Difference between revisions of "User:Qqqqwe2"

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*{{LightMagenta|H}} [[File:Fenstrider_witch.png]] Monsters from the '''[[Swamp]]''', with bonus [[fenstrider witch]]es, and depth-dependent priority for [[tentacled monstrosity|tentacled monstrosities]] and [[shambling mangrove]]s, plus rare [[golden dragon]]s and [[green death]]s.
 
*{{LightMagenta|H}} [[File:Fenstrider_witch.png]] Monsters from the '''[[Swamp]]''', with bonus [[fenstrider witch]]es, and depth-dependent priority for [[tentacled monstrosity|tentacled monstrosities]] and [[shambling mangrove]]s, plus rare [[golden dragon]]s and [[green death]]s.
 
*{{Green|m}} [[File:Merfolk_aquamancer.png]] Monsters from the '''[[Shoals]]''', with bonus [[merfolk impaler]]s, [[merfolk javelineer]]s, [[water nymph]]s, and [[merfolk aquamancer]]s.
 
*{{Green|m}} [[File:Merfolk_aquamancer.png]] Monsters from the '''[[Shoals]]''', with bonus [[merfolk impaler]]s, [[merfolk javelineer]]s, [[water nymph]]s, and [[merfolk aquamancer]]s.
*{{Magenta|y}} [[File:Jorogumo.png]] Monsters from the '''[[Spider's Nest]]''' with bonus [[torpor snail]]s, ''[[ghost moth]]s'', [[entropy weaver]]s, [[moth of wrath|moths of wrath]], [[emperor scorpion]]s and ''[[orb spider]]s''.
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*{{Blue|H}} [[File:Jorogumo.png]] Monsters from the '''[[Spider's Nest]]''' with bonus [[torpor snail]]s, ''[[ghost moth]]s'', [[entropy weaver]]s, [[moth of wrath|moths of wrath]], [[emperor scorpion]]s and ''[[orb spider]]s''.
 
*{{LightCyan|J}} [[File:Acid_blob.png]] Monsters from the '''[[Slime Pits]]''', with bonus [[azure jelly|azure jellies]], [[quicksilver ooze]]s, [[rockslime]]s, [[acid blob]]s and ''[[glass eye]]s''.
 
*{{LightCyan|J}} [[File:Acid_blob.png]] Monsters from the '''[[Slime Pits]]''', with bonus [[azure jelly|azure jellies]], [[quicksilver ooze]]s, [[rockslime]]s, [[acid blob]]s and ''[[glass eye]]s''.
 
*{{LightCyan|o}} [[File:Orc_warlord.png]] Monsters from the '''[[Orcish Mines]]''', with bonus  [[orc warlord]]s, [[orc high priest]]s, [[orc sorcerer]]s, and [[stone giant]]s, plus [[iron troll]]s and ''[[juggernaut]]s'', with depth-dependent priority for [[moths of wrath]].
 
*{{LightCyan|o}} [[File:Orc_warlord.png]] Monsters from the '''[[Orcish Mines]]''', with bonus  [[orc warlord]]s, [[orc high priest]]s, [[orc sorcerer]]s, and [[stone giant]]s, plus [[iron troll]]s and ''[[juggernaut]]s'', with depth-dependent priority for [[moths of wrath]].
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===Elemental===
 
===Elemental===
 
Elemental floors all have 20% of the normal chance to place, aside from Chaos.
 
Elemental floors all have 20% of the normal chance to place, aside from Chaos.
*{{White|A}} [[File:Angel.png]] '''Holy''': [[daeva]]s, [[angel]]s, [[cherub]]s, [[pearl dragon]]s, [[ophan|ophanim]], [[apis]] and ''[[seraph]]s''.
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*{{White|A}} [[File:Angel.png]] '''Holy''': [[daeva]]s, [[angel]]s, [[cherub]]s, [[pearl dragon]]s, [[ophan]]im, [[apis]] and ''[[seraph]]im''.
 
*{{Red|*}} [[File:Orb_of_fire.png]] '''Fire''': [[efreet]]s, [[fire crab]]s, [[hell knight]]s, [[will-o-the-wisp]]s, [[salamander tyrant]]s, [[balrug]]s, ''[[red draconian|red]] [[draconian scorcher]]s'' and ''[[orb of fire|orbs of fire]]''.
 
*{{Red|*}} [[File:Orb_of_fire.png]] '''Fire''': [[efreet]]s, [[fire crab]]s, [[hell knight]]s, [[will-o-the-wisp]]s, [[salamander tyrant]]s, [[balrug]]s, ''[[red draconian|red]] [[draconian scorcher]]s'' and ''[[orb of fire|orbs of fire]]''.
 
*{{LightBlue|2}} [[File:Blizzard_demon.png]] '''Ice''': [[rime drake]]s, [[frost giant]]s, [[azure jelly|azure jellies]], [[ice devil]]s, [[blizzard demon]]s, ''[[Ice Fiend]]s'', [[simulacra]], [[white draconian|white]] [[draconian knight]]s, [[walking frostbound tome]]s and [[shard shrike]]s.
 
*{{LightBlue|2}} [[File:Blizzard_demon.png]] '''Ice''': [[rime drake]]s, [[frost giant]]s, [[azure jelly|azure jellies]], [[ice devil]]s, [[blizzard demon]]s, ''[[Ice Fiend]]s'', [[simulacra]], [[white draconian|white]] [[draconian knight]]s, [[walking frostbound tome]]s and [[shard shrike]]s.
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*{{LightGrey|p}} [[File:Killer_Klown.png]] '''Chaos''': heavy depth dependence for [[chaos spawn]], [[very ugly thing]]s, ''[[apocalypse crab]]s'', high-HD [[shapeshifter (monster)|shapeshifter]]s and [[glowing shapeshifter]]s, ''[[Killer Klown]]s'', ''[[greater demon]]s'' and a multitude of ''[[pandemonium lord]]s''.
 
*{{LightGrey|p}} [[File:Killer_Klown.png]] '''Chaos''': heavy depth dependence for [[chaos spawn]], [[very ugly thing]]s, ''[[apocalypse crab]]s'', high-HD [[shapeshifter (monster)|shapeshifter]]s and [[glowing shapeshifter]]s, ''[[Killer Klown]]s'', ''[[greater demon]]s'' and a multitude of ''[[pandemonium lord]]s''.
  
===pillar section idk what to call it yet===
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==Pillars==
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'''(add citation to ziggurat.des)'''
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Ziggurat floors may contain '''pillars''', which are small features placed symmetrically in each corner of the room.

Revision as of 03:11, 17 January 2024

test

preemptively updating the zig floor composition section so i can easily put it in later

(rearranged the first section to be in the same order as ziggurat.lua)

Monster Themes

Unless mentioned otherwise, the chance for any given set is (approx.) 4.39% for Zig:1-13 and 4.26% for Zig:14-27.

Enemies listed in italics have Symbol of Torment or other dangerous abilities, such as Lehudib's Crystal Spear, or the high burst damage of a juggernaut.

Branches

Lair, Shoals, and the Hells all have 50% chance of the normal chance to spawn.

Theme Sets

Giants, dragons, archers, conjurers and the Vestibule have 20% of the normal chance to place, while Lair rune branches has 50% of the normal chance.

Elemental

Elemental floors all have 20% of the normal chance to place, aside from Chaos.

Pillars

(add citation to ziggurat.des) Ziggurat floors may contain pillars, which are small features placed symmetrically in each corner of the room.