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  • #REDIRECT [[Background#List of backgrounds]]
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  • This is a list of all spells available for the player in Crawl, organized by magic school. ...gic" to the name; and most of the other skill names are plural, while most of the school names are singular.
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  • This is a list of all spells available for the player in Crawl, organized alphabetically. * [[List of spells by level]]
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  • #REDIRECT[[Talisman#List of talismans]]
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  • #REDIRECT[[Potion of cancellation#Dispellable Effects]]
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  • #REDIRECT[[Potion of cancellation#Dispellable Effects]]
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  • ...l memorizable spells in Crawl, organized by flags, along with descriptions of those flags. ...[[#Hasty|hasty]] offend some gods (as do [[Necromancy]] spells regardless of flags). See the descriptions below for more details.
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  • This is a list of all spells available for the player in Crawl, organized by level. * [[List of spells]] (alphabetical)
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  • This is a list of all spells available for the player in Crawl, organized by [[spell book]]. ...] [[spellbooks]] also appear in the Dungeon, containing a random selection of spells that usually follow a particular theme.
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  • ...ne approximately by throwing the number of dice specified, with the number of faces calculated from maximum damage. Note that there may be small errors i See also [[Table of attack spells and beams by maximum range]].
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  • ...lowing is a list of all [[rod]]s which have existed over previous versions of ''Crawl'': | '''[[Rod of clouds]]''' || [[0.20]] || [[Cloud Cone]] || - || - || -
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  • This is a list of [[Dungeon Crawl|Dungeon Crawl Stone Soup]] versions. Major versions such as ...ion of Crawl currently in development. It can be played as a "sneak peek" of features likely to make it into the next release, and can contain balance w
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  • #REDIRECT [[List of rodents]]
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  • #REDIRECT [[Scroll#List of Scrolls]]
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  • #REDIRECT[[Potion#List of potions]]
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  • ...d to a [[randart]], or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrand that is specialized to ...roy one by dumping it into [[lava]]. However, any unrand in the possession of a monster you [[banish]] to [[the Abyss]] will eventually generate in the A
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  • ...e unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the [[Orcish Mines]], but they can be found throughout [[the D {{monsterlink|Orc wizard}}- Early casters who come with a versatile array of spells: they can hit you with [[fire]] or [[cold]] [[Conjurations]], [[hast
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  • The '''spriggans''' are the diminutive guardians of the few forested areas found in the [[Dungeon]] and its [[branch]]es. They {{monsterlink|Spriggan berserker}}- Tiny worshipers of [[Trog]] with lightning-quick attacks and the ability to call in raging rei
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  • ...they are all [[cold-blooded]] creatures and will be [[slow]]ed by weapons of [[freezing]] (unless [[cold resistance|cold resistant]]). ...raconian}} - Flight-capable draconians that breathe highly-damaging bursts of [[electricity]].
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  • My fishy tail, my arms of azure hue,<br> ...r).png]] '''[[Merfolk (monster)|Merfolk]]''' - Lightly armed foot soldiers of the merfolk people.
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  • -Life of Confucius ...and bolder.<br>He had long Claws, and in his Jaws<br>Four and forty Teeth of Iron;<br>With a Hide as tough, as any Buff,<br>Which did him round environ.
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  • The '''deep elves''' are a race of xenophobic subterranean beings with powerful magic, but most possess only m {{monsterlink|Deep elf zephyrmancer}} - Mages that harness the power of [[Lightning Bolt|lightning]] to strike down their foes.
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  • ...d usually wield [[flail]]s or [[halberd]]s. New adventurers should be wary of them, since they can hit much harder than most enemies in the early [[Dunge ...tify action! Marry what a flowbot? (This deranged gnoll's [[quarterstaff]] of [[chaos]] is just as crazy as he is.)
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  • ...ollowed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br> ...are a race of cruel snakemen who dwell in the [[Snake Pit]], a side branch of [[the Lair]]. They move slowly and wear little armour, but carry heavy weap
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  • #REDIRECT[[List of reptiles and amphibians#Snake Types]]
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  • ...erally easy to hit. Several subspecies of giant inhabit the lower portions of the [[Dungeon]], growing more common in the [[Vaults]] and the [[Depths]]. ...nk|Cyclops}} - Slow, territorial agrarian giants, they protect their herds of [[dream sheep]] and [[yak]]s by viciously hurling boulders at their foes.
