Difference between revisions of "Spell noise"
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'''Spell noise''' is the [[noise]] generated when casting spells. | '''Spell noise''' is the [[noise]] generated when casting spells. | ||
==How noise is determined== | ==How noise is determined== | ||
+ | There is a casting noise that will be made at the caster's position. | ||
− | + | A second source of noise is the spell itself. The noise will be made at the target's position. Some spells don't make any noise at all, like [[Bolt of Draining]], and they end up with a noise of 0. For bolt spells, the noise is made at each square where it hits a monster, and the last square the spell reached even if it doesn't hit anything. | |
− | |||
− | |||
− | |||
− | A second source of noise is the spell itself. The noise will be made at the target's position. Some | ||
==Spell noise== | ==Spell noise== | ||
Line 47: | Line 44: | ||
| 1 | | 1 | ||
| 0 (30 when apporting the Orb of Zot) | | 0 (30 when apporting the Orb of Zot) | ||
+ | |- | ||
+ | | [[Aura of Abjuration]] | ||
+ | | 5 | ||
+ | | 0 | ||
|- | |- | ||
| [[Beastly Appendage]] | | [[Beastly Appendage]] | ||
Line 65: | Line 66: | ||
|- | |- | ||
| [[Bolt of Draining]] | | [[Bolt of Draining]] | ||
− | | | + | | 2 |
| 0 | | 0 | ||
|- | |- | ||
Line 77: | Line 78: | ||
|- | |- | ||
| [[Borgnjor's Revivification]] | | [[Borgnjor's Revivification]] | ||
− | | | + | | 6 |
| 0 | | 0 | ||
|- | |- | ||
Line 109: | Line 110: | ||
|- | |- | ||
| [[Conjure Ball Lightning]] | | [[Conjure Ball Lightning]] | ||
− | | | + | | 6 |
| 20 or 25, on each explosion | | 20 or 25, on each explosion | ||
|- | |- | ||
Line 164: | Line 165: | ||
| 0 (15 at release time) | | 0 (15 at release time) | ||
|- | |- | ||
− | | [[ | + | | [[Discord]] |
− | | | + | | 6 |
| 0 | | 0 | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[Disjunction]] | | [[Disjunction]] | ||
Line 187: | Line 184: | ||
| 6 | | 6 | ||
| 0 | | 0 | ||
+ | |- | ||
+ | | [[Dragon's Call]] | ||
+ | | 7 | ||
+ | | 15 | ||
|- | |- | ||
| [[Enslavement]] | | [[Enslavement]] | ||
Line 221: | Line 222: | ||
|- | |- | ||
| [[Force Lance]] | | [[Force Lance]] | ||
− | | | + | | 5 |
− | | | + | | 5 |
+ | |- | ||
+ | | [[Forceful Dismissal]] | ||
+ | | 5 | ||
+ | | 15 | ||
|- | |- | ||
| [[Freeze]] | | [[Freeze]] | ||
Line 237: | Line 242: | ||
|- | |- | ||
| [[Fulminant Prism]] | | [[Fulminant Prism]] | ||
− | | | + | | 4 |
| 0 (If it explodes: 15 for a weak explosion, 20 for a normal explosion) | | 0 (If it explodes: 15 for a weak explosion, 20 for a normal explosion) | ||
+ | |- | ||
+ | | [[Glaciate]] | ||
+ | | 9 | ||
+ | | 25 | ||
|- | |- | ||
| [[Haste]] | | [[Haste]] | ||
Line 251: | Line 260: | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[Ignite Poison]] | | [[Ignite Poison]] | ||
Line 307: | Line 312: | ||
| 6 | | 6 | ||
| 10 | | 10 | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[Mass Confusion]] | | [[Mass Confusion]] | ||
Line 321: | Line 322: | ||
|- | |- | ||
| [[Metabolic Englaciation]] | | [[Metabolic Englaciation]] | ||
+ | | 5 | ||
+ | | 0 | ||
+ | |- | ||
+ | | [[Monstrous Menagerie]] | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 376: | Line 381: | ||
| 2 | | 2 | ||
|- | |- | ||
− | | [[ | + | | [[Portal Projectile]] |
| 3 | | 3 | ||
− | |||
− | |||
− | |||
− | |||
| see [[Noise#Ranged_combat|ranged combat noise]] | | see [[Noise#Ranged_combat|ranged combat noise]] | ||
|- | |- | ||
Line 411: | Line 412: | ||
