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  • {{list of | arthropods}} ...em out from range. They don't have that much HP by the time you meet packs of them.
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  • {{list of|rodents}}
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  • {{list of | arthropods}} They're harmless. To [[Makhleb]] and [[Vehumet]] worshipers, they may be of some help restoring your health and magic.
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  • {{list of | arthropods}} ...ragile, but difficult to hit. They most often appear when using a [[scroll of butterflies]], but "hostile" butterflies can be encountered throughout the
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  • '''Death cobs''' are undead monsters found throughout [[the Realm of Zot]]. Their fast attacks deal decent damage and quickly drain your [[speed ...ith [[list of draconians|draconian]]s and [[ghost moth]]s. Spare [[potions of invisibility]] are useful if you have no other option.
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  • {{list of | arthropods}} ...can be enough to finish off a new character who hasn't found any [[potions of curing]] yet. Fragile or weakened characters should be cautious when engagi
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  • {{list of | vortices}} {{Flavour|A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly r
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  • {{list of | arthropods}} ...as most characters, attack in swarms, and can quickly inject fatal amounts of [[poison]]. They are found in the mid-[[Dungeon]], as well as in "[[hive]]"
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  • {{list of | arthropods}} ...t be a good thing. They can be found in the [[Spider's Nest]], [[the Realm of Zot]], and in certain [[vault]]s, often sealed away behind [[iron grate]]s
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  • {{list of | arthropods}} ! [[Corpse|Type of Meat]]
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  • {{list of | arthropods}} ...oud]] are reliable ways to kill/disable a hornet, respectively. A [[scroll of poison]] will prevent a hornet from charging at you, allowing you to hit it
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  • {{list of | arthropods}} '''Redbacks''' are wickedly venomous arachnids, capable of sending you from healthy to severely [[poison]]ed in a single bite. Poison
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  • {{list of | eyeballs}} *[[Wand of iceblast|Wands of iceblast]] and [[Fireball]] are excellent for bypassing their annoying [[EV
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  • {{list of | arthropods}} '''Wolf spiders''' are one of the simpler arachnids, but also one of the most durable and vicious. They can keep up with hasted players, have fa
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  • {{list of | arthropods}} ...n [[the Swamp]], certain [[Lair]] [[vault]]s, and in the company of [[list of spriggans|spriggans]].
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  • {{list of | arthropods}} *A [[potion of curing]] will cure confusion. [[Elyvilon]]'s Purification and [[Ru]]'s Draw
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  • {{list of|rodents}} {{flavour|A vicious rodent with a coat of sharp quills and a painful bite.
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  • {{list of | arthropods}}''For the branch, see [[Spider's Nest]].'' ! [[Corpse|Type of Meat]]
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  • ''For a list of all vampires, see [[list of vampires]].'' .... You can find vampire bats in the middle-[[Dungeon]] or in certain vaults of [[the Lair]].
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  • {{list of | arthropods}} ...if possible. Even severe poisoning can be remedied with a single [[potion of curing]] after all.
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  • {{list of | arthropods}} ...ency to appear in areas filled with [[web]] [[trap]]s only makes them more of a threat. They can be found in the [[Spider's Nest]], particularly on the l
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  • {{list of | jellies}} '''Endoplasms''' are puddles of creeping, animated filth. Barely more durable than [[rat]]s or [[frilled li
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  • {{list of|rodents}} ...ast and have a powerful [[draining]] bite. They can be found as the bosses of some [[Sewer]] layouts, in packs in the [[Lair]], or in rat [[vault]]s.
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  • {{list of | jellies}} ...nt with [[acid]] like most jellies, their raw damage output makes them one of the most likely jellies to kill unprepared characters. They can be found in
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  • ...rain, and can move monsters into [[trap]]s or [[cloud]]s. It requires line of fire for enemies to be affected, and its range increases from 3 to 5 with [ ...characters, such as [[Naga]]s, players in [[Statue Form]], or worshippers of [[Cheibriados]], for pulling enemies to you so that you can hit them in mel
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  • {{list of | jellies}} {{Flavour|A viscous liquid being that flows along the floor in search of matter to dissolve and consume.}}
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  • {{list of | jellies}} {{flavour|A putrid undead mass of decaying flesh that spurts pestilent slime.}}
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  • ...or in certain [[Ziggurat]] floors, and are always found in the Orb chamber of [[Zot:5]]. ...f the toughest enemies you'll encounter in a 3-rune game. The usual maxims of ''Crawl'' apply even more than usual:
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  • {{list of | jellies}} ...g mass. This distorted flesh is mutagenic on contact, but without any kind of structural arrangement to its parts, it lacks the coordination needed to mo
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  • {{list of | arthropods}} ...ault]]s. Slow and somewhat [[poison]]ous, their prefer to let their hordes of [[berserk]] [[killer bee]]s and [[meliai]] handle you. They only appear in
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  • {{list of | vortices}} {{Flavour|A cloud of weird vapour, only visible to those with supernaturally enhanced eyesight.
