

Victory.png +0 toga "Victory" {*Victory Clar}

Robe of vines.png +1 robe of Vines {NoPotionHeal Regen++++}

Robe of clouds.png +3 robe of Clouds {*Thunder rCloud rElec}

Robe of folly.png +4 robe of Folly {Brilliance Will-∞ Int+8}

Robe of augmentation.png +4 robe of Augmentation {Str+4 Int+4 Dex+4}

Robe of misfortune.png +5 robe of Misfortune {Harm *Corrode *Slow EV+5}

Robe of night.png +5 robe of Night {Dark Will+ SInv}

Skin of zhor.png +4 skin of Zhor {*Englaciate rC+++ SInv}

Salamander hide armour.png +3 salamander hide armour {Flames, rFlCloud rF++ rC--}

Cigotuvi's embrace urand.png +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+}

Moon troll leather armour.png +5 moon troll leather armour {Spirit, Regen++ MP+5}

Kryia's mail coat.png +7 Kryia's mail coat {PotionHeal*2 rC+}

Faerie dragon armour.png faerie dragon scales (rCorr, randomised properties)

Lear's hauberk.png +18 Lear's hauberk

Maxwell's patent armour.png +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}

Armour of the dragon king.png +9 scales of the Dragon King {rPois rF+ rC+ Will+}

Orange crystal plate armour.png +8 orange crystal plate armour {Archmagi, Int+3 Clar}

Shields

Warlock.png +3 warlock's mirror {omnireflect}

Shield of resistance.png +2 shield of Resistance {rF++ rC++ Will++}

Storm Queen's shield.png +5 Storm Queen's shield {shock, Fly rElec}

Shield of the Gong.png +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}

Shield of ignorance.png +10 tower shield of Ignorance {rN+ Int-4}

Orbs

Sphere of battle.png sphere of Battle

Crystal ball of wucad mu.png crystal ball of Wucad Mu {*channel}

Urand charlatan's orb.png Charlatan's Orb {orb Charlatan}

Orb of Dispater.png orb of Dispater {+Damnation *Corrode AC+5}

Cloaks

Cloak of the thief.png +0 cloak of the Thief {Quiet SInv Stlth+}

Ratskin cloak.png +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1}

Cloak of starlight.png +1 cloak of Starlight {*Dazzle EV+4 Stlth--}

Dragonskin cloak.png +4 dragonskin cloak {Aegis}

Headgear

Hat of the alchemist.png -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}

Mask of the dragon.png +0 mask of the Dragon {Will+ Slay+3 SInv}

Hat of the bear spirit.png +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}

Hood of the assassin.png +2 hood of the Assassin {Detect Stab+ Stlth++}

Crown of dyrovepreva.png +3 crown of Dyrovepreva {rElec Int+2 SInv}

Hat of pondering.png +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}

Gloves

Fencer's gloves.png +0 fencer's gloves {Riposte Dex+3}

Urand gadgeteer.png +0 gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile}

Delatra's gloves.png +1 Delatra's gloves {ID++}

Gauntlets of war.png +3 gauntlets of War {Slay+5}

Mad Mage's Maulers.png +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}

Boots

Slick slippers.png +2 pair of slick slippers {slick, slippery, EV+4}

Seven-league boots.png +3 pair of seven-league boots {Rampage+∞}

Mountain boots.png +3 pair of mountain boots {steadfast, rC+}

Bardings

Lightning scales.png +6 lightning scales {swift, rElec}

Black knight barding.png +10 Black Knight's barding {ponderous, rPois rN+}

Evocables

Horn of geryon.png Horn of Geryon

Retired

Knife of accuracy.png +27, -1 knife of Accuracy

Lehudib's crystal spear (weapon).png +6, +6 Lehudib's crystal spear {return, Int+3}

Shield Bullseye.png +15 shield "Bullseye" {EV-5}

Boots of the spider.png +3 pair of boots of the spider {+Jump, Stlth+}

Spear of the botono.png +6 spear of the Botono {reap, rPois rN+ HP-6}

Blowgun of the assassin.png +6 blowgun of the Assassin {+Inv Stlth++}

Ring of vitality.png ring of Vitality {Regen HP+15}

Cloak of flash.png +3 cloak of Flash {+Fly EV+4}

Crown of eternal torment.png +3 crown of Eternal Torment {rTorment HP-- rN+++ SInv *Curse}

Amulet of cekugob.png amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1}

Urand talos.png +12 Armour of Talos {ponderous, rF+}

Mace of brilliance.png +1 eveningstar Brilliance {holy, rN+ AC+5 Int+5}

Scimitar of flaming death.png +6 scimitar of Flaming Death {flame, rPois rF++ rC- Will+}

Dagger of chilly death.png +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ Will+}

Hat of the High Council.png +2 hat of the High Council {Archmagi, Wiz- Stlth-}

Longbow piercer.png +7 longbow "Piercer" {penet, EV-2}

Demon blade bloodbane.png +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-}

Maxwell's etheric cage.png +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4}

Boots of the assassin.png +2 pair of boots of the Assassin {Detection Stab+ Stlth++}

Dagger morg.png +4 dagger "Morg" {pain, Will+ Int+5}

History

References