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  • ...age Reduction|damage shaving]] provides surprising resilience to all forms of harm. Hostile deep dwarves have largely been phased out of ''Crawl'', as their lack of regeneration made fighting them very low-risk. While they were still presen
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  • '''Jellies''' are amorphous creatures that serve [[Jiyva]], the [[god]] of slime. They mindlessly seek out and consume anything digestible in their qu ...ng Jiyva allows local jellies to consume items off the floor for the glory of the slime god.
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  • ...jellies|jellies]], all eyeball monsters will be neutral towards worshipers of [[Jiyva]]. {{monsterlink|Eye of devastation}}- Angry eyes overflowing with explosive arcane power. Their de
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  • {{flavour|You feel a lump in the pit of your stomach. ...rapid [[regeneration]]. Killing them may produce [[troll leather armour]] of varying shades, though all colours work identically.
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  • ...he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full stre ...with the bodies of beasts below. They are all dangerous marksmen, capable of peppering your character with (occasionally [[brand]]ed) [[arrow]]s, [[slin
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  • #REDIRECT [[List of arthropods#Arachnids]]
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  • -William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.}} ...t slaughtered in droves. Rodents are most common in the early [[branch]]es of the game.
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  • ...ite dangerous. Their innate holy damage, occasionally augmented by weapons of [[holy wrath]], make them particularly deadly to [[undead]] or [[demonspawn {{monsterlink|Holy swine}}- Celestial beings that have fallen afoul of [[Porkalator|a curse]]. They are fast and deal moderate holy-branded physic
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  • ...erribly difficult to handle. Much like ''Crawl''<nowiki>'</nowiki>s [[list of arthropods|arthropods]], they are largely weak to [[poison]] and lack endos Most of them have been removed over time, as they presented few challenges to compe
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  • ...complete immunity to anything subject to [[willpower]] and varying levels of resistance to elemental magic. ...in their afterlives. They guard their masters' [[Tomb]] by spewing clouds of [[miasma]].
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  • # The latest version of this program may be found at: # Wiki-format a list of spell schools, linking to the corresponding
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  • #REDIRECT [[List of arthropods]]
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  • ...don't have any breath weapons, their bites are usually dangerous, and many of them are comfortable swimming through [[water]]. Fortunately, they are all ...Snake Pit]] is, unsurprisingly, full of snakes in addition to their [[list of nagas|snakemen]] masters.
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  • {{monsterlink|Hound}} - Swift, solitary dogs found in the earlier portions of the Dungeon. ...tionally fast pack hunters found in wild places, as well as in the company of [[Grum]].
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  • ...y and generally have decent evasion. They may appear in the lower portions of the [[Dungeon]] and in the [[Vaults]], but are most commonly found in [[the ...Tengu fighters who wear medium armour and swoop into combat with a flurry of blows.
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  • ...[[Dungeon]] and [[Lair]]. While they're less common than some other types of creatures, they make up for it by having multiple attacks and the ability t {{monsterlink|Black bear}} - The common variety of bears. They can manage to rip apart fragile spellcasters, but most other ch
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  • ...ess obstacles to a player's exploration. However, there are a wide variety of aggressive, carnivorous plants that will attack you as readily as any other All plants are sacred to [[Fedhas Madash]]; followers of Fedhas will not be harmed by the more hostile plants (and are forbidden fro
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  • ...ter that span more than one tile. The most common tentacles count as parts of larger creatures (such as [[kraken]]s), so harming them will also harm thei *{{monsterlink|Kraken tentacle}}- The great crushing limbs of a terrible kraken.
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  • ...nents you'll encounter, but they shouldn't be underestimated; a great many of them have [[venom]]ous bites or stings, more than a few also have exotic an ...e [[Spider's Nest]] in particular is full of spiders, as well as a variety of other bugs.