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  • ...race, see [[spriggan]]. For a list of all monstrous spriggans, see [[list of spriggans]].'' '''Spriggans''' are tiny guardians of the few forested areas found in the [[dungeon]] and its [[branch]]es. They
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  • {{list of|spriggans}} ...Druids can also bring animals to their location, and attack you with magic of their own. They can be found in [[the Swamp]], as well as in spriggan-theme
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  • {{list of|spriggans}} *Darts require a clear line of fire in order to hit you. However, their polearms can [[reach]] over other
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  • {{list of|spriggans}} ...spawns with a powerful weapon (16% chance of [[distortion]]) and the suit of randomly generated [[faerie dragon scales]], has an innate [[Repel Missiles
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  • {{list of|spriggans}} ...d, they have [[spriggan]]ly speed and the ability to go [[berserk]] on top of that, allowing for rapid, surprisingly powerful hits. Don't leave them half
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  • {{list of|spriggans}} ...various [[vault]]s, and will always be part of [[the Enchantress]]'s band of followers.
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  • {{list of | arthropods}}
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  • {{Flavour|An orb of divine energy pulsating with blinding light. “Ah star of evil! star of pain!<br>
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  • {{list of|spriggans}} ...en [[brand]]ed). She attacks almost twice as fast as normal and is capable of dealing heavy damage very quickly, especially with a good brand.
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  • {{list of | deep elves}} ...t not impossible). Ways to lower their [[EV]], such as [[BVC]] or a [[wand of roots]], are effective if you try to do so.
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  • {{list of | arthropods}} {{Flavour|A chilopod of quite an unusual size, the giant centipede mostly comes out to hunt when it
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  • {{list of|rodents}} ...subjected to a wizard's terrible experiments. Who knows what it is capable of?}}
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  • {{list of | eyeballs}} ...esistible damage to and [[vulnerability (status effect)|halving the will]] of anything within range. They have decent durability but no useful [[resistan
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  • ''For a list of all reptiles, see [[list of reptiles and amphibians]].'' ...cauterized; this prevents the regrowth / healing (resulting in a net loss of 1 head).
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  • {{list of|gastropods}} {{Flavour|A grey gastropod of impressive size, with folds upon folds of wrinkled skin.}}
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  • {{list of|gastropods}} ...e, he is almost guaranteed to drop an enchanted [[hat]] (10% for the [[Hat of Pondering]]).
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  • {{list of|elementals}} ...als''' are beings of animated wind. Fast and [[ev]]asive, they are capable of dealing moderate physical damage. More threatening is their [[Stunning Burs
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  • {{list of|dragons}} ...[[the Realm of Zot]], where [[draconian stormcaller]]s will summon hordes of them.
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  • ...er race, see [[Centaur]]. For a list of all monstrous centaurs, see [[list of centaurs]].'' ...]]s within [[the Lair]] and [[Shoals]]. The earliest you can find an [[out-of-depth]] centaur is D:3.
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  • {{list of | centaurs}} ...usually accompanied by lesser centaurs) and [[the Vaults]] (in large packs of warriors).
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  • {{list of | arthropods}} ...charming|Charming]] can allow other spiders to do the work for you. [[Wand of polymorph|Polymorph]] will turn it into a form without regeneration.
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  • {{list of|elementals}} ...can summon them by using [[Qazlal]]'s Elemental Force (when used on clouds of sparse dust or calcifying dust).
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  • {{list of | nagas}} ...s|naga]] race, and are found guarding the chamber of the serpentine [[rune of Zot]] in the [[Snake Pit]]. They are capable opponents with both melee and
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  • {{list of|mummies}} ...dead]] (through species or [[Death Form]]) will take much of the sting out of their death curse. However, undead creatures can still be slowed.
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  • ...ter]]s. For the player race, see [[naga]]. For different nagas, see [[List of nagas]].'' ...in melee, they also tend to [[constrict]] you, dealing surprising amounts of damage.
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  • {{list of | nagas}} *Poison resistance and high AC will significantly reduce the damage potential of their offensive spells.
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  • {{list of | nagas}} ...s]]. They deal significant damage in melee, and can boost the melee damage of other nagas and salamanders nearby. You can find them throughout the [[Snak
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  • {{list of | centaurs}} ...is a [[unique]] [[centaur (monster)|centaur]] generated with a [[longbow]] of [[flame]] and [[barding]]. In addition to the longbow's flaming, Nessos' sh
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  • {{list of|worms}} {{Flavour|A great black worm, its many-segmented body covered in spiky plates of chitinous armour. Acidic venom drips from its toothy maw.
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  • {{list of|dragons}} '''Swamp drakes''' are tiny [[list of dragons|dragons]] often found in [[the Swamp]] which [[confusion|confuse]]
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  • ''For a list of all centaur-type creatures, see [[list of centaurs]].'' ...onster)|centaurs]]. Yaktaurs have more [[HP]], wield [[crossbow]]s instead of [[bow]]s (for higher damage and accuracy), and usually travel in packs, but
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  • {{list of|dragons}} ...n the middle floors of [[the Dungeon]], [[the Lair]], and certain versions of the [[Volcano]].
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  • {{list of | holy monsters}} *Think of them as [[death yak]]s but stronger, particularly if you're vulnerable to [
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  • {{list of | arthropods}} ...y, which doubles their speed and damage for a short time. They need a tile of space in order to roll, but they can also leap away from their prey to set
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  • {{list of | holy monsters}} ..., its partner senses this and will always wake up. When a shedu has [[line of sight]] to its partner's corpse, it attempts a resurrection (this takes sev
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  • {{list of|dragons}} ! [[Corpse|Type of Meat]]
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  • {{list of | arthropods}} ...lds a [[staff of poison]], with a small chance of upgrading to the [[staff of Olgreb]]. She blinks around her [[web]]bed domain in combat, and likes to e
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  • #REDIRECT [[List of dragons]]
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  • {{list of | dragons}} ...ly appearing in [[the Depths]], [[the Realm of Zot]], and the lowest floor of [[the Vaults]].