| 7 | | 7 | ||
| 30 | | 30 | ||
+ | |- | ||
+ | | [[Searing Ray]] | ||
+ | | 2 | ||
+ | | 2 | ||
|- | |- | ||
| [[Shock]] | | [[Shock]] | ||
Line 430: | Line 435: | ||
| [[Slow]] | | [[Slow]] | ||
| 2 | | 2 | ||
+ | | 0 | ||
+ | |- | ||
+ | | [[Spellforged Servitor]] | ||
+ | | 7 | ||
| 0 | | 0 | ||
|- | |- | ||
Line 476: | Line 485: | ||
| 0 | | 0 | ||
|- | |- | ||
− | | [[Summon | + | | [[Summon Elemental]] |
− | | | + | | 3 |
| 0 | | 0 | ||
|- | |- | ||
− | | [[Summon | + | | [[Summon Forest]] |
− | | | + | | 4 |
| 0 | | 0 | ||
|- | |- | ||
| [[Summon Greater Demon]] | | [[Summon Greater Demon]] | ||
| 6 | | 6 | ||
+ | | 0 | ||
+ | |- | ||
+ | | [[Summon Guardian Golem]] | ||
+ | | 3 | ||
| 0 | | 0 | ||
|- | |- | ||
Line 500: | Line 513: | ||
| 0 | | 0 | ||
|- | |- | ||
− | | [[Summon | + | | [[Summon Lightning Spire]] |
| 2 | | 2 | ||
| 0 | | 0 | ||
|- | |- | ||
− | | [[Summon | + | | [[Summon Mana Viper]] |
− | | | + | | 4 |
| 0 | | 0 | ||
|- | |- | ||
− | | [[Summon | + | | [[Summon Small Mammal]] |
− | | | + | | 1 |
| 0 | | 0 | ||
|- | |- | ||
Line 535: | Line 548: | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
+ | |- | ||
+ | | [[Thunderbolt]] | ||
+ | | 2 | ||
+ | | 15 | ||
|- | |- | ||
| [[Tornado]] | | [[Tornado]] | ||
Line 541: | Line 558: | ||
|- | |- | ||
| [[Tukima's Dance]] | | [[Tukima's Dance]] | ||
− | |||
− | |||
− | |||
− | |||
| 4 | | 4 | ||
| 0 | | 0 | ||
Line 564: | Line 577: | ||
==Scale== | ==Scale== | ||
− | This is from '' | + | This is from ''spl-cast.cc'' for reference: |
* Silent: 0 | * Silent: 0 | ||
Line 575: | Line 588: | ||
* Deafening: 30 | * Deafening: 30 | ||
− | [[Category:Magic]] | + | ==History== |
+ | *In [[0.30]], the actual casting noise will be based directly on spell level; other than certain exceptions like [[Ensorcelled Hibernation]], 1 spell level = 1 casting noise. The noise of the spell effect itself is unchanged. | ||
+ | *Prior to [[0.16]], noise used to be based directly on the spell level: | ||
+ | ** for [[Conjurations]]: spell level | ||
+ | ** for non-conjurations [[Poison Magic]]/[[Air Magic]] spells: spell level / 2 (rounded up) | ||
+ | ** for other spells: spell level * 3/4 (rounded up) | ||
+ | |||
+ | [[Category:Magic]] [[Category:Crystal Ball Articles]] |
Latest revision as of 18:09, 23 August 2023
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Spell noise is the noise generated when casting spells.
How noise is determined
There is a casting noise that will be made at the caster's position.
A second source of noise is the spell itself. The noise will be made at the target's position. Some spells don't make any noise at all, like Bolt of Draining, and they end up with a noise of 0. For bolt spells, the noise is made at each square where it hits a monster, and the last square the spell reached even if it doesn't hit anything.
Spell noise
Scale
This is from spl-cast.cc for reference:
- Silent: 0
- Almost silent: 1
- Quiet: 2
- A bit loud: 4
- Loud: 8
- Very loud: 15
- Extremely loud: 20
- Deafening: 30
History
- In 0.30, the actual casting noise will be based directly on spell level; other than certain exceptions like Ensorcelled Hibernation, 1 spell level = 1 casting noise. The noise of the spell effect itself is unchanged.
- Prior to 0.16, noise used to be based directly on the spell level:
- for Conjurations: spell level
- for non-conjurations Poison Magic/Air Magic spells: spell level / 2 (rounded up)
- for other spells: spell level * 3/4 (rounded up)