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  • #REDIRECT [[List of rods]]
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  • ...ore of their infernal heritage as they grow. These beings wander the halls of [[Pandemonium]], serving the [[Pandemonium lord]]s and assaulting anyone fo ...of everything, though they are by no means the most dangerous inhabitants of Pandemonium.
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  • #REDIRECT [[List of constructs]]
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  • #REDIRECT [[List of constructs#Gargoyles]]
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  • ...reated by [[spell]]s. For the most part, they aren't overtly hostile; many of them are permanently [[confused]] and will float aimlessly about, only deal ==List of vortices==
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  • #REDIRECT[[List of worms and gastropods]]
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  • ...n of their associated element. Although unintelligent and mostly incapable of ranged attacks, they tend to deal heavy elemental damage in melee, are enti ...emental Force invocation to summon your own elementals based on what types of [[cloud]]s are around you.
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  • ...'birds''' call it home. However, those few have adapted themselves to some of the most inhospitable places in the Dungeon and can make for dangerous oppo ...eath, these birds of the [[Tomb]] can resurrect themselves once in a blast of unholy flames.
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  • -Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.}} Kobolds are small humanoid creatures with the looks and temperaments of feral dogs. While the most common type is as ever-present in the early dung
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  • ...most often as unique, individually-named foes rather than as generic types of monster - they are arguably the one species best represented in this way. The following is a list of humans appearing as monsters in all their various incarnations across ''Dun
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  • ...her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre R ...''ogre''' is kinfolk to all three, and fittingly serves as yet another one of these archetypal dungeon foes. As such, it's little surprise that ogreish v
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  • #REDIRECT [[List of worms and gastropods]]
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Page text matches

  • ...your character is defined more by their [[skills]], [[species]] and choice of [[God|deity]] than their background. ...ssion page]] to see what is going on at the moment, or take a look at some of the [[Current projects|projects]] we're working on.
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  • ==Species List== *'''[[Deep Elf]] (DE):''' A cave-dwelling species of elf; smaller and weaker than others, but with incredible magical aptitude.
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  • {{list of | draconians}}{{list of | dragons}} ...she's no [[Tiamat]], she does have more [[HP]] and [[AC]] than most [[list of draconians|draconians]], and can summons [[hydra]]s to her side. She always
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  • ...als with the player race; for those deep elves met as monsters, see [[List of deep elves]].'' ...they developed their mental powers, evolving a natural gift for all forms of magic, and adapted physically to their new environment, becoming weaker and
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  • ...ep Dwarf (monster)]]. For a list of all monstrous deep dwarves, see [[List of deep dwarves]].'' ...ssence to heal, but doing so will gradually deplete their maximum reserves of magic. They are passively able to reduce all incoming damage, and their emp
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  • ...see [[Merfolk (monster)]]. For a list of all merfolk monsters, see [[List of merfolk]].'' {{flavour|The Merfolk are a hybrid species of half-human, half-fish that typically live in the oceans and rivers, seldom
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  • {{list of | plants}} '''Deathcaps''' are essentially an undead form of [[wandering mushroom]]. They can drain life from you and your allies from a
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  • ...ter, see [[Naga (monster)]]. For a list of all monstrous nagas, see [[List of nagas]].'' ...a hybrid species: Human from the waist up with a large snake tail instead of legs.
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  • ...ee [[Centaur (monster)]]. For a list of all monstrous centaurs, see [[List of centaurs]].'' {{flavour|The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, s
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  • ...ter, see [[Ogre (monster)]]. For a list of all monstrous ogres, see [[List of ogres]].'' ...le at all. They possess a raw talent for magic, but are poor at making use of magical devices. Ogres mature almost as quickly as Humans.
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  • ...onster)]]. If you were looking for monstrous trolls in general, see [[List of trolls]].'' ...any colour from putrid green to mucky brown, which are covered in patches of thick fur.
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  • ...er, see [[Tengu (monster)]]. For a list of all monstrous tengu, see [[List of tengu]].'' ...al nature helps them evade attacks while in motion, and despite their lack of wings, more experienced Tengu can magically fly.