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  • {{list of | dragons}} ...appear in [[the Depths]], [[the Realm of Zot]], as well as the last floor of [[the Vaults]].
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  • {{list of | dragons}} ...[out of depth]] in [[vault]]s as early as [[the Lair]] or certain versions of the [[Ice cave]].
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  • {{list of | dragons}} ...] and [[the Depths]] and appear very frequently throughout [[the Iron City of Dis]], particularly on its final floor.
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  • {{list of | dragons}} ..., though all versions are able to [[Summon Dragon|summon powerful]] [[list of dragons|dragons]].
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  • {{list of | dragons}} '''Bone dragons''' are [[undead]] [[list of dragons|draconic]] horrors. They lack a [[breath weapon]], but make up for
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  • {{list of | dragons}} ...ten be found in [[the Depths]], [[Vaults]]:5, and [[Zot]], but nasty [[out-of-depth]] storm dragons can be found in [[the Dungeon]] (as early as D:10).
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  • ''For a list of all reptiles, see [[list of reptiles and amphibians]].'' ...ed 27 times by [[AC]]/[[EV]] rolls. In addition, it has about twice the HP of a regular hydra, has 30 [[HD]], and can knock down [[Wall#Mangrove|trees]]
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  • {{list of | dragons}} ...n their way, and their breath attack leaves a [[cloud]] of fire at the end of its range. If Xtahua drops [[fire dragon scales]] when they are killed, the
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  • ...n one tentacle to reach you at once. Keep your distance and take advantage of their inability to follow you very far on land. If you encounter them while ...squares out of the water. This means that if a kraken's head is in [[line of sight]], it can probably reach you.
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  • ...|An opportunistic scavenger bird that is quite proactive in the production of carrion. It has a particularly unhealthy fascination with eyeballs and thin ...ppear as an accompaniment to various [[list of tengu|tengu]] or in defense of a [[shambling mangrove]].
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  • ...s page is about the monster. For the player race, see [[kobold]].'' {{list of|kobolds}} ...t a starting player. Lone kobolds can be found in the early Dungeon. Packs of kobolds, along with [[kobold brigand]]s, can be in the middle Dungeon and i
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  • ''This page is about the [[List of monsters|monster]]. For the card, see [[Shadow card]]'' ...h can briefly become [[invisible]]. They can be found in the middle floors of the [[Dungeon]]
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  • ...s|canines]] that roam the realm of [[Tartarus]] or under the companionship of [[Grunn]]. ...you the Howl status condition. For the next several turns, other denizens of Tartarus (such as [[putrid mouth]]s, [[shadow dragon]]s, [[tormentor]]s, or
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  • {{list of | plants}} ...it. Don't be next to a spore when it explodes, or you'll take a huge chunk of damage and be confused. You can't '''[[t]]'''ell them to do anything, so do
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  • {{list of | canines}} ...though they don't travel in packs. They can be found in the early portions of [[the Dungeon]].
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  • ''For a list of all amphibians, see [[List of reptiles and amphibians]].'' ...Lair]], but can appear as [[out-of-depth]] foes very early, or at the end of the [[Sewers]].
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  • {{list of | jellies}} *Even with some form of acid resistance, these are still fast monsters that hit hard in melee: turn
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  • {{list of|worms}}
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  • {{list of | canines}} '''Jackals''' are one of the earliest pack hunters you are likely to encounter, spawning as early as
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  • {{list of|kobolds}} *Summon Demon can create all kinds of dangerous enemies, such as [[sixfirhies]] and [[neqoxec]]s, so take them ou
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  • {{list of | plants}} ...[[acid]] at you from a distance. Not only will this take a large chunk out of your health, but it can also [[Acid#Corrosion|corrode]] you. Fortunately, o
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  • {{list of | plants}} There are several alternate versions of plants. Although they have different names and appearances, they have ident
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  • {{list of|kobolds}} ...ja the Graceful Assassin''' usually wields a [[dagger]] or [[short sword]] of [[distortion]], [[venom]], or [[draining]], as well as [[curare]] [[dart]]s
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  • #REDIRECT [[List of rodents]]
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  • {{list of | jellies}}''For the obsolete item, see [[royal jelly (item)]].'' ...oss of [[the Slime Pits]], located on Slime:5. It has an impressive amount of [[HP]], powerful [[acid]]ic melee attacks, exceptional speed, and an unusua
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  • {{list of | canines}} ...ound]]s but generally not too threatening so long as you don't fight a lot of them at once. They can be found wild in [[the Lair]] and the [[Ice Cave]],
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  • {{list of | arthropods}} ...cloud]]s of flame. Fortunately, they are only found in the deeper sections of [[the Dungeon]], [[the Depths]], and [[the Vaults]]. You can also find them
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  • {{list of | snakes}} '''Adders''' are fast [[list of snakes|snakes]] with a [[poison]]ous bite. This poison can be lethal to low
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  • {{list of | arthropods}}
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  • {{Flavour|A rare celestial version of a usually filthy animal. They are said to be not natural creatures, but ang {{list of | holy monsters}}
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  • {{list of | dragons}} ...not be underestimated. They uncommonly appear throughout the middle floors of [[the Dungeon]].
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  • {{list of | giants}} ...l happily hurl at you from range. Cyclopes can appear alone or with a herd of [[dream sheep]] or [[yak]]s around them, and are most commonly found in the
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  • {{list of | dragons}} -Life of Confucius<br><br>
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  • {{list of | giants}} ...is found on the bottom floor of [[Cocytus]], usually accompanied by a gang of [[Ice Fiend]]s.
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  • {{list of | giants}} ...to deal massive damage in melee. They can be found in the deepest portions of [[the Dungeon]], the [[Orcish Mines]], [[the Vaults]], and [[the Depths]].
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  • {{list of | giants}} ...Depths]], [[the Vaults]], and occasionally in [[Gehenna]] and lower parts of [[the Dungeon]].
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  • {{list of | giants}} ...ce Cave]], as well as [[the Vaults]], [[the Depths]], and the lower levels of [[the Dungeon]].
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  • {{list of | giants}} ...nding taller even than an ogre. Hill giants are uncivilized in every sense of the word, and have few recreational interests beyond smashing things such a
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  • {{list of | giants}} ...epas|catoblepae]]. He prefers to pelt you with [[large rock]]s and members of his herd before moving in to attack you in melee. He may be found in [[the
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  • {{list of | giants}} *Stone giants don't have any resistances to speak of, and they cannot see [[invisible]]. [[Curare]] slows them down, while [[rep
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  • {{list of | dragons}} ...specific [[Snake]]:4 [[vault|layout]], and in or just outside [[the Realm of Zot]].
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  • {{list of | dragons}} ...you lack this, you can stand in one of the naturally-occurring [[cloud]]s of the Swamp to be (temporarily) safe from its breath.
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  • {{list of | giants}} ...Depths]] and [[Cocytus]], and are almost always found on the bottom floor of [[the Vaults]].
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  • {{list of | giants}} ...[[Iron Shot]]s and will summon [[iron elemental]]s to support him. On top of that, he has [[resistance]]s to most elements, immunity to [[Silence]], and
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  • {{list of | tentacles}} ...an also appear as a result of activating a [[Zot trap]], in the [[Roulette of Golubria]], and certain [[Abyss]] themed vaults.
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  • {{list of | giants}} ...r than a standard stone giant, he is a crack shot with his [[large rock]]s of [[chaos]].
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  • {{list of | arthropods}} ...corpions''' are extremely tough [[list of arthropods|arthropods]], capable of inflicting serious injuries and packing a deadly [[venom]]ous sting. They c
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  • {{list of | dragons}}{{list of | holy monsters}} '''Pearl dragons''' are one of the few non-angelic [[holy]] monsters in the game. Living characters won't
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  • {{list of | eyeballs}} '''Great orbs of eyes''' are annoying spellcasting monsters with high [[willpower]]. They ca
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  • {{list of|gastropods}} I will throw thee out of the door,<br>
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  • {{list of | snakes}} ...uickly. They can be found in some vaults (e.g. one of the possible endings of [[the Lair]]) and more commonly in [[the Snake Pits]].
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  • {{list of | arthropods}} ...y slow and are easy to kite by the time you find them in the deepest parts of [[the Lair]].
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  • ''For a list of all golems, see [[list of constructs]].'' ...ted figure made of heavily ensorcelled crystal. It is immune to most forms of magic.}}
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  • ''For a list of all golems, see [[list of constructs]].'' ...destroyed. He hastened home, and saw the Golem already seizing the joists of his house to tear down the building: he sprang forward, took the parchment
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  • {{list of | jellies}} '''Dissolution, High Priest of Jiyva''' is a [[unique]], intelligent [[list of jellies|jelly]] that burrows through rock. If you hear a "sizzling sound",
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  • {{list of|constructs}} '''Electric golems''' are one of the more dangerous monsters in [[the Realm of Zot]]. They move as fast as [[spriggan]]s and [[Blink]] constantly while sh
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  • {{list of|ogres}} *You can block her line of fire with summons or other monsters; she might still be able to hit you wit
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  • {{list of | vortices}} ...]] spell. Their melee attack deals 15-24 [[fire]] damage that ignores half of your [[AC]], but also hurts themselves for 10 damage. They move around fast
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  • {{list of|gastropods}} ...s''' have high HP and a strong melee attack, but their slow speed and lack of AC and EV render them mostly harmless. They're often found in [[the Lair]].
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  • {{list of | bears}} '''Grizzly bears''' are slightly larger versions of [[black bear]]s. There's nothing particularly special about them. Bears are
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  • ...vants of whispers]]. They are found almost exclusively in the [[Desolation of Salt]]. ...this fact by pulling them away from their groups at the edge of your line of sight. The fewer targets between you and an actual threat you have to deal
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  • ''For a list of all golems, see [[list of constructs]].'' ...mage. They are usually only found in certain [[vault]]s or [[the Iron City of Dis]].
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  • {{list of | trolls}} '''Iron trolls''' are the largest and most exaggerated of the [[list of trolls|trolls]]. Their metal flesh regenerates quickly, and they can both g
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  • ''For a list of all worms, see [[list of worms]].'' ...rm), masculine, ‘lava-worm’ for the locality, springs in the lava beds of Shasta County, Calif., from which topotypes were taken.”<br>
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  • ...n]]s, and assorted [[list of eyeballs|eyeball-type monsters]] on its floor of [[Pandemonium]], which has dark red floors and yellow walls. ...[[tentacled monstrosities]] can [[constrict]] you in place. Powerful area of effect or piercing attacks are helpful.