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  • ...[Draconian (monster)]]. For a list of all monstrous draconians, see [[List of draconians]].'' ...e form with brown scales, but as they grow in power they take on a variety of colours. This happens at an early stage in their career, and the colour is
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  • ...a list of all monstrous demonspawn, see [[List of demonspawn]]. For a list of their mutations, see [[Demonspawn mutations]].'' ...al features. Powerful members of this class of beings also develop a range of unholy abilities, which are listed as mutations.
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  • ..., see [[Mummy (monster)]]. For a list of all monstrous mummies, see [[List of mummies]].'' {{flavour|These are undead creatures who travel into the depths in search of revenge, redemption, or just because they want to.
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  • ...ee [[Vampire (monster)]]. For a list of all monstrous vampires, see [[List of vampires]].'' ...h a peculiarity: they may become alive. A bloodless Vampire has the traits of an undead (immunity to poisons, negative energy and torment, resistant to d
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  • ...to swim underwater, although their dual adaptation is not as good as that of the shapechanging merfolk. ...move. While a tentacle lacks fingers, two tentacles are a rough equivalent of a human's arm where item manipulation is concerned - including wielding two
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  • ...your '''armour class''' (often abbreviated to '''AC''') reduces the amount of damage you suffer. The higher the value, the better. ...[EV]], [[spell failure|spell success]] rates, and [[stealth]]. Other types of armour, like [[helmet]]s and [[boots]], provide AC with no penalty.
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  • ...iated to '''EV''') is a number that measures the ability of a character or of a [[monster]] to avoid melee, ranged, and magical beam attacks. When an att "Size factor" is determined by the [[size]] of your [[species]].
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  • ...nd determines your starting [[skills]], stats, [[items]], and (in the case of religious backgrounds) your [[god]]. ...this; it only gives you a starting point to move forward from. Your choice of [[species]], however, will make certain skills easier to learn than others,
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  • #REDIRECT [[Background#List of backgrounds]]
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  • ...lightly enchanted leather armour, a simple weapon of their choice, and one of Xom's choice.}} ...edictable and psychotic God of Chaos. This is not a religion for the faint of heart, for Xom is a fickle, capricious deity who sees the chosen as persona
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  • *[[Potion of magic]] ...reptiles and amphibians|reptiles]] in the process. However, several kinds of enemies resist cold - early examples include the [[undead]] and [[ice beast
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  • ...cialise in poison magic, which is extremely useful in the shallower levels of the Dungeon where few creatures are immune to it.}} ...[[list of arthropods|insects and spiders]], but they are more than capable of exterminating warm-blooded creatures, too. However, they will probably have
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  • ...r, see [[Gnoll (monster)]]. For a list of all monstrous gnolls, see [[List of gnolls]].'' ...the Dungeon has exposed their somewhat fragile minds to excessive amounts of its magic.
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  • This is a list of all spells available for the player in Crawl, organized by magic school. ...gic" to the name; and most of the other skill names are plural, while most of the school names are singular.
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  • ''For a list of all statues, see [[Statue]].'' ...mless, fragile statues. You can use [[Sculpt Simulacrum]] to create blocks of ice, which will turn into [[simulacra]] after a few turns. They are also le
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  • ...chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resis ..., [[Spriggan]]s are +4, and [[Troll]]s are -2. (See [[Evasion]] for a full list.)
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  • ...l, see [[Stealth (skill)]]. For the Stealth armour ego, see the [[ego|list of egos]].'' The measure of a character's stealthiness is its stealth score. A character innately has a
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  • #REDIRECT [[List of eyeballs]]
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  • ...fire [[arrow]]s. See the [[weapon#Ranged weapons|weapon]] page for a list of all bows and their properties. ==List of Bows==
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  • The '''Crossbows''' skills governs a character's mastery of [[hand crossbow]]s, [[arbalest]]s and [[triple crossbow]]s. Crossbows fire ==List of Crossbows==
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  • ==List of Slings==
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  • ...ular weapon skills). For example, 10 Throwing would double the base damage of a [[javelin]] (10+10), but the equivalent skill would only increase other w Throwing weapons are of limited quantity. All throwing implements have a chance to [[mulch]] - i.e.