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  • {{list of|ogres}} ...aker characters. However, they have no resistances, and give a fair amount of experience.
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  • {{list of|gastropods}} ...anged attacks, dart slugs cannot fire when they are outside of your [[line of sight]].
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  • ...the endless halls of Pandemonium. Each one is different, with its own set of strengths and weaknesses.}} **Casters: 33% chance of being speed 10, otherwise <code>8 + 2d5</code> (10-18)
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  • {{list of|trolls}} ...rmous and very nasty-looking troll, seemingly born of the very living rock of the dungeon. Its stony hide seems to heal almost instantaneously from most
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  • {{list of|worms}} ...they no longer flee, you don't need to lure them more than one square out of their walls.
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  • {{list of | trolls}} ...n melee should buff themselves first: a [[potion of haste]] and a [[potion of might]] will not go amiss. High defensive stats certainly also help.
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  • {{list of | vortices}} ...In either case, spatial vortices are permanently confused, swirling storms of chaos, dealing heavy physical damage as well as [[distortion]] effects each
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  • ''For a list of all golems, see [[list of constructs]].'' {{Flavour|A huge, magically animated statue made of incredibly hard basalt.
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  • {{list of|worms}} ...haracters. They are common pests in [[the Swamp]], and appear in a handful of other water-themed [[vault]]s.
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  • ''For a list of all golems, see [[list of constructs]].'' ...e interested in is turning out toenails—semitransparent, flexible sheets of a hornlike material, as defense against—whom?”<br>
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  • {{list of|trolls}} ...]. More powerful [[List of trolls|trolls]] will harass you throughout most of the game.
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  • {{list of|ogres}} '''Two-headed ogres''' are a stronger version of regular [[Ogre (monster)|ogres]]. In addition to their two heads they have
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  • {{list of | canines}} ...r victims and mauling them in melee. They can also be found in the company of [[Saint Roka]] and other roaming orcish bands.
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  • ''For a list of all golems, see [[list of constructs]].'' '''Wood golems''' are large constructs made of solid wood. Although immune to [[Hexes]] and resistant to most elemental at
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  • {{list of | gnolls}}''Not to be confused with [[Grunn]].'' '''Grum the Hunter''' is a [[unique]] gnoll who comes with a pack of [[wolves]] and a two-handed [[polearm]].
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  • {{list of|trolls}} ...roll (monster)|troll]] who was bullied into fleeing to the higher portions of the [[Dungeon]]. He is weaker than most trolls, but still a serious menace
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  • {{list of | arthropods}} ...ularly in Spider:4), rarely in [[the Realm of Zot]], and in a special "eye of draining" [[Pandemonium]] rune vault.
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  • {{list of | vortices}} ...Vortex]] around themselves at all times, which can do significant amounts of damage to anything caught in it.
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  • {{list of | arthropods}} ...they pack a dangerous [[poison]]ous sting, they prefer to let their hordes of [[worker ant]]s and [[soldier ant]]s handle you. They only appear in their
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  • {{list of|trolls}} '''Deep trolls''' are an advanced type of [[list of trolls|troll]] that usually roam in packs. While weaker than [[iron troll]]
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  • '''0.18''' is a version of ''Dungeon Crawl Stone Soup''. It was released on May 5th, 2016. ...ls and dancing weapons (in addition to the ones normally found in the Hall of Blades).
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  • {{list of | jellies}} ...uses thick pseudopods of protoplasm to ooze through the dungeons in search of food.}}
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  • {{list of | bears}} '''Polar bears''' are the largest of the bears found in the [[Dungeon]], boasting [[cold resistance]], and deali
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  • {{list of | snakes}} ...are common in [[Snake Pit]], and occasionally show up in the [[Desolation of Salt]].
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  • ...t the monster. For the removed player species, see [[Ogre-Mage]].'' {{list of|ogres}} ...se players with low [[willpower]]. They can be found in the later portions of [[the Dungeon]] and the [[Orcish Mines]], and all throughout [[the Depths]]
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  • ''For a list of all reptiles, see [[list of reptiles and amphibians]].'' ...other special traits. They can most commonly be found in the late portions of [[the Dungeon]], as well as [[the Lair]].
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  • {{list of | worms}} ...[[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.
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  • Rods are equivalent to [[club]]s in melee (including use of [[Maces & Flails]] skill). ...es independently from your MP. [[Evocations]] skill increases the strength of cast spells, as well as the MP regeneration rate.
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  • ...same item, in order to use them again. So instead of being a primary means of attack, Evocations tends to be used sparingly, in order to solve sketchy si *[[File:Magic staff 1.png]] [[Magical staff|List of magical staves]]
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  • ...red to enter [[The Realm of Zot]]; there lies the [[Orb of Zot]], the goal of your quest, in its fifth floor. * In order to enter [[Zot]], you need 3 runes of Zot.
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  • ''This page is about the object of your quest. For the type of equippable item, see [[orb]].'' ...ighting your way past its guardians is very difficult, as the entire Realm of Zot impedes [[teleportation]].
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  • |name=scroll of fear ...hose who see the one who reads it, even if the reader is invisible. Allies of the reader will remain unaffected. Monsters that are non-living, undead, pl
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  • |name=Scroll of silence ...The scroll has a roughly 30 turn duration, but as time passes, the radius of the silence aura will shrink.