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  • ...reference to ''Crawl'', potentially referring to many things. An overview of the relevant articles is as follows: Refers to the ability of players to memorize and cast spells. See:
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  • ...rs may find this skill especially appealing, as it improves the usefulness of their magical staves. It [[crosstrain]]s with the [[Polearms]] skill and th ...ves]] fight like +0 [[staff|staves]], though they enhance a certain school of [[spell]]s and deal bonus damage based on Evocations and the relevant skill
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  • You may reach with a polearm by pressing '''v''', and any form of [[tab|autofight]] ('''Tab''') will do it for you. ==List of Polearms==
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  • ...racter is with bludgeoning and bashing instruments. These weapons are some of the most damaging in the game. It [[crosstrain]]s with the [[Axes]] skill a ==List of Maces & Flails==
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  • The '''Axes''' skill governs your character's mastery of all axes. These weapons deal only moderate damage, but their [[cleaving]] a ==List of Axes==
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  • Long Blades use [[dexterity]] instead of [[strength]] for their attacks. ==List of Long Blades==
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  • ...ge in the game, you can attack fast with them, and they do obscene amounts of damage when used for [[stabbing]]. This skill [[crosstrain]]s with the [[Lo Short Blades use [[dexterity]] instead of [[strength]] for their attacks.
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  • ...ng]]s, [[javelin]]s and [[large rock]]s. Also increases the success chance of [[atropa]] and [[datura]] darts. ...g armour (more effective with heavier armour). Somewhat reduces the impact of armour [[encumbrance]] penalties.
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  • Note that there is one spell in this school of magic that does not create summoned monsters: [[eldritch tentacle]]s, which ...s|Summoning|Book of Beasts,Book of Callings,Book of Dangerous Friends,Book of the Wilderness,Grand Grimoire}}
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  • ...'''[[weapon]] choices'''. However, when all the dust clears and the parade of short swords, demon whips, and clubs has passed by, weapons have a few main *Special: Most types of weapon have their own unique properties.
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  • When looking at a ''+9'' broad axe ''of flaming'', the "of flaming" is the weapon's brand (and the "+9" is the [[enchant]]ment level). Brands are one of the biggest differences between [[Unarmed Combat]] and weaponry: without us
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  • This page lists the base and minimum delays of all melee and ranged weapons weapons and the skill level required to reach ...minimum attack delays of 5, 6, or 7 aut. The minimum delay is the smaller of (base delay / 2) and 7, with a few exceptions:
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  • ...he Hall of Blades|Hall of Blades]], or in the [[Pandemonium]] (from [[list of demonspawn|demonspawn]] opponents). ...r to [[0.28]], the bardiche's mindelay was reached at 26 skill (base delay of 20)
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  • {{flavour|A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead.}} ...ns in the game. Unfortunately, they are quite rare, and take a high amount of skill to reach mindelay.
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  • -Walt Whitman, _Song of the Broad-Axe_, l. 1-6. 1867}} ...or [[double sword]]. This is because broad axes can be wielded by a number of enemies, including [[orc warrior]]s, [[orc knight]]s, and [[vault guard]]s.
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  • "He hath loosed the fateful lightning of His terrible swift sword... -Julia Ward Howe, "The Battle Hymn of the Republic". 1861}}
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  • This is a list of all spells available for the player in Crawl, organized alphabetically. * [[List of spells by level]]
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  • ...quency and intensity of miscasts. Additionally, miscasts from some schools of magic produce elemental damage that can be resisted. The spell description shows the full list of possible miscast effects, including maximum damage and damage types.
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  • ** How difficult a spell is to cast. Higher levels of spells require more [[skill]] training to reduce their failure. ...ls at once. E.g. an XL 11 character with 5 Spellcasting would have a total of 20 spell levels; they could learn four level 5 spells, or two level 9 spell
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  • #REDIRECT[[Talisman#List of talismans]]
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  • |name=Bolt of Inaccuracy *[[Rod of inaccuracy]]
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  • |sources=[[Book of Changes]] {{flavour|Transforms a number of arrows in inventory into short-lived snakes, creating more dangerous snakes
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  • {{flavour|Induces a state of bewilderment and confusion in a creature's mind.}} ...[[confusion]] in a single target from a distance. It requires a clear line of effect and must overcome the target's [[willpower]].
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  • *[[Book of Alchemy]] *[[Book of Clouds]]
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  • ...nsuing 3×3 explosion. This explosion can hit monsters outside your [[line of sight]]. ...ll ignores EV, it is great against annoying, hard-to-hit foes, like [[List of spriggans|spriggans]] or [[killer bee]]s.
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  • ...5 [[Conjurations]]/[[Air Magic]]/[[Ice Magic]] spell which creates a mass of damaging [[freezing vapour]]s. ...ing clouds are considered as solid objects. Clouds can spill out of [[line of sight]], though they will dissipate instantly.
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  • {{flavour|Throws a small puff of frost.}} ...el 2 [[Conjurations]]/[[Ice Magic]] monster-only spell which shoots a puff of frost at a single target in [[LOS]].
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  • ...of ice. Due to its strong impact and cutting edges, a significant portion of its damage bypasses cold resistance.}} ...l which hurls an icy shard at a single target up to 5 tiles away. Only 50% of its damage is reduced by [[cold resistance]], making it effective even agai
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  • ...Magic]] spell which destroys [[wall]]s and attacks all monsters in [[line of sight]], dealing unavoidable physical damage. ...le condition''' on this list applies; no other conditions further down the list can then apply.
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  • ...[Ice Magic|Ice]] spell that [[slow]]s down monsters in the caster's [[line of sight]]. ...ed status effect for creatures in the caster's line of sight. The duration of this effect is dependent on [[spell power]] and inversely proportional to m
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  • *[[Book of Ice]] *[[Book of the Tundra]]
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  • ...istible. It is always dealt in 3×3-tile blasts that never miss and is one of the main threats in [[Pandemonium]] and the [[Hell]] branches. ...ces harm the victim and anyone adjacent, and are not affected by any means of protection, such as armour or resistances. However, certain creatures, usua
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  • ...[[poison]]s any creatures without poison resistance in the caster's [[line of sight]] for a few turns. ...th this spell, though it can also be [[evoke]]d using the artefact [[staff of Olgreb]].
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  • |name=Orb of Destruction ...''') is a level 7 [[Conjurations]] [[spell]] which launches a tangible orb of energy to attack your enemies.
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  • {{flavour|Reduces the chance of projectile attacks striking the caster, making them easier to dodge. Single Repel Missiles reduces the [[to-hit]] of ranged attacks against the caster to a random value between:
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  • ...domized. Using a [[scroll of silence]] creates a similar effect at a power of 30 - on average, creating a radius 4-5 aura. The Silence spell creates an aura with a duration of <code>19 + power/5 + 1d(power/2)</code> turns (capped at 100 turns)<ref>{{s
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  • ...l memorizable spells in Crawl, organized by flags, along with descriptions of those flags. ...[[#Hasty|hasty]] offend some gods (as do [[Necromancy]] spells regardless of flags). See the descriptions below for more details.
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  • {{flavour|An arcane textbook containing magical spells of unknown origin.}} There are two types of spell books: standard ones with a set name and list of spells, and randomly generated ([[randart]]) books that contain multiple ra
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  • This is a list of all spells available for the player in Crawl, organized by level. * [[List of spells]] (alphabetical)
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  • This is a list of all spells available for the player in Crawl, organized by [[spell book]]. ...] [[spellbooks]] also appear in the Dungeon, containing a random selection of spells that usually follow a particular theme.
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  • [[Fire Elementalist]]s and [[Hexslinger]]s start with this spell. A [[scroll of immolation]] can also inflict the Inner Flame status. ...5 turns. It is [[smite-targeted]], so can affect any target in your [[line of sight]]. Allies are not turned hostile if you affect them.
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  • ...ve facility with that spell: spell casting success is based on the average of the spell's schools' skills. *In [[0.8]], the [[Enchantments]] school of magic was split into [[Charms]] and [[Hexes]].