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  • #REDIRECT [[Scroll#List of Scrolls]]
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  • {{flavour|A talisman charged with arcane forces of unknown provenance, to be worn as jewellery on a finger. "A ring of gold and a milk-white dove<br>Are goodly gifts for thee,<br>And a hempen ro
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  • |name=Ring of invisibility ...ivated to hide its wearer from the view of others, but increases the speed of his or her metabolism greatly while doing so.}}
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  • ...ful magical cards painted in the ichor of demons. They may have any number of helpful or dangerous effects when drawn.}} ===Composition of decks===
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  • ...ermanent mutations if affected. You can use the 'A' command to view a list of any mutations that you have acquired. Individual mutations can be examined ...re plenty of nasty ones as well. Some mutations have multiple levels, each of which counts as a single mutation.
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  • ...e can be acquired through any source of good mutations, such as a [[potion of mutation]]. Some of these mutations will prevent your character from wearing items in certain e
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  • ...ns]] are semi-random, according to the following rules. A 'facet' is a set of three ranks in one mutation: *90% of the time, they mutate as follows:
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  • .... Any of these can be acquired through any [[mutation#Bad_mutations|source of bad mutations]]. ...mutation cut natural regeneration by 33% and 66% respectively, regardless of enemy presence.
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  • <noinclude>''For the monster type, see [[list of eyeballs]].''</noinclude>
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  • ...oke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent.}} ...e [[identified]] them, either by reading them or through use of a [[scroll of identify]]. These names are randomly generated each game, and provide no cl
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  • #REDIRECT[[Potion#List of potions]]
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  • |name = Potion of blood {{flavour|A potion containing the essence of life. Vampires find it... vital.}}
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  • ...Enterprising merchants have set up trading posts to help relieve the orcs of the latter. The entrance to this branch can be found between levels 9 and 12 of the Dungeon.
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  • {{flavour|Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mau ...mp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime.
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  • ''Not to be confused with "[[vault]]s", pregenerated features of the dungeon.'' ...ered liberally around the entrance suggests that there is a certain amount of violence, too.
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  • A dungeon features only one of the Swamp and Shoals branches. The entrance to this branch can be found between levels 2 and 3 of the Lair of Beasts.
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  • ...where and every noise echoes worryingly, violating the overbearing silence of the grave. The entrance to this branch can be found between levels 2 and 3 of the Vaults.
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  • ...the vilest necromancy. The list of those who have returned from this place of pure death is exceedingly short. The entrance to this branch can be found on level 3 of the Crypt.
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  • ...ho delight in sending would-be champions like you to these proving grounds of madness. Reportedly, there is some structure to the chaos, as Lugonu seems The Abyss consists of seven infinite levels. The abyssal rune of Zot can be found from the third level onwards, and is more common at greate
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  • ..., confusing confidence with megalomania, has died screaming in the barrage of torment and hellfire. ...emonium is endless. Portals there are found abundantly in the deeper parts of the main dungeon. Note that getting back might be more difficult.
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  • ...see [[Zot clock]]. For the mythical wizard said to have created the [[Orb of Zot]], see [[Zot (mythical wizard)]].'' ...The Realm of Zot is a region of the dungeon that is so terrifying, so full of madness, frenzy and lunacy, that it has been locked securely against random
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  • ...iches, but any passers-by should be aware of the legendary magical prowess of this species. {{flavour|A wide stair down to the murky depths of the halls of the deep elves, skilled warriors with blades and bows, and fearsome sorcere
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  • ...e Pit are home to all varieties of serpent, and are inhabited by a society of powerful nagas and salamanders. A dungeon features only one of the Snake Pit and Spider Nest branches.
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  • ...rub-lined pathways, with a portal out just next to the entrance and a pair of fairly obvious guarded treasure chambers behind [[door]]s. ...yr]] defenders, to [[eleionoma]] and [[thorn hunter]]s. The massive amount of ranged damage can be scary to frailer characters, so [[repulsion]] and [[sh
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  • ...nce trained and meditated there, as well as the immortal crystal semblance of Wucad Mu himself. ...th ease. An [[amulet of warding]], [[macabre finger necklace]], or [[staff of summoning]] will also help protect you from them, as they only ever attack
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  • ...and his lab is a living testament to this fact, seeming like the interior of some vast, ghastly beast. The walls and floor are slick and membranous, pul ...ds; most are ugly things, shapeshifters, and abominations. While the walls of the Fleshworks are as hard as stone, the fleshy membranes that allow you to
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  • {{Flavour|The crumbling, web-choked caverns of the Spider Nest are packed with poisonous arthropods and assorted creepy-cr A dungeon features only one of the Spider Nest and Snake Pit branches.
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  • ...lisman to be worn as jewellery around the neck, charged with arcane powers of unknown provenance. An '''amulet''' is a type of [[jewellery]]. Regardless of [[species]], all characters may wear only one amulet at a time. Some amulet
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  • An '''artefact''' is a unique item that can posses a wide variety of properties, making them different from "normal" magical equipment. Unidenti ==Types of Artefacts==
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  • ...e into skeletons, which will decompose themselves into nothing. The corpse of any [[unique monster]] you kill will retain its name. *Followers of [[Beogh]] can resurrect their allies only if they leave a corpse.