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  • ...ou can display your spell power for known spells by bringing up your spell list with '''I''', then '''!''', which will display a screen looking like this: Each individual spell has a spell power cap placed on it. A cap of 100 means that if your spell power is higher than 100, it will be set to 10
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  • As of 0.5.2. See also [[List of attack spells and beams by maximum damage]].
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  • ...ne approximately by throwing the number of dice specified, with the number of faces calculated from maximum damage. Note that there may be small errors i See also [[Table of attack spells and beams by maximum range]].
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  • ...ay refer either to a character who can use magic, or to a creature capable of casting magic [[spell]]s. ...l in the [[Spellcasting]] skill, and may be proficient at any other number of magical schools, such as [[Conjurations]], [[Translocations]], etc. Spellca
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  • {{flavour|A staff improved with arcane powers of unknown nature.}} A [[magical staff]] is a device which increases the power of a certain school of spells. It can also be used as a melee weapon, with magical effects.
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  • {{flavour|An unusually magical sort of stick. "[The principle of selection] is the magician's wand, by means of which he may summon into life whatever form and mould he pleases."
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  • |name = Wand of random effects {{flavour|A magical device which can produce a variety of effects.
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  • |name = Wand of flame {{flavour|A magical device which throws little puffs of flame.}}
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  • |name = Wand of mindburst ...r willpower-related wand effects, making it useful against a large variety of early- and mid-game opponents.
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  • |name = Wand of scattershot {{flavour|A magical device which fires powerful blasts of metallic shrapnel. Its damage is strongly reduced by armour.}}
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  • ...n be cured as you gain [[XP]]. The drain status does not reduce the amount of XP you get. *[[:Category:Drain experience flavour|Melee attacks]] of [[necrophage]]s, [[wight]]s, and some other monsters.
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  • [[File:New staff of olgreb.png]] '''''the +9 staff of Olgreb''''' When striking an enemy, the staff of Olgreb has a chance to deal resistance-piecing poison damage, based on [[Ev
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  • ...n the game: [[giant spiked club]]s and [[large rock]]s. They have a number of weaknesses, but I think this combination offsets these nicely and leads to ...ems I recommend next, and then go back to discussing strategy for the rest of the game.
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  • ...lowing is a list of all [[rod]]s which have existed over previous versions of ''Crawl'': | '''[[Rod of clouds]]''' || [[0.20]] || [[Cloud Cone]] || - || - || -
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  • ...rs but playthings with which to toy. Many choose to follow Xom in the hope of receiving fabulous rewards and mighty powers, but Xom is nothing if not cap ...ng [[tension|dangerous situations]], like combat, up to 95%). The strength of Xom's actions will depend on how far you are from 100 Piety (in either dire
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  • ...ities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin whi The Healer offers followers a number of means to heal themselves from damage and other ill effects. Followers may a
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  • ...ul abilities to their worshipers, but punishes followers for any violation of their individual commandments. Your character may only worship a single god * '''[[Ashenzari]] the Shackled''', god of divinations and [[curse]]s.
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  • ...sistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. ...Kikubaaqudgha will eventually allow followers to either receive knowledge of the most forbidden necromantic magic, or to have their weapon imbued with p
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  • ...also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eve Zin appreciates donations of gold.
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  • ...emnul especially favours those who would surround themselves with a bounty of collected souls. ...redelemnul's more powerful servants. With a large and powerful enough mass of the dead, followers can fully bind a foe's soul and make it fight for them
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  • ...rful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. ...ing beings. Trog especially likes it when you kill wizards and other users of magic.
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  • ...Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. ...creased range for conjurations. Vehumet will offer followers the knowledge of increasingly powerful destructive spells as they gain piety.
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  • ...y to see their precious loot and potential experience eaten away by swarms of marauding [[jellies]]. Despite this, and like so much else in the dungeon, ==Successful worship of Jiyva [[File:Azure jelly.png]][[File:Brown ooze.png]][[File:Acid blob.png]]
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  • ...of the slimes. Followers are expected to support the spread and satiation of their fellow slimes by allowing them to consume items, and are forbidden fr ...Followers will later become able to call forth acidic ooze from the walls of the dungeon, and to turn monsters to slime with a touch.}}
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