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  • ...d to a [[randart]], or "random artefact". There's no such thing as a "List of Randarts" because they're, well, random). An unrand that is specialized to ...roy one by dumping it into [[lava]]. However, any unrand in the possession of a monster you [[banish]] to [[the Abyss]] will eventually generate in the A
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  • #REDIRECT [[List of unrands]]
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  • ...-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}} ...a delay of 1.725 - this equates to a 75% of shooting at 1.7 turns, and 25% of shooting at 1.8. You'll also have a 34.5 base damage weapon enchanted to +2
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  • ...[[auxiliary attack]] afterwards, it will gain +1 enchantment up to the HD of the dragon killed. ...n]], [[rime drake]], etc.) is too weak to affect even the base enchantment of Wyrmbane.
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  • {{flavour|An unlabeled flask containing a single dose of unknown liquid. ..., which so took effect<br>As I intended, for it wrought on her<br>The form of death: meantime I writ to Romeo<br>That he should hither come as this dire
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  • {{flavour|Barachim are an amphibious humanoid race, spawned at the dawn of time as servants for the gods. Inevitably, they rebelled and fled into the * '''+1 [[LOS]]''': Barachim have a line of sight of 8 tiles instead of the normal 7. This means that they can see more monsters at once and can at
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  • ...tefact properties, setting them apart from regularly [[enchant]]ed weapons of the same type. Randarts can spawn just about anywhere except [[Dungeon]]:1. While a randart of any individual type is difficult to find (i.e. you cannot rely on finding a
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  • #REDIRECT [[List of unrands]]
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  • ...un. Knowing when and how to escape a deadly situation is an essential part of playing ''Crawl''. Crawl offers a number of escape options, as well as means of healing, disabling monsters, and many other things which just might save yo
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  • This page lists a series of questions that players frequently ask. Crawl also has its own official freq *Join one of Crawl's many Discord servers, in particular the [https://discord.gg/9pmFGKx
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  • ...hat a ''glowing'' [[short sword]] is until they are identified. A [[scroll of identify]] is the easiest way to check some items, but there are a few othe Press '''\''' for a list of items already identified. While viewing the list, the command '''-''' will toggle the view to items you have not yet identif
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  • The potion card gives the effect of a potion to you and any allies in [[line of sight]]. * Power level 0: Select a potion effect from this list:
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  • ...e breed of dragon, now thought to be extinct. This prized relic is now one of the last proofs that the vividly coloured faerie dragons ever existed.}} 1d3 random properties, with a chance of a negative property as well.
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  • ..., resourcefulness, or, perhaps most importantly, luck. There are two types of speedruns: real time (clock time) and turn count. Either way, you try and [ ...f play time. Turn count speed runs are typically below 30,000 turns. This, of course, is where you obtain only 3 runes.
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  • This is a list of in-depth guides on various aspects of Dungeon Crawl. ...raviolent4 (the most recent and useful general guide available for DCSS as of April 2018)]
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  • This page only covers the general strategy and route (where to go and when) of the game. For specific topics and tactics (i.e, what to do in combat), see ...the individual [[Branch]] pages for more information on a particular part of the dungeon.
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  • ...ssive Orb chamber, one of several pre-designed vaults containing the [[Orb of Zot]]. Picking up the Orb allows you to ascend the [[Dungeon]], escape, and ...us places you'll have to trudge through. It is almost entirely constructed of indestructible walls and has a layout that makes monsters likely to come at
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  • ''This page is about the monster spell. For the type of creature, see [[list of vortices]]'' ...ffected will also be swept up into the air and tossed around. Only the eye of the storm is a safe place, and it follows the caster. After the vortex fade
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  • {{flavour|An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this withou ...without [[flight]]. Only certain monsters, like [[lava snake]]s and [[list of nagas|salamanders]], can inhabit lava without flight.
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  • ...ult''' refers to any [[Dungeon features|dungeon feature]] that is not part of the dungeon's normal layout. Vaults generally have a fixed layout, though ...ndomly. Vaults may spawn with stone or green crystal walls in a level made of rock, while [[door|runed doors]] and [[transporter]]s are only created by v
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  • ...s of unknown provenance, and offer little hint as to the quality or nature of their goods.}} ...nce of multiple shops. Shops can (rarely) be placed in other areas as part of [[vault]] code, such as "Island Escapes" in [[Swamp]] or "[[Pandemonium#The
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  • ...n [[fire]] and [[ice]] spells are cast over them. Fountains won't have any of penalties from [[shallow water]], however. ==List of Fountains==
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  • ...y is like a year,<br>A year whose days are long."<br>-Oscar Wilde, "Ballad of Reading Gaol"}} ...n [[line of sight]]. In general, destroying or bypassing them requires one of a few specific abilities.
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  • '''0.11''' is a version of ''Dungeon Crawl Stone Soup''. It was released on Oct. 1st, 2012. * Lots of new vaults and tiles.
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  • '''Monster''' refers to all the inhabitants of the [[Dungeon]] and it's [[branch]]es. Usually, they will be trying to kill There is a vast array of different kinds of monster. To get information about a specific creature, you can find its pag
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  • ...0.25.0|traps.cc|745}}</ref> and they may start wandering toward the origin of the disturbance.<ref>{{source ref|0.25.0|shout.cc|886}}</ref> [[:Category:Web sense|List of monsters with this flag]]
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  • ...] and the branches' individual pages. You can bring up an in-game overview of the Dungeon and its various branches and portals by pressing Ctrl-O. New characters start on level one of [[the Dungeon]], except for [[Delver]]s, who begin on level 5.
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  • ...but many of their arcane laboratories still exist, filled with the results of their experiments. Those willing to explore these laboratories may find pow ...wizard mentioned elsewhere in the game. Each contains a significant amount of loot, as well as unique challenges and enemies found nowhere else in the ga
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  • ...danger than the last. Beware, for a ziggurat is not a place for the faint of heart: even the bravest and most skilled adventurers have met their ends in ...t in turn. Such an item is also said to be found at the bottom of the Tomb of the Ancients. Each time a ziggurat is conquered by exiting it from the fina
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  • ...e to ever find all of them in a single run-through. In the console version of ''Crawl'', portals are represented by the {{White|∩}} glyph. Portals are either timed and announced, or silent and permanent. The majority of portal levels are announced.
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  • ...rted by many online servers ([http://crawl.develz.org/wordpress/howto list of servers and SSH keys]). If you're on *NIX and are tired of entering passwords for the main SSH login, then copy [[Devteam|sorear's]] [
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  • ...create a character, modify it freely, avoid [[death]], and test all sorts of situations. ...the server. In order to get access to wizmode, download an offline version of Crawl.
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  • ...reater [[experience]]. As such, they can be considered the "boss monsters" of ''Crawl'' (although not every unique is guaranteed to appear in every run, ...ves from earlier or later in their lives. You will only ever encounter one of these alternates in a given run.
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  • This is a list of ''Crawl''-related '''websites'''. ...tp://crawl.develz.org/ Dungeon Crawl Stone Soup] - Official homepage, home of the latest Stone Soup development news, development wiki and bug tracker
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  • ...eatedly play a single combo, you'll encounter a more fun and diverse bunch of player ghosts to beat up on. * You can request replays of any milestone or death you know how to look up. It's great for reviewing wh
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  • ...registered users]]. To track what we are doing, we have created this list of current projects. | Done for the moment if the lack of pages is any indication
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  • The goal of this project is to go through the updates and <s>cross out</s> lines once t * <s>New version of the [[Abyss]].</s>
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  • {{flavour|A large piece of machinery used for firing bolts, braced with steel and cranked with a windl A mark I'll set thee, which the cry of grief<br>
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  • ''Not to be confused with the [[scroll of vulnerability]], which has a different but related effect.'' ...g. In ''Crawl'', monsters and players can be vulnerable to any of a number of elements, to varying degrees.
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  • '''Fire''' is one of the most common elemental forces you will encounter as you explore the [[Du ...an also gain weapons of [[flaming]], or use a [[wand of flame]]. Followers of [[Qazlal]] gain fire through clouds, Upheaval, and Disaster Area.
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  • ...ental forces you will encounter as you explore the [[Dungeon]], consisting of ice-themed and otherwise cool attacks. ...just about any character can use [[freezing]]-branded weapons or a [[wand of iceblast]].
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  • ...you explore the [[Dungeon]]. Both players and monsters can take advantage of negative energy through spells or specially [[brand]]ed weapons, though som The effects of negative energy are more complicated than most other elemental types, as ea
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  • ...mental forces in the Dungeon. Both players and monsters can take advantage of electricity through spells or specially [[brand]]ed weapons, though some mo The player has a lot of ways to inflict electricity damage: weapons, spells, god abilities, and an
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  • ...[[Dungeon]]. It is most often encountered in the form of stings and bites of poisonous monsters, though it can also be inflicted through spells or venom ...ll increase the severity. For players, severity is displayed by the colour of the word "Pois" (going from yellow -> light red -> red). For monsters, you
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  • ...he "of barring" is the ego. For example: boots ''of rampaging'', war axe ''of electrocution''. | Gain 1 rank of [[fire resistance]].
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  • ...lack Knight's barding]] also have the ponderousness ego, but have a number of other properties to compensate. Generally, an armour of ponderousness is not worth wearing. For a regular speed character, ponderou
    2 KB (377 words) - 14:17, 28 August 2023
  • {{flavour|It provides partial protection from all sources of acid and corrosion.}} ...your list of resistances, but a [[ring of resist corrosion]] or a [[potion of resistance]] will do the trick just as well. Many characters may wish to us
    1 KB (157 words) - 11:11, 13 March 2022
  • ...5% damage against any kind of [[list of dragons|dragon]], drake, or [[list of draconians|draconian]]. This includes player [[draconian]]s and those in [[ .... Neither are [[komodo dragon]]s, as those are a type of real-world [[list of reptiles and amphibians|reptile]].
    1 KB (160 words) - 01:36, 3 September 2023
  • ...y [[ability]], allowing you to turn [[invisible]] at will. It has a chance of failure, based on your [[Evocations]] skill. Regardless of whether you fail or succeed, your max HP is temporarily [[drain]]ed (~8% ma
    2 KB (358 words) - 18:18, 7 May 2024
  • * [[Беог]] Разбойник, злой бог [[list of orcs|орков]]. * [[Jiyva]] Бесформенный, бог [[list of jellies|слизи]] и хаоса.
    10 KB (178 words) - 15:27, 29 August 2019
  • ...nd]] that [[weapon]]s may have. Each attack produces a random effect, many of which imitate other brands. Chaos-branded attacks randomly choose a useful effect from the following list. For example, the flaming brand cannot be chosen if the defender is fire-im
    5 KB (738 words) - 06:01, 27 February 2024
  • *Deals an average of +16.6% untyped damage (100% - 133%) to any creature. Silver can appear on [[javelin]]s and the [[unrand]] [[lajatang of Order]].
    3 KB (393 words) - 08:55, 15 January 2